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ZZW 4-3-2-2 draft no2.



 
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Mon Mar 01, 2010 4:46 pm    Post subject: ZZW 4-3-2-2 draft no2. Reply with quote

Back with another 4-3-2-2 lost in the finals to horrible flood in games 2 and 3 deck was totally insane and opened my first jace nice:)

Event #: 997838
Time: 3/1/2010 9:35:56 PM
Players:
Jessell
subshark
blove56
--> ElementalMox
Threept14Guy
Cozpolt
mikeb73us
IPlay4Fun

------ ZEN ------

Pack 1 pick 1:
Quest for the Gravelord
Explorer's Scope
Tempest Owl
Lavaball Trap
Ruinous Minotaur
--> Hideous End
Mindless Null
Sunspring Expedition
Goblin Ruinblaster
Landbind Ritual
Forest
Joraga Bard
Vastwood Gorger
Soul Stair Expedition
Molten Ravager

Easily the best card in the pack by someway do not mind black so much now wwk out feels alot less overdrated

Pack 1 pick 2:
Oran-Rief Recluse
Cancel
Shieldmate's Blessing
Frontier Guide
Zendikar Farguide
Slaughter Cry
Mindbreak Trap
Mark of Mutiny
Kor Cartographer
Surrakar Marauder
--> Gatekeeper of Malakir
Bog Tatters
Magma Rift
Forest

Sticking to the black theme

Pack 1 pick 3:
Welkin Tern
Goblin War Paint
Lethargy Trap
Nissa's Chosen
Quest for Pure Flame
Magosi, the Waterveil
Desecrated Earth
Swamp
Narrow Escape
--> Crypt Ripper
Geyser Glider
Spidersilk Net
Caller of Gales

Another strong black spell, welkin tern is an option but i see no reason to vere of direction ive took

Pack 1 pick 4:
Spidersilk Net
Kor Sanctifiers
Pillarfield Ox
--> Shepherd of the Lost
Greenweaver Druid
Bold Defense
Oran-Rief Survivalist
Swamp
Vines of Vastwood
Plains (FOIL)
Sky Ruin Drake
Carnage Altar

Wow late shepard, as much as bw can generate mana problems there is no way anyone should not be taking the shepard out of this pack

Pack 1 pick 5:
Spreading Seas
Vampire's Bite (FOIL)
Goblin Bushwhacker
--> Kor Sanctifiers
Harrow
Island
Lethargy Trap
Makindi Shieldmate
Goblin Shortcutter
Khalni Gem
Soaring Seacliff

Got much better with wwk was good before but now has even more legit targets

Pack 1 pick 6:
Nimbus Wings
Graypelt Refuge
Carnage Altar
Noble Vestige
--> Mindless Null
Forest
Tempest Owl
Relic Crush
Oran-Rief Recluse
Spell Pierce

Weak pack hes a guy

Pack 1 pick 7:
Soaring Seacliff
--> Giant Scorpion
Mountain
Paralyzing Grasp
Heartstabber Mosquito
Brave the Elements
Shatterskull Giant
Oran-Rief Recluse
Vines of Vastwood

Great defensive dude

Pack 1 pick 8:
Kor Cartographer
Swamp
Expedition Map
--> Blood Seeker
Desecrated Earth
Tanglesap
Makindi Shieldmate
Caller of Gales

Sticking to the black focus the catographer is prob a little stonger

Pack 1 pick 9:
Tempest Owl
Mindless Null
Sunspring Expedition
Landbind Ritual
Forest
Joraga Bard
--> Soul Stair Expedition

Pack 1 pick 10:
Cancel
--> Shieldmate's Blessing
Frontier Guide
Slaughter Cry
Bog Tatters
Forest

Pack 1 pick 11:
Quest for Pure Flame
--> Magosi, the Waterveil
Desecrated Earth
Swamp
Caller of Gales

Pack 1 pick 12:
--> Bold Defense
Swamp
Plains (FOIL)
Carnage Altar

Pack 1 pick 13:
Island
--> Khalni Gem
Soaring Seacliff

This is actually very nice in bw

Pack 1 pick 14:
--> Carnage Altar
Forest

Pack 1 pick 15:
--> Mountain

------ ZEN ------

Pack 2 pick 1:
Soaring Seacliff
Shieldmate's Blessing
Hedron Crab
Vampire Lacerator
Baloth Cage Trap
Khalni Heart Expedition
Mire Blight
Zendikar Farguide
--> Day of Judgment
Magma Rift
Kor Hookmaster
Blazing Torch
Oran-Rief Survivalist
Plains
Cancel

Nice on colour bomb

Pack 2 pick 2:
Caravan Hurda
Steppe Lynx
Torch Slinger
Umara Raptor
Turntimber Grove
Kraken Hatchling
--> Emeria Angel
Vampire Lacerator
Seismic Shudder
Runeflare Trap
Summoner's Bane
Goblin War Paint
Plains
Desecrated Earth

Nice another on colour bomb, this deck just got spicey!

