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Create a Card: RELOADED Round 1


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HujuVanikil



Joined: 12 Sep 2009
Posts: 173

PostPosted: Mon Jan 24, 2011 12:58 am    Post subject: Create a Card: RELOADED Round 1 Reply with quote

Lets get these started up again! Judging in 24 hours

These forums are always too quiet. How about a competition? The rules are simple:

1. Judge posts the card criteria;

2. People make card(s) based on the criteria;

3. Judge picks a winner; and

4. The winner becomes the judge for the next round.

---

Card concept: Create a card that combos well with a card in standard. This should be balanced and bonus points for making an 'unplayable' card exciting.
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Duodax



Joined: 29 Jan 2006
Posts: 390

PostPosted: Mon Jan 24, 2011 3:55 am    Post subject: Reply with quote

Cancer Disease 1 G/B

Instant UC

If you control two or more creatures with Infect, you may play Cancer Disease without paying its mana cost.
Destroy target nonartifact creature if it is in play since your opponentís last untap step. It canít be regenerated.
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huntergatsby



Joined: 31 Aug 2008
Posts: 107

PostPosted: Mon Jan 24, 2011 4:26 am    Post subject: Reply with quote

Mishra's Toolbox (3)
Legendary Artifact (M)

Sacrifice a nontoken artifact. Put a charge counter on Mishra's Toolbox
Remove 2 charge counters from Mishra's Toolbox: Put 2 1/1 artifact Thopter tokens into play

Remove 3 charge counters from Mishra's Toolbox: Return target Artifact card from graveyard to your hand

Remove 4 charge counters from Mishra's Toolbox: Draw a card

""Once I find my tools, I will breath new life into these machines I created.?"-Mishra
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Jacois



Joined: 05 Sep 2004
Posts: 1201

PostPosted: Mon Jan 24, 2011 7:37 am    Post subject: Reply with quote

Called up Reserve 1WR
Sorcery
Search your library for a creature card with power 1 or less and put it into play. That creature gains haste and, "This creature attacks this turn if able. Remove it from the game at end of turn."
"You may not be the best, you may not be the brightest, but by god you ARE next!"


Whatever other applications this flavourful card may have, it should make Valakut Fireboar Playable. Razz
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Bob_A_Wilson



Joined: 25 Mar 2010
Posts: 241

PostPosted: Mon Jan 24, 2011 8:03 am    Post subject: Reply with quote

World of Warping | No Mana Cost
Sorcery - MegaRare

Flash, Split Second

Imbue 3 (Any time you play a non-creature, non-artifact spell, you may pay 3 and remove this card from your hand to play it without paying it's mana cost.)

Choose One: Remove all counters from target permanent, Draw 2 cards, Deal 4 damage to target player, Put a 3/3 Green Elephant into play, or Exile target creature.

If you cast World of Warping without using it's Imbue ability, you may choose one or choose all.

"Dude, I'm gonna make a deck around this new, way over-powered card that just came out."
"Oh really, what's it called?"
"Eye of the Storm!"
"..."
- Hitler and Eva Braun's last conversation in a nondescript bunker before Eva violently murdered her husband with a shovel


Last edited by Bob_A_Wilson on Mon Jan 24, 2011 12:29 pm; edited 1 time in total
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Sorrel



Joined: 10 Apr 2006
Posts: 57

PostPosted: Mon Jan 24, 2011 9:34 am    Post subject: Reply with quote

Spite Engine - 3
Artifact Creature - Golem - Uncommon

Spite Engine doesn't untap during your untap phase.

1: Tap or untap Spite Engine. Any player may play this ability.

