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edh help



 
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moscowdemon
Level 4 Judge


Joined: 18 Dec 2008
Posts: 297

PostPosted: Wed Mar 31, 2010 9:59 am    Post subject: edh help Reply with quote

im in need of an edh deck because im constantly asked to play. the only problem is, i dont know the format that well and would love to have help on this project of making a list. so heres where u all come in. if possible, please help me make a list for edh! the decks i know of at my shop are the ad nauseam-mind's desire combo, rofellos, and a sen triplets control deck. the other reason i ask for ur help out there is because id love to have my edh list to be made with ml flavor and diversity. the only restrictions i have is
General: Wort, the Raidmother
cards: warp world
the rest of the deck is up to u all out there, whoever wants to post the first legit deck, please do so and if u want to add on or change, let me know! ill be in the process of trying to make a list also if possible. thanks everyone in advance for any help or advice.

also i have a list somewhere that i was trying to put together, but now that i have opened my options on cards and money, id love to just make a whole new list. ill post it if i find it.
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gypsy



Joined: 15 Jun 2007
Posts: 1671

PostPosted: Wed Mar 31, 2010 11:00 am    Post subject: Reply with quote

if people are playing combo decks and rofellos decks, theyre not playing edh right and i wouldnt bother playing with them
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Tao



Joined: 22 Dec 2007
Posts: 864

PostPosted: Wed Mar 31, 2010 11:05 am    Post subject: Reply with quote

Infinite combos make the format dull. I play non-blue mono colored decks (Heartless Hidetsugu and Sasaya, Oorochi Ascendant were favorites) and constantly demolish assholes at side tournaments who build bullshit like Mono Blue/Ux Control, Rofellos, and assorted combos. I'm all for an interesting card combination, but infinite combos aren't fun, and that's what EDH is all about: fun.

I mean, it's a casual format, for chist's sake. How much fun of a person can you really be that you decide to build a deck that deliberately takes the fun out of the game for everyone else?
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Wed Mar 31, 2010 11:31 am    Post subject: Reply with quote

Aw i thought this was a chance to post my EDH Sharuum deck, with crystal shard and Mind Slave, people really seems to dislike slaver in EDH, but my idea of fun is a complicated game with lots of decisions and stratergy.
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moscowdemon
Level 4 Judge


Joined: 18 Dec 2008
Posts: 297

PostPosted: Wed Mar 31, 2010 12:05 pm    Post subject: Reply with quote

trotsky1, id love to play a complex deck such as urs, if ud like to post it, u certainly can, im up for nearly any edh deck right now, but id love to get a wort the raidmother one down. and im removing the warp world from the must list. id also love one that basically revolves around getting either half of the thepts combos out and running. would mess up the people at my place. and i understand that i shouldnt play with them and all, but they all do it to beat each other, not to like smash on noobs. id love to beat the sen triplets control the most because the owner of it is quite a douche when it comes to playing. so please help me out anyone!
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BattleofWits



Joined: 03 Jun 2006
Posts: 230

PostPosted: Wed Mar 31, 2010 12:26 pm    Post subject: Reply with quote

This post pretty much flies in the face of what EDH is about, but here goes.

If you want to beat A-hole EDH players, play any of the following generals (I'll leave it to you to figure out why they're broken/unfun), which are frowned upon by most sane EDH players.

Arcum Daggson
Erayo
Iona
Rofellos
Azami, Lady of Scrolls
Zur
Uril
most of the Sliver Lords
Sharuum

Yes, there are uses for these guys that aren't broken, but they almost always involve something degenerate. Play them if you want to have as little fun as possible playing a casual format.
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Wed Mar 31, 2010 1:33 pm    Post subject: Reply with quote

1 tormrod crypt
1 pact of negation
1 ancesrtal visions
1 dispellers capsule
1 executioners capsule
1 condemn
1 mystical tutor
*1 enlightned tutor* missed out orignally one of the best cards in deck.
1 path to exile
1 swords to plowshares
1 azorius signet
1 courriers capsule
1 dimir signet
1 orzhov signet
1 talisman of dominance
1 talisman of progress
1 demonic tutor
1 counterspell
1 disenchant
1 doom blade
1 into the roil
1 mana leak
1 remand
1 coalition relic
1 crystal shard
1 compulsive research
1 divination
1 hinder
1 oblivion ring
1 recumbent bliss
1 court hussar
1 trinket mage
1 damnation
1 forsee
1 wrath of god
1 cryptic command
1 fact or fiction
1 mystical teachings
1 faith fetters
1 sower of temptation
1 venser shaper savant
1 bribery
1 tidings
1 spin into myth
1 traumatic visions
1 aeon chronicler
1 meloku the cloded mirror
1 mull drifter
1 shreikmaw
1 teferi mage of zhalifar
1 versuvan shapeshifer
1 mindslaver
1 sharuum the hedgemon
1 gather specimens
1 exalted angel
1 platinum angel
1 angel of despair
1 eternal dragon
1 decree of justice
1 martial coup
1 mind spring
1 condenscend


1 arcane snactum
1 crumbling necroplois
1 reflecting pool
1 seaside citadel
1 azorius chancery
1 flooded strand
1 hallowed fountain
1 mystic gate
1 dimir aquaduct
1 polluted delta
1 underground river
1 watery grave
1 caves of Koilos
1 godless shrine
1 orzhov bascilica
4 plains
1 vivid meadow
10 islands
1 seat of the synod
1 tolaria west
1 vivid creek
4 swamp
1 vivid marsh


Its not optimilased its built from what i have on mtgo, there are clear upgrades like baneslayer for exalted, prob also want the dude from alra who puts someone at 10 life when he cpt the massive sphinx and sadistic sacramrnt is nice as well as thats pretty brutal vs almost any deck really cuts its nut sack off.

