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Bant Ramp Serious Competitve



 