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GW Cantrip



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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kaamos



Joined: 08 Nov 2006
Posts: 320

PostPosted: Mon Nov 09, 2009 7:29 am    Post subject: GW Cantrip Reply with quote

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
8 [M10] Forest (1)
8 [M10] Plains (1)
4 [M10] Sunpetal Grove

// Creatures
4 [CFX] Rhox Meditant
4 [ALA] Elvish Visionary
4 [ARB] Messenger Falcons
4 [ZEN] Kor Skyfisher
4 [ARB] Enlisted Wurm
4 [M10] Mesa Enchantress

// Spells
4 [ALA] Oblivion Ring
4 [ZEN] Journey to Nowhere
4 [ARB] Crystallization
4 [M10] Overrun

Its a theme-ish deck, but it has alot of creature removal type enchantments, it works great in the format, but if theyre not playing creatures... well, you'll need a enchantment-ish sideboard.

I love cantrip decks in Standard

Edit: Updated with overrun


Last edited by kaamos on Mon Nov 09, 2009 9:45 am; edited 1 time in total
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kaamos



Joined: 08 Nov 2006
Posts: 320

PostPosted: Mon Nov 09, 2009 8:04 am    Post subject: Reply with quote

Feels like it needs Garruk or Overrun to seal the deal, maybe pull out the healing cascade for em
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GaryOak



Joined: 20 May 2009
Posts: 20

PostPosted: Mon Nov 09, 2009 9:41 am    Post subject: Reply with quote

ah, really cool, I was thiinking about something similar with journey ring and enchantress.. will def playtest and try to see where it could use tweaking a bit.
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kaamos



Joined: 08 Nov 2006
Posts: 320

PostPosted: Mon Nov 09, 2009 9:44 am    Post subject: Reply with quote

Updated with Overrun
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kaamos



Joined: 08 Nov 2006
Posts: 320

PostPosted: Mon Nov 09, 2009 6:57 pm    Post subject: Reply with quote

jace is blue, and mesa makes removal cantrips, which can add up with multiples, furtheremore, would you burn the possible* card advantage or the threat first?

Depends on how much removal you got, and this deck doesnt run out of gas fast
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