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Create A Card: Round 29


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KnowN



Joined: 20 Jul 2005
Posts: 240

PostPosted: Sun Apr 10, 2011 12:40 pm    Post subject: Create A Card: Round 29 Reply with quote

To make sure there will be a round 30 will pick a 2nd place winner. If the 1st place does not post a new round within 24hrs, the 2nd place winner should.

I will leave a comment on every entry and give a grade from 0-20 to each.


Challenge

Create a card that will make Goblins, Vampires, or Elves much better in type 2.
-Card should fit in type 2 environment and work with the current goblins, elves or vamps that are currently in type 2 (No new abilities, no abilities that are not in type 2, etc...)
-Card must say Goblin, Vampire, or Elf.
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Morbidwrath



Joined: 08 May 2010
Posts: 1

PostPosted: Sun Apr 10, 2011 2:32 pm    Post subject: Reply with quote

Vampiric Necromancer | 3BB

Creature - Vampire Cleric

If a Vampire you control deals combat damage this turn you may tap three untapped Vampires you control. Return target creature from a graveyard to the battlefield under your control. That creature is a Vampire in addition to its other creature types.


3/4
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MassO



Joined: 10 Mar 2006
Posts: 260

PostPosted: Sun Apr 10, 2011 2:53 pm    Post subject: Reply with quote

Elvish Overlord (1GG) (rare)

Creature - Elf Lord

Elvish Overlord can't be countered.
All Elves get +2/+1 and gain shroud.

1GG: put target elf from your graveyard onto the battlefield.

0/2

"Elves have been persecuted long enough, we will now live, forever."
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MassO



Joined: 10 Mar 2006
Posts: 260

PostPosted: Sun Apr 10, 2011 3:06 pm    Post subject: Reply with quote

Dracula's Lover (B) Rare

Creature - Vampire

When Dracula's Lover enters the battlefield,
sacrifice five Vampire creatures or sacrifice
Dracula's Lover.

At the end of your turn, if Dracula's Lover is in play,
you win the game, if Dracula's Lover is in your
graveyard you lose the game.

0/1

"Dracula is a jealous MotherSucker!"
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Jacois



Joined: 05 Sep 2004
Posts: 1201

PostPosted: Sun Apr 10, 2011 4:30 pm    Post subject: Reply with quote

More Goblins 2R
Instant *uncommon*
Put 3 1/1 red Goblin creature tokens with haste into play.
"The cause of, and solution to, all Goblin problems."
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Tao



Joined: 22 Dec 2007
Posts: 864

PostPosted: Sun Apr 10, 2011 4:46 pm    Post subject: Reply with quote

Jacois wrote:
More Goblins 2R
Instant *uncommon*
Put 3 1/1 red Goblin creature tokens with haste into play.
"The cause of, and solution to, all Goblin problems."


This wins.
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kumagmd



Joined: 15 Feb 2009
Posts: 307

PostPosted: Sun Apr 10, 2011 7:14 pm    Post subject: Reply with quote

Elven SafeKeeper
G
Creature - Elf Shaman (R)
Whenever an elf spell or permanent you control is targeted by a spell or ability, put a 3/3 green Elf token onto the battlefield.
Whenever an elf spell or permanent you control is put into the graveyard, put Elven Safekeeper from graveyard into play.
"Bah. Elves are weak and green. No match for my brainstorm." - Jace Beleren's Number One Fan, last words
1/1
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posso



Joined: 12 Oct 2009
Posts: 23

PostPosted: Sun Apr 10, 2011 7:34 pm    Post subject: Reply with quote

holy providence elf 2GG (mithyc rare)
Elf shamman

Whenever holy providence elf comes into the battlefield put X tokens 1/1 elf warrior for each elf of you control.

(G)sacrifice a elf of you control: draw a card.

2/2
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Gademis



Joined: 26 Jan 2005
Posts: 110

PostPosted: Sun Apr 10, 2011 11:10 pm    Post subject: Reply with quote

Goblin Coordinator R

Creature - Goblin (R)

If a Goblin you control has haste all goblins you control gain haste.

Whenever Goblin Coordinator attacks and is not blocked you may have all goblins you control deal damage to defending player as though they werent blocked

0/1

"What they lack in strength they make up in trickery"
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Ninja87



Joined: 11 Apr 2006
Posts: 94

PostPosted: Mon Apr 11, 2011 12:26 am    Post subject: Reply with quote

Jacois wrote:
More Goblins 2R
Instant *uncommon*
Put 3 1/1 red Goblin creature tokens with haste into play.
"The cause of, and solution to, all Goblin problems."



More Elves! 2G
Sorcery -- Uncommon

Put up to two Elf cards from your hand onto the battlefield.