Pack 2 pick 3:
Hagra Crocodile
Spidersilk Net
Spire Barrage
Mold Shambler
Goblin War Paint (FOIL)
Adventuring Gear
Ior Ruin Expedition
Burst Lightning
Mind Sludge
--> Surrakar Marauder
Quest for the Holy Relic
Windrider Eel
Swamp

The gear is good but i do not have that much early pressure atm and its at its best in deck with lots of early pressure, so instead i opted for the 2 drop

Pack 2 pick 4:
Trapfinder's Trick
Feast of Blood
Mold Shambler
Bog Tatters
--> Disfigure
Slaughter Cry
Kor Outfitter
Forest
Merfolk Wayfinder
Kabira Crossroads
Scythe Tiger
Beast Hunt

Solid removal

Pack 2 pick 5:
Territorial Baloth
Goblin Bushwhacker
Ondu Cleric
Blood Seeker
Hedron Scrabbler
Seismic Shudder
Quest for Ancient Secrets
Island
--> Kor Cartographer
Spreading Seas
Ravenous Trap

The cartographer is alot more attractive now i have some powerfull ww spells

Pack 2 pick 6:
Cliff Threader
Ondu Cleric
Narrow Escape
Bladetusk Boar
--> Journey to Nowhere
Piranha Marsh
Khalni Gem
Pitfall Trap
Plains
Blood Seeker

Very late journey, also a late boar but that reall yis a gift

Pack 2 pick 7:
Crypt of Agadeem
Swamp
--> Guul Draz Vampire
Tajuru Archer
Turntimber Grove
Hellfire Mongrel
Caravan Hurda
Spreading Seas
Seismic Shudder

Pack 2 pick 8:
Mountain
Molten Ravager
--> Grim Discovery
Kor Cartographer
Beast Hunt
Shieldmate's Blessing
Shoal Serpent
Spidersilk Net

Nice with the bomb laden deck i have

Pack 2 pick 9:
Shieldmate's Blessing
--> Vampire Lacerator
Khalni Heart Expedition
Mire Blight
Zendikar Farguide
Plains
Cancel

Pack 2 pick 10:
Caravan Hurda
Turntimber Grove
--> Seismic Shudder
Runeflare Trap
Plains
Desecrated Earth

Pack 2 pick 11:
Hagra Crocodile
Spidersilk Net
--> Ior Ruin Expedition
Quest for the Holy Relic
Swamp

Pack 2 pick 12:
Trapfinder's Trick
Forest
--> Kabira Crossroads
Beast Hunt

Pack 2 pick 13:
--> Hedron Scrabbler
Quest for Ancient Secrets
Island

Pack 2 pick 14:
--> Narrow Escape
Plains

Pack 2 pick 15:
--> Caravan Hurda

------ WWK ------

Pack 3 pick 1:
Vapor Snare
Kitesail
--> Jace, the Mind Sculptor
Nemesis Trap
Ęther Tradewinds
Iona's Judgment
Groundswell
Ricochet Trap
Grappler Spider
Bull Rush
Jagwasp Swarm
Goblin Roughrider
Ruthless Cullblade
Halimar Depths
Mountain

CACHING! this is the card everyone's after i can not play it but hell it's still $30-40

Pack 3 pick 2:
Sejiri Merfolk
Twitch
Khalni Garden
Akoum Battlesinger
Explore
Grotag Thrasher
Surrakar Banisher
Fledgling Griffin
Mire's Toll
Groundswell
Battle Hurda
Slavering Nulls
--> Urge to Feed
Island

More great removal this draft is going extremly well

Pack 3 pick 3:
Treasure Hunt
--> Perimeter Captain
Sejiri Steppe
Surrakar Banisher
Jagwasp Swarm
Mire's Toll
Rest for the Weary
Canopy Cover
Smoldering Spires
Crusher Zendikon
Feral Contest
Tideforce Elemental
Mountain

I just want defensive guys i think now as my deck is so bomb laden i just can not see it losing in the late game

Pack 3 pick 4:
Dispel
Ruthless Cullblade
Battle Hurda
Roiling Terrain
--> Caustic Crawler
Arbor Elf
Marsh Threader
Vapor Snare
Walking Atlas
Smoldering Spires
Quag Vampires
Plains

