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WWu



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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JustKenny



Joined: 28 Sep 2008
Posts: 103

PostPosted: Mon Feb 22, 2010 6:43 pm    Post subject: WWu Reply with quote

Main Deck

60 cards

4 Celestial Colonnade
4 Glacial Fortress
1 Emeria, the Sky Ruin
15 Plains



4 Elite Vanguard
4 Knight of the White Orchid
4 Kazandu Blademaster
2 Battlegrace Angel
1 Stoneforge Mystic
4 Sigiled Paladin

1 Basilisk Collar
3 Conqueror's Pledge
2 Elspeth, Knight-Errant
3 Honor of the Pure
3 Day of Judgment
4 Path to Exile
1 Sigil of Distinction


Sideboard
3 Kor Firewalker
4 Devout Lightcaster
3 Luminarch Ascension
2 White Knight
3 Brave the Elements


I have recently been trying to get my girlfriend to play magic but she gave me a list of requirements that any deck she would play with must meet.

First, it must contain only pretty cards
Second, it must be in pink sleeves
Third, it must win!

After many hours of building this is the deck i came up with. It seems to do okay it is made to play like regular WW but when the tide turns you can bail with Doj and recupe with Pledge/Colonnade/Battlegrace Angel.

it can out run jund G1 most of the time and after sb jund is a joke.
Mono Green is a not so good machup
it owns control with Ascension

I am not fond of WW myself i am more of a Naya/Jund guy so if anyone has any ideas then help me.
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TugaChampion



Joined: 26 Jan 2006
Posts: 615

PostPosted: Tue Feb 23, 2010 2:31 am    Post subject: Reply with quote

Replace the Baneslayer proxie with the real thing.

I too play in pink sleeves!
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JustKenny



Joined: 28 Sep 2008
Posts: 103

PostPosted: Tue Feb 23, 2010 7:24 am    Post subject: Reply with quote

as soon as i sell my soul i will buy some baneslayers and put them in this deck lol. the reason i am playing UW instead of GW is because i am tinkering with the idea of throwing counter spells into the deck. but i was waiting to see how the meta twisted and go from there besides i did some research and in pro tour WWu placed better than WWg but still i tried it both ways and i never really needed the land until after a Doj and that was late game and a 4/4 flier was pretty devastating whereas a 3/4 reach was easier to lose in battle
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timthomson



Joined: 31 Dec 2009
Posts: 6

PostPosted: Tue Feb 23, 2010 7:46 am    Post subject: Reply with quote

If you a sure about playing blue then I would cut vanguard for Freeblade, and find some way to put halimar excavator and ondu cleric into the deck. the life and a mill works well together
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TugaChampion



Joined: 26 Jan 2006
Posts: 615

PostPosted: Tue Feb 23, 2010 7:50 am    Post subject: Reply with quote

If you can't afford baneslayers just play WWg with stoneforge mystic and behemoth sledge.
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JustKenny



Joined: 28 Sep 2008
Posts: 103

PostPosted: Tue Feb 23, 2010 8:04 am    Post subject: Reply with quote

Main Deck

60 cards

4 Celestial Colonnade
4 Glacial Fortress
1 Island
15 Plains

24 lands


4 Elite Vanguard
4 Knight of the White Orchid
4 Kor Firewalker
2 Kor Skyfisher
1 Stoneforge Mystic
4 White Knight
19 creatures

1 Basilisk Collar
3 Conqueror's Pledge
4 Elspeth, Knight-Errant
3 Honor of the Pure
2 Oblivion Ring
3 Path to Exile
1 Sigil of Distinction

17 other spells

Sideboard
2 Ajani Goldmane
4 Devout Lightcaster
3 Luminarch Ascension
3 Negate
1 Path to Exile
2 Vapor Snare

this deck got 24 points in the Pro Tour–San Diego doing better than any of the WWg decks and i am using this as my proof of concept what makes you think that WWg is better than my Version of this deck?
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Insom



Joined: 19 Dec 2008
Posts: 433

PostPosted: Tue Feb 23, 2010 8:12 am    Post subject: Reply with quote

WWg got 27? Smile
Honestly at least malin was playing blue sb cards. If you are adding cipt lands just on the offchance you hit a colonnade and the extra blue to activate it you would be better off playing dread statuary.
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six
Level 3 Judge


Joined: 19 Apr 2008
Posts: 97

PostPosted: Tue Feb 23, 2010 10:19 am    Post subject: Reply with quote

WWu needs a blue card. Like Aven Mimeomancer. Check out Peter Vieren's deck from the PT to see what it should look like...
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Insom



Joined: 19 Dec 2008
Posts: 433

PostPosted: Tue Feb 23, 2010 11:43 am    Post subject: Reply with quote

As good as mimeomancer is, especially with the little white allies and lynx, I don't understand playing him over one of the three best cards in standard (KoTR) or even playing colonnade over better manlands like wildwood or statuary.
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Shinato



Joined: 03 Jun 2007
Posts: 108

PostPosted: Tue Feb 23, 2010 12:15 pm    Post subject: Reply with quote

It loses to Jund, like any real deck does nowadays.
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JustKenny



Joined: 28 Sep 2008
Posts: 103

PostPosted: Wed Feb 24, 2010 7:03 pm    Post subject: Reply with quote

Main Deck

60 cards

4 Celestial Colonnade
4 Glacial Fortress
1 Emeria, the Sky Ruin
1 Island
14 Plains



4 Knight of the White Orchid
4 Kazandu Blademaster
2 Baneslayer Angel
2 Stoneforge Mystic
4 Sigiled Paladin

1 Basilisk Collar
3 Conqueror's Pledge
2 Elspeth, Knight-Errant
3 Honor of the Pure
3 Day of Judgment
4 Path to Exile
1 Sigil of Distinction
3 Negate

Sideboard
3 Kor Firewalker
3 Devout Lightcaster
3 Luminarch Ascension
3 Celestial Purge
3 Brave the Elements

i agree i need a reason to play blue so i threw in negates and it makes a huge difference expecially against jund i want to make the WWb work well.
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