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some mod delete plz



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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jfc
Level 1 Judge


Joined: 02 Apr 2010
Posts: 86

PostPosted: Sat May 01, 2010 9:30 am    Post subject: some mod delete plz Reply with quote

some mod delete plz

Last edited by jfc on Sun May 02, 2010 8:22 am; edited 2 times in total
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whoempah_666



Joined: 27 Mar 2005
Posts: 28

PostPosted: Sat May 01, 2010 10:58 am    Post subject: Reply with quote

i'd try to take out at least 1 brave the elements
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jfc
Level 1 Judge


Joined: 02 Apr 2010
Posts: 86

PostPosted: Sat May 01, 2010 11:23 am    Post subject: re Reply with quote

mystake xD
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Sat May 01, 2010 11:56 am    Post subject: Reply with quote

Not playing enough lands, should be moved to casual forums.
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Benobi



Joined: 08 May 2006
Posts: 21

PostPosted: Sun May 02, 2010 2:32 am    Post subject: Reply with quote

I'm more of a fan of typical White weenie, but this isn't as weak as it appears at first glance; it trades some of a typical WW's resillience for explosiveness in the early game; I've seen a list that is capable of winning as early as turn 4 (although that's obviously assuming you get a stellar draw and they get nothing).

I'd suggest dropping the Hookmasters and the Brave the Elements for more maindeck creature kill (Journey to Nowhere or Path) and a few more equipment; the above-mentioned list ran four Bone Saws because it allowed you to drop two or three guys on the first two turns, then go turn 3 Armament Master and play/equip the Saw and swing for 7-9 on turn, depending on the guys swinging. 18 lands isn't unreasonable, since the curve tops out at 2 mana if you drop the hookmasters.
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jfc
Level 1 Judge


Joined: 02 Apr 2010
Posts: 86

PostPosted: Sun May 02, 2010 2:43 am    Post subject: r0e90e Reply with quote

yes, 2 mana urve u just need 18 lands, and 8 fetch always gives u good draws.. i 'think hookmaster is great and with skyfisher u get extra lands
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Sun May 02, 2010 5:37 am    Post subject: Reply with quote

No even affinity ran more than 18 lands and your curve stops at 3, plus has a equip, so do you spend turn equipping or playing another spell as with that amount of land. It will take a turns worth of mana to play equipment and another turn to equip. Needs atleast 22.
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