Nice at mopping up little pesks

Pack 3 pick 5:
Marsh Threader
Walking Atlas
Spell Contortion
Quicksand
Pulse Tracker
Skitter of Lizards
Treasure Hunt
Groundswell
Tectonic Edge
--> Smother
Plains

More great removal

Pack 3 pick 6:
--> Marsh Threader
Mountain
Battle Hurda
Scrib Nibblers
Ruthless Cullblade
Smoldering Spires
Quag Vampires
Bazaar Trader
Dispel
Roiling Terrain

Much needed early guy

Pack 3 pick 7:
Quest for the Goblin Lord
Island
Sejiri Steppe
Veteran's Reflexes
Halimar Excavator
Vastwood Zendikon
Hedron Rover
Snapping Creeper
--> Caustic Crawler

Double crawler is pretty nice

Pack 3 pick 8:
Rumbling Aftershocks
Swamp
Halimar Depths
Arbor Elf
Enclave Elite (FOIL)
--> Hedron Rover
Loam Lion
Dispel

Late for a solid 4 drop any deck can play

Pack 3 pick 9:
--> Nemesis Trap
Ęther Tradewinds
Bull Rush
Goblin Roughrider
Ruthless Cullblade
Halimar Depths
Mountain

Pack 3 pick 10:
--> Sejiri Merfolk
Khalni Garden
Explore
Mire's Toll
Battle Hurda
Island

Pack 3 pick 11:
Treasure Hunt
--> Mire's Toll
Rest for the Weary
Feral Contest
Mountain

Pack 3 pick 12:
Dispel
Roiling Terrain
--> Quag Vampires
Plains

Pack 3 pick 13:
Pulse Tracker
--> Tectonic Edge
Plains

Pack 3 pick 14:
Mountain
--> Dispel

Pack 3 pick 15:
--> Island

The deck

1 disfigure
1 soulstair expedition
1 perimeter captain
1 grim discovery
1 smother
1 urge to feed
1 journey to nowhere
1 bloodseeker
1 gatekeeper of malakir
1 marsh threaders
1 surrak maruader
1 hideous end
1 giant scorpion
1 kor sanctifers
1 khalni gem
1 day of judgement
1 crypt ripper
1 emeria angel
1 kor cartographer
2 caustic crawler
1 shepard of the lost
6 plains
1 kabria crossroad
11 swamp

Feedback appreciated.
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gypsy



Joined: 15 Jun 2007
Posts: 1671

PostPosted: Mon Mar 01, 2010 6:27 pm    Post subject: Reply with quote

i probably would not have gone into white cause bw is the worst colour combination but it seemed to have worked out for you
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FrostFire



Joined: 26 Jan 2010
Posts: 54

PostPosted: Mon Mar 01, 2010 8:00 pm    Post subject: Reply with quote

Why does everyone say BW is the worst combo? No one ever explains and I'm curious why alot of ppl feel that way. BW deck got me 11th in a sealed event of over 120 players....


BW has the best removal imo(at least the most abundant) and especially if you sew things up with a khalni gem....makes the deck pretty easy.
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mishimakaz



Joined: 09 Oct 2008
Posts: 38

PostPosted: Mon Mar 01, 2010 8:27 pm    Post subject: Reply with quote

In sealed it works a few times.

BW in draft however, is usually an plan you should avoid(TBH, I never won a match with BW in draft). Drafting a slow deck is usually not a good idea in ZZW draft and drafting aggressive BW probably won't work.

Turn 1
Vampire Lacerator/Guul Daz Vampire/Steepe Lynx
Turn 2
Kor Aeronaut/Kazu Blademaster/Kor Outfitter/Vampire Hexmage

Not to mention cards, like Conquerer's Pledge, Mind Sludge, Crypt Ripper, multikicker cards.

It would work if Godless Shrine was an uncommon though.

Trostky's deck works because the white is not conflicting too much with the black. Its a bit slow, but the removal should make up for it.
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Berzerker



Joined: 24 Aug 2005
Posts: 56

PostPosted: Tue Mar 02, 2010 12:18 pm    Post subject: Reply with quote

Why did you pick Crypt Ripper over Geyser Glider? Geyser Glider is the better pick imo. I always end up using crypt ripper as filler because I just don't think in this environment you want to be leaving mana open to pump it. Geyser Glider is a 4/4 with flyer for 5 in red. It just seems far superior even with you other picks. I guess I just am not a fan of Crypt Ripper. But other than that the deck seemed pretty solid.
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