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Create a Card: ROUND 36


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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Tue May 03, 2011 6:14 am    Post subject: Reply with quote

Gademis wrote:
Shared Boundaries UU2

Enchantment - Rare

You and your opponents share a maximum hand size of 7. (At the discard phase if there are more than 7 cards total in both your hands the active player discards cards till that number is reached or all his cards are discarded)

Intresting, but I think it would be too strong in multyplayer and no flavor text so you get B

eternal42 wrote:
Splitting Migraine
BBB
Mythic Rare
Enchantment
When Splitting Migraine comes into play, for each opponent, put a copy of Splitting Migrane into play under his/her control unless that player already has a Splitting Migraine in play.
Your maximum hand size is 0. During each of your opponent's upkeeps draw 3 cards. During your upkeep, discard 2 cards.
Someone please turn out that light, I can't think straight.
Nice card, I like it. Worded bit wrong I would say. B+

yajiko wrote:
shifting heavens (uncommon)
Land - locus

each player's maximum handsize is reduced by the number of locus in play.

T: add 1 mana to your mana pool

T:sacrifice, draw a card

"..we worship a single heaven, adding more could mean hell"
hmm... bit confusing and flavor that I dont completly understand C

Jacois wrote:
Wrath of Jin-Gitaxias 5UU
Sorcery *Mythic Rare*
Return all permanents to their owners hand. Exile Wrath of Jin-Gitaxias. Players have no maximum hand size for the rest of the game.
"Your world is flawed and shall be remade in my image." -Jin-Gitaxias, Core Auger

I like this card flavore wise but it's to similar too Praetor's Counsel. B+

Rag_garn wrote:
Ancient memorial
3GG
Enchantment - Rare

Your maximum handsize is equal to the number of elves you control.

Whenever you play an elf, draw a card.

" Knowledge passed down through generations since the breath of the first days "

This could be powerfull tool in elfball but outside elf decks it's useless C+

LLSheep wrote:
Flawed Rackling
5
Artifact Creature -- Construct

At the beginning of your upkeep, put a -1/-1 counter on Flawed Rackling.

Your opponents' hand size is reduced by 2 for each -1/-1 counter on Flawed Rackling.

4/4

It squeezes the mind while stretching the body.

Very nice, maybe bit overcosted and you forgot rarity. B+

kumagmd wrote:
Diminishing Tides
G
Enchantment (Rare)
Whenever you or a spell or permanent you control is the target of a spell or ability an opponent controls, put a Tide counter on Diminishing Tides.
Reduce the maximum hand size of each opponent by the number of Tide counters on Diminishing Tides.

"The tides shape the land - yet sometimes, the land fights back" - Garruk Wildspeaker, to Squee, Defender of Dominaria
"Huh?" - Squee, Defender of Dominaria, in reply

I like it, great design but flavor doesnt fits card very good. A

jonproject wrote:
BBB2 Brain Drain

Sorcery R

Target opponent's maximum hand size is reduced to 0.

"Can't even take two steps around without... uhhhhhh"
-Jacey, McJace-Jace

Simple, good flavor. A

MassO wrote:
Jin-Gitaxias' Trap 4UUU Sorcery (R)

If an opponent cast a spell with converted mana cost of five or higher this turn,
you may pay 0 rather than pay Jin-Gitaxias' Trap's mana cost and cast it as an instant.

Each player draws cards equal to the converted mana cost of all spells played this turn.
For the rest of the game, you have no maximum hand size.

Totaly unbalanced and worded bad D

Balaviaris wrote:
Shadow of Erebus - 1BB

Creature - Rare

Madness - Sacrifice a swamp.

Flying, trample.

Your maximum hand size is reduced by 4.

6/6

"Under my shadow you will find only darkness." - Erebus, king of Karkosa.

Nice card, but too strong C+

KnowN wrote:
Knowledge Relic - 4
Legendary Artifact (Mythic Rare)

You have No Maximum hand size. At the beginning of your Upkeep draw a card for each card in you hand Minus 7.

3, Sacrifice Knowledge Relic : You gain life equal to the Number of cards in your hand.
6, Sacrifice Knowledge Relic: Put a X/X Myr Artifact Token into play where X equals the number of cards in your hand.

The only good is knowledge and the only evil is ignorance.
I like it, possible winner. A

JayceMoves wrote:
Glimpse of Eternity - 2UUGGBB
Sorcery - Mythic Rare

Each player exiles his or her hand.

Each players life total becomes 10 and hand size becomes 0.

Each player then draws 10 cards, then 1 additional card for each opponent.

At the end of each players turn that player gets an emblem "You may only play spells anytime you can play a sorcery. Pay 1 Life: Add 1 to your mana pool."

"So much is possible with just a glance... So much pain."

Too much stuff on one card. D

DoomBr1nger wrote:
Mindleech Specter | 1UB

Creature - Specter (Rare)

Flying

Whenever Mindleech Specter deals damage to an opponent, that player's maximum hand size is reduced by one and yours is increased by one.

Faceless and entrancing, the longer you stare, the more your mind fades away.

3/2

Great card, flavor feels very Lovecraft-ish A

JacobMatthew wrote:
Mindnumb Demon
1BB
3/2
Your opponent's maximum hand size is 0.
At the beginning of each opponents upkeep, that player may draw a card.
B: Regenerate Mindnumb Demon

I think it's too strong. C

Monoyellow wrote:
Necropotter - BBB

Enchantment - Mythic

Your maximum hand size is 0.
Skip Your draw step.
At the beginning of your upkeep you may pay X life. Draw X cards.
If Draco is in play at anytime, sacrifice Necropotter.

So many geek jokes coming to my mind and yet such a small place to write them on a card.

ha ha VERY FUNNY!!111 :D

Ireland[CHI] wrote:
what is your is mine, what is mine is mine

4UU

Enchat {R}


the maximum hand size of all the players shared in 7. (example: if a player has 5 cards in hand, that player's opponent can only have 2)

always tries to get yours ... and the rest.

Too similar to Gademis card C

Tumbles wrote:
Mythic Rare

Library of Phyrexia

Legendary Land

Your maximum handsize is reduced by 2. You may pay 2 life at any time to ignore this effect until the beginning of your next upkeep.

T: Add {1} to your mana pool.

T: Target player discards a card at random. Play this ability only if you have exactly 7 cards in hand.

This knowledge can only rot the mind.

I dont like what you did with LoA C



Winner is DoomBr1nger, 2nd place goes to KnowN

THX 4 playing, c ya next time Wink
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MassO



Joined: 10 Mar 2006
Posts: 260

PostPosted: Tue May 03, 2011 9:15 am    Post subject: Reply with quote

its funny how my card is worded bad, but uses the exact wording from Archive Trap.....this might be why you won't ever work for WotC.

Secondly, It is balanced....it cost freaking 7 mana with 3U's. And it only works earlier if you opponent plays a card of 5 mana or more...Unbalanced please....Your winner that you selected should be a Uncommon, considering it would never actually hit someone. It would be rare only if it had haste, and most cards from WotC that are worded the same way as his is either a 2/2 or 1/(something).

This is so shitty, and it is like every round of this piece of shit create a card is a popularity contest, which the same people win it over and over.

Read the freaking cards......just like when a new set comes out, you might want to ponder what the created card might combo with or what deck it might add something too. Not just oh this guy wins cuz he is my friend.

just shitty
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Tue May 03, 2011 10:12 am    Post subject: Reply with quote

as I see it you would draw minimum 7 cards for your trap plus for all other spells, but I could be wrong...

anyway I didnt pick DoomBringers card cuz he is my friend, I pick his card cuz I like it the most...
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