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Black destroy cards are too cheap



 
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shadoshi



Joined: 17 Jan 2009
Posts: 22

PostPosted: Thu Nov 12, 2009 9:36 pm    Post subject: Black destroy cards are too cheap Reply with quote

Why is it that they feel comfortable giving black all these cards that are extremely cheap on mana, have no negative effect, and yet can destroy almost any creature on the field? how is that fair? i mean at least with burn spells it has to be a weak creature or it costs a good deal to play. black cards are too cheap to be as powerful as they are in my opinion. anybody else feel this way or think that i'm wrong? i'd love to hear how you can justify this.
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Russell_Nash



Joined: 05 Jan 2006
Posts: 673
Location: Burn Ward

PostPosted: Thu Nov 12, 2009 9:40 pm    Post subject: Re: Black destroy cards are too cheap Reply with quote

shadoshi wrote:
Why is it that they feel comfortable giving black all these cards that are extremely cheap on mana, have no negative effect, and yet can destroy almost any creature on the field? .


what black card is that?
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Conkisstador



Joined: 08 Sep 2004
Posts: 400

PostPosted: Thu Nov 12, 2009 9:55 pm    Post subject: Reply with quote

almost all black removal has downsides... and looka t flavor: black should have THE killspells.

what black spell i the end-all?
deathmark only 2 colors.
doomblade nonblack and regen.
shriekmaw sorcery and nonblack.

there hasn't been an end-all answer since damnation. and they deserve to have it, tbh.

all that being said- why do you have an issue with it. there's only one black deck in standard and the ones in older formats DON'T PLAY this 'amazing removal' because blue removal is better.
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SugarShark



Joined: 22 Mar 2009
Posts: 454

PostPosted: Fri Nov 13, 2009 12:18 am    Post subject: Reply with quote

because black creatures suck
hold on I almost got the mana for my cosmic horror

white removal should be at a lower level because their creature quality is so high
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rickyJ



Joined: 09 Nov 2008
Posts: 10

PostPosted: Fri Nov 13, 2009 2:15 am    Post subject: Reply with quote

I recommend staying away from magic...=( If black scares you
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kumagmd



Joined: 15 Feb 2009
Posts: 101

PostPosted: Fri Nov 13, 2009 4:38 am    Post subject: Reply with quote

1UU - Counter target spell. THAT spell sucks.

1U - Counter target creature spell. THAT spell sucks.

1U - Counter target non-creature spell. THAT spell sucks.

Doomblade, not so much.

Great Sable Stag FOREVER!
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kumagmd



Joined: 15 Feb 2009
Posts: 101

PostPosted: Fri Nov 13, 2009 4:40 am    Post subject: Reply with quote

1UU - Counter target spell. THAT spell sucks.

1U - Counter target creature spell. THAT spell sucks.

1U - Counter target non-creature spell. THAT spell sucks.

Doomblade, not so much.

Great Sable Stag FOREVER!
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pascal3000



Joined: 02 Sep 2009
Posts: 20

PostPosted: Fri Nov 13, 2009 6:55 am    Post subject: Reply with quote

Its called Color-Pie

Its the reason
Black destroys
Red deals direct damage
White exiles
Blue Bounces
Green hugs trees

Black gets to revive stuff from the graveyard
Red gets to be hasty
White prevents damage
Blue draws cards
Green buffs stuff and accelerates mana

i could go on

Every color has its specific characteristics and abilities. Some spells are doable for other colors, but will always be cheaper in their "native" colors. A multicolored spell will take aspects of both colors most of the time to still stay true to the color pie.

Example:
1BR Blightning = 2B MindRot + R Lightning Bolt
BW Zealous Persecution = BB Marsh Casualties + 1W Glorious Charge
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skittles



Joined: 12 Nov 2009
Posts: 11

PostPosted: Fri Nov 13, 2009 12:37 pm    Post subject: Reply with quote

I've noticed 'beginners' always complain about black destroy spells. Eventually they learn they aren't as imbalanced as they thought they were. I must admit, I was the same way, but then again I always ran a casual black deck so I didn't do the complaining.
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dwarfas



Joined: 26 Jul 2009
Posts: 55

PostPosted: Fri Nov 13, 2009 12:59 pm    Post subject: Reply with quote

bring back counterspell and force spike for blue. For god sake's at least a @#%@#$ mana leak.

wait #$%@% mana leak last thing I need to see is aggro decks splashing 1 island and 4 sac lands for mana leaks.

Give me counterspell you jerks. at least UU counter unless you pay 4.

Cancel has nerfbat written all over it.
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pascal3000



Joined: 02 Sep 2009
Posts: 20

PostPosted: Fri Nov 13, 2009 1:42 pm    Post subject: Reply with quote

skittles wrote:
I've noticed 'beginners' always complain about black destroy spells. Eventually they learn they aren't as imbalanced as they thought they were. I must admit, I was the same way, but then again I always ran a casual black deck so I didn't do the complaining.


Guess i missed out on all that misslead feeling of imbalance and that casual approach to magic. First deck i ever played was Cedric Phillip's Kith, then Faeries and then Cruel Control (yes, im newschool Wink)

Ye, theres just so many things "destoy" doesnt answer. Shroud, protection, wrong colors, indestructible, comes into / leaves play, sac abilities, regeneration.
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EMA



Joined: 15 Feb 2007
Posts: 53

PostPosted: Fri Nov 13, 2009 4:09 pm    Post subject: Reply with quote

I wish the topic title was "blue counterspells are too cheap"
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