3/3


Last edited by Sorrel on Mon Jan 24, 2011 12:47 pm; edited 3 times in total
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spudfuss2



Joined: 18 Jun 2008
Posts: 51

PostPosted: Mon Jan 24, 2011 9:40 am    Post subject: Reply with quote

Twin monks 2G
uncommon creature

When you cast Twin monks from hand, search your library for a card with the same name put it into your hand. You may cast that card without paying its mana cost this turn.
2/2

"These monks pray to the vines, some claim they can even bring them back to life."
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Magno-
Level 1 Judge


Joined: 02 Oct 2007
Posts: 89

PostPosted: Mon Jan 24, 2011 12:47 pm    Post subject: Reply with quote

3 mana put 8 power of creatures into play! Woohoo!
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R0B



Joined: 29 Jul 2007
Posts: 70

PostPosted: Mon Jan 24, 2011 3:32 pm    Post subject: Reply with quote

Gorgon Champion: (2)BG

Creature - Gorgon

When Gorgon Champion comes into play, but a stone counter on target permanant. Permanents with stone counters on them cannot use activated abilities unless they are mana abilities. If a permanent with a stone counter on it is a creature, that creature cannot attack or block. When Gorgon Champion Leaves play, remove a stone counter from target permanent an opponent controls.

4/4
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CharlesT



Joined: 11 Oct 2010
Posts: 67

PostPosted: Mon Jan 24, 2011 3:38 pm    Post subject: Reply with quote

Think Again - 2UUU
Sorcery - Rare

As an additional cost to cast Think Again, sacrifice an artifact.

Search your library for an artifact card and put that card unto the battlefield. Then shuffle your library. Destroy it at end of turn.
"I wonder how it feels to be surprised" -Jace, mindsculptor.
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Bejeezus



Joined: 12 Dec 2004
Posts: 1796
Location: Right Here

PostPosted: Mon Jan 24, 2011 5:29 pm    Post subject: Reply with quote

Plagued Birth | 2BB
Sorcery | (R)
Search your library for a permanent card
with Infect and put it onto the battlefield,
then shuffle your library.

You lose life equal to that card's converted
mana cost.

No one is immune to Phyrexia.
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spudfuss2



Joined: 18 Jun 2008
Posts: 51

PostPosted: Mon Jan 24, 2011 8:24 pm    Post subject: Reply with quote

Magno- wrote:
3 mana put 8 power of creatures into play! Woohoo!


You should look up the definition of the work A. It means 1.

By your logic the card that searches for A infect card would be able to search for 32+ infect dudes.
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HujuVanikil



Joined: 12 Sep 2009
Posts: 173

PostPosted: Tue Jan 25, 2011 12:21 am    Post subject: Reply with quote

spudfuss2 wrote:
Twin monks 2G
uncommon creature

When you cast Twin monks from hand, search your library for a card with the same name and exile it. You may cast that card without paying its mana cost this turn.
2/2

"These monks pray to the vines, some claim they can even bring them back to life."


I think you meant something like this. Judging soon!

EDIT- Here are the winners!

1st place-
Called up Reserve 1WR
Sorcery
Search your library for a creature card with power 1 or less and put it into play. That creature gains haste and, "This creature attacks this turn if able. Remove it from the game at end of turn."
"You may not be the best, you may not be the brightest, but by god you ARE next!"


Whatever other applications this flavourful card may have, it should make Valakut Fireboar Playable.

Obvious synergy with existing boros decks, but most flavorful application of getting hit by a fireboar as a finisher, into an empty field giving this guy dbl strike could be a win out of nowhere Very Happy

Honorable Mention-
Gorgon Champion: (2)BG

Creature - Gorgon

When Gorgon Champion comes into play, but a stone counter on target permanant. Permanents with stone counters on them cannot use activated abilities unless they are mana abilities. If a permanent with a stone counter on it is a creature, that creature cannot attack or block. When Gorgon Champion Leaves play, remove a stone counter from target permanent an opponent controls.

4/4

Seems combolicious and excellent flavor of a gorgon turning your jaces to stone. A fun engine for sure.
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Bob_A_Wilson



Joined: 25 Mar 2010
Posts: 241

PostPosted: Tue Jan 25, 2011 2:14 pm    Post subject: Reply with quote

That's foo, my card was freaking awesome.
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Halldir



Joined: 08 Jan 2008
Posts: 221

PostPosted: Tue Jan 25, 2011 2:59 pm    Post subject: re Reply with quote

Consult the Geth's master
UB1
Sorcery-R
Draw two cards, then discard a land card or two cards.
Look at target's opponents hand. You may choose a non-land card from it. That player discards that card and you loose life equal that card's converted mana cost.

My lord, i came with a question....
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