"They aren't as rough as the goblins but they sure stills swarm you as much!"
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Mon Apr 11, 2011 4:46 am    Post subject: Reply with quote

Gluttonous Nosferatu 2BB
Creature - Vampire (Rare)

Flying

As long as there is creature card in your graveyard, Gluttonous Nosferatu and each other vampire with gluttony counter on it gets +3/+1 and has lifelink.

B, Exile a creature card from your graveyard: Put gluttony counter on target vampire creature you control.

There is a difference between eating and drinking for strength and for mere gluttony.
2/4


Last edited by ikazuchi on Mon Apr 11, 2011 5:52 pm; edited 4 times in total
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Delicious



Joined: 08 Jun 2007
Posts: 883

PostPosted: Mon Apr 11, 2011 9:15 am    Post subject: Reply with quote

Vampire Defenses 1BB

Vampires you control gain +0/+2 and have Defender

Whenever an opponent's creature is put into the graveyard from play, Exile Vampire Defenses from the game. Vampire creatures you control gain +2/+0 and gain LifeLink. Return Vampire Defenses to the battlefield at the beginning of the next end step

"Their defenses were like the phalanx of the Spartans. While their attack was devastating like a Hurricane"
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Balaviaris



Joined: 15 Feb 2009
Posts: 339

PostPosted: Mon Apr 11, 2011 11:50 am    Post subject: Reply with quote

Guul Draz Torturer BB
Creature - Vampire (Rare)

At the beginning of your upkeep, you lose 2 life if an opponent has 10 or less life.

B,tap: Vampire Torturer deals 2 damage to target creature and it's controller gains 2 life.

3/3

"Are you enjoying this as much as I am? Strange..."
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boeda



Joined: 21 Dec 2007
Posts: 159

PostPosted: Mon Apr 11, 2011 3:12 pm    Post subject: Reply with quote

Swords For Hire 3

Rare


Artifact Creature - Shapeshifter Lord


Imprint - When Swords For Hire enters the battlefield exile a creature you control from the battlefield.

Swords For Hire is all creature types of the card exiled with it.

All creatures that share a creature type with Swords For Hire get +1/+1.

Swords For Hire is indestructible.

Throughout history these swords have served Goblins, Elves and even Vampires...
...And have slain them nonetheless.


2/2
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KnowN



Joined: 20 Jul 2005
Posts: 240

PostPosted: Mon Apr 11, 2011 11:47 pm    Post subject: Reply with quote

JUDGING

I said i would do it 0-20 but I like grades better


Challenge

Create a card that will make Goblins, Vampires, or Elves much better in type 2.
-Card should fit in type 2 environment and work with the current goblins, elves or vamps that are currently in type 2 (No new abilities, no abilities that are not in type 2, etc...)
-Card must say Goblin, Vampire, or Elf.

DoomBr1nger wrote:
Goblin Weirdboy | 1R

Creature - Goblin Rogue (Rare)


Whenever an opponent shuffles his or her library, Goblin Weirdboy deals 2 damage to him or her unless that player pays 2.

'Aww so cute, may I keep him?'

-Kor Stoneforger, last words


2/1


Great card, When i said card must contain the word Goblin, vampire, elf, I was looking for abilities that would directly effect goblins etc... Perhaps I was not very clear but TO FUCKING BAD!!! YOU LOSE!!! stupid flavor also *C-*


Morbidwrath wrote:
Vampiric Necromancer | 3BB

Creature - Vampire Cleric

If a Vampire you control deals combat damage this turn you may tap three untapped Vampires you control. Return target creature from a graveyard to the battlefield under your control. That creature is a Vampire in addition to its other creature types.


3/4


Very solid ability, Would probably be played in vampire decks but not for sure. When i said the card should make Goblins, Vampi... a lot better, its obvious that the card has to be pretty powerful. If this was 3 Mana and had some negative like sacing a creature, you would win. But it's not so.... *B-*


MassO wrote:
Elvish Overlord (1GG) (rare)

Creature - Elf Lord

Elvish Overlord can't be countered.
All Elves get +2/+1 and gain shroud.

1GG: put target elf from your graveyard onto the battlefield.

0/2

"Elves have been persecuted long enough, we will now live, forever."


Would make elves a lot more playable. Very good. cute flavor A


MassO wrote:
Dracula's Lover (B) Rare

Creature - Vampire

When Dracula's Lover enters the battlefield,
sacrifice five Vampire creatures or sacrifice
Dracula's Lover.

At the end of your turn, if Dracula's Lover is in play,
you win the game, if Dracula's Lover is in your
graveyard you lose the game.

0/1

"Dracula is a jealous MotherSucker!"


Very interesting, I can possibly see a new sort of vamp deck coming out of this card. flavor made me laugh *A-*


Jacois wrote:
More Goblins 2R
Instant *uncommon*
Put 3 1/1 red Goblin creature tokens with haste into play.
"The cause of, and solution to, all Goblin problems."