I've tried to play as few counters as possible and you should prob try to save them for really key threats you no for sure are aimed at you.

Crystal shard is the most key card to deck as it has, a ton of 187 creatures.

Sharuum is mostly used for toolbox application as you get posed with some many different problems with 4 players, that you need to keep from getting out of hand.

Never, Never, Never, show mindslaver until you are down to 2 players. Its only really in there as, there is always someone who sits and does very little, excpet make it unattractive to attacxk him then just wins the game through ridic combo at end. Slaver lock pretty much trumps all those decks.

This is my idea of a fun deck, it checks all the boxes i need for fun.

Not sure how it would fare vs sen triplets though.


Last edited by OldBear on Wed Mar 31, 2010 4:28 pm; edited 1 time in total
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Tao



Joined: 22 Dec 2007
Posts: 864

PostPosted: Wed Mar 31, 2010 3:49 pm    Post subject: Reply with quote

It's kind of funny how often people DON'T destroy Crystal Shards when they get the chance. That thing is nearly as broken as Top in this format.
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Tao



Joined: 22 Dec 2007
Posts: 864

PostPosted: Thu Apr 01, 2010 12:08 pm    Post subject: Re: Really fun EDH Reply with quote

silverguy7 wrote:
Don't expect to win but do expect your opponents to read your cards a lot and have a lot of fun.


As if the format was about anything else Wink
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Epic-Juzam37



Joined: 09 Jul 2005
Posts: 70

PostPosted: Thu Apr 01, 2010 4:48 pm    Post subject: Reply with quote

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
1 [CS] Scrying Sheets
1 [CS] Mouth of Ronom
1 [PLC] Urborg, Tomb of Yawgmoth
22 [CS] Snow-Covered Swamp
1 [US] Phyrexian Tower
1 [ZEN] Crypt of Agadeem
1 [TE] Ancient Tomb
1 [CS] Dark Depths
1 [FNM] Cabal Coffers
1 [AT] Strip Mine
1 [REW] Wasteland
1 [CHK] Shizo, Death's Storehouse
1 [ON] Barren Moor
1 [US] Polluted Mire
1 [AL] Thawing Glaciers

// Creatures
1 [SOK] Kagemaro, First to Suffer
1 [BOK] Patron of the Nezumi
1 [CHK] Kuro, Pitlord
1 [CHK] Horobi, Death's Wail
1 [CHK] He Who Hungers
1 [MI] Spirit of the Night
1 [CHK] Iname, Death Aspect
1 [TSP] Nether Traitor
1 [GP] Plagued Rusalka
1 [U] Nether Shadow
1 [SH] Mindwarper
1 [CHK] Wicked Akuba
1 [SHM] Midnight Banshee
1 [AL] Krovikan Horror
1 [LE] Graveborn Muse
1 [EX] Entropic Specter
1 [SC] Twisted Abomination
1 [ZEN] Bloodghast
1 [B] Will-o'-the-Wisp
1 [6E] Mischievous Poltergeist
1 [ZEN] Vampire Hexmage
1 [CHK] Gibbering Kami
1 [ZEN] Gatekeeper of Malakir
1 [TO] Chainer, Dementia Master
1 [LRW] Cairn Wanderer

// Spells
1 [P3] Imperial Seal
1 [UL] Grim Monolith
1 [TO] Mortal Combat
1 [VI] Vampiric Tutor
1 [8E] Diabolic Tutor
1 [P2] Ancient Craving
1 [DM] Necropotence
1 [LRW] Thoughtseize
1 [AT] Hymn to Tourach
1 [US] Dark Ritual
1 [SHM] Beseech the Queen
1 [B] Demonic Tutor
1 [TO] Chainer's Edict
1 [M10] Sign in Blood
1 [FD] Night's Whisper
1 [8E] Phyrexian Arena
1 [PY] Rhystic Tutor
1 [TO] Crippling Fatigue
1 [OV] Dark Banishing
1 [ST] Grim Tutor
1 [5E] Nevinyrral's Disk
1 [BD] Drain Life
1 [9E] Consume Spirit
1 [8E] Ambition's Cost
1 [R] Sol Ring
1 [OD] Skeletal Scrying
1 [MR] Oblivion Stone
1 [HPB] Mana Crypt
1 [10E] Crucible of Worlds
1 [CHK] Sensei's Divining Top
1 [DS] Skullclamp
1 [DS] Sword of Fire and Ice
1 [DS] Sword of Light and Shadow
1 [BOK] Umezawa's Jitte
1 [REW] Damnation
1 [R] Mind Twist
1 [TO] Mutilate
1 [US] Yawgmoth's Will

// Sideboard
SB: 1 [JU] Balthor the Defiled *General*

Play This deck take out the expensive stuff for inexpensive stuff, its fun and it wins
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