Good card, would be good in signal goblins but i just like cards that effect other creatures better, humorous flavor *B+*

kumagmd wrote:
Elven SafeKeeper
G
Creature - Elf Shaman (R)
Whenever an elf spell or permanent you control is targeted by a spell or ability, put a 3/3 green Elf token onto the battlefield.
Whenever an elf spell or permanent you control is put into the graveyard, put Elven Safekeeper from graveyard into play.
"Bah. Elves are weak and green. No match for my brainstorm." - Jace Beleren's Number One Fan, last words
1/1


I like it, This can make interesting decks out of tokens or something too, i would like it better if it just effected elves. *B*

posso wrote:
holy providence elf 2GG (mithyc rare)
Elf shamman

Whenever holy providence elf comes into the battlefield put X tokens 1/1 elf warrior for each elf of you control.

(G)sacrifice a elf of you control: draw a card.

2/2


Great card for Eldrazi Elves. I'm not sure if it would put them in tier 1 status *A-*


Gademis wrote:
Goblin Coordinator R

Creature - Goblin (R)

If a Goblin you control has haste all goblins you control gain haste.

Whenever Goblin Coordinator attacks and is not blocked you may have all goblins you control deal damage to defending player as though they werent blocked

0/1

"What they lack in strength they make up in trickery"


Would be amazing in Signal Goblins. likely make them tier 1. *A+*

Ninja87 wrote:


More Elves! 2G
Sorcery -- Uncommon

Put up to two Elf cards from your hand onto the battlefield.

"They aren't as rough as the goblins but they sure stills swarm you as much!"


Shitty and kinda gay. *C*

ikazuchi wrote:
Gluttonous Nosferatu 2BB
Creature - Vampire (Rare)

Flying

As long as there is creature card in your graveyard, Gluttonous Nosferatu and each other vampire with gluttony counter on it gets +3/+1 and has lifelink.

B, Exile a creature card from your graveyard: Put gluttony counter on target vampire creature you control.

There is a difference between eating and drinking for strength and for mere gluttony.
2/4


Very good. would be played but i don't know about making vamps tier 1. *B+*

ck3gds wrote:
Goblin Totem-Bearer 1RR
Creature - Goblin Shaman (rare)
Play with the top card of your library revealed.
You may play the top card of your library if it's a Goblin card.
Sacrifice Goblin Totem-Bearer: Goblin creatures you control get +1/+0 and gain haste until end of turn.
2/1


Good. Would be great if there were a bunch Goblins in t2 with good abilities, But there's not *B-*

Delicious wrote:
Vampire Defenses 1BB

Vampires you control gain +0/+2 and have Defender

Whenever an opponent's creature is put into the graveyard from play, Exile Vampire Defenses from the game. Vampire creatures you control gain +2/+0 and gain LifeLink. Return Vampire Defenses to the battlefield at the beginning of the next end step

"Their defenses were like the phalanx of the Spartans. While their attack was devastating like a Hurricane"


Pretty Cool. You wont be able to do much and probably lose if your opponent does not play a creature. So it would be a SB card at best *C+*

yajiko wrote:
red bull totem 2
artifact - uncommon

imprint- exile a goblin, vampire or elf card from your hand.

1,T: all attacking creatures with a creature type of the exiled card gains battlecry 1

"the more you bleed in war, the less you sweat in time"- mandarin proverb


I knew someone would put all three in one. OR does not mean AND/OR. good card and flavor though *C+*

Balaviaris wrote:
Guul Draz Torturer BB
Creature - Vampire (Rare)

At the beginning of your upkeep, you lose 2 life if an opponent has 10 or less life.

B,tap: Vampire Torturer deals 2 damage to target creature and it's controller gains 2 life.

3/3

"Are you enjoying this as much as I am? Strange..."


Good, not Great card. Does not effect vampires directly *D*

boeda wrote:
Swords For Hire 3

Rare


Artifact Creature - Shapeshifter Lord


Imprint - When Swords For Hire enters the battlefield exile a creature you control from the battlefield.

Swords For Hire is all creature types of the card exiled with it.

All creatures that share a creature type with Swords For Hire get +1/+1.

Swords For Hire is indestructible.

Throughout history these swords have served Goblins, Elves and even Vampires...
...And have slain them nonetheless.


2/2


Very good card. if it was just for elves you would have been a lot closer to winning. *C+*


And The Winner IS: GADEMIS
2nd Place : POSSO (it would be massO but i realized he submitted two entries after I marked it and IT PISSED ME THE FUCK OFF

If you have a problem with the way i judged this please post it; So i can tell you that it is the best cause I am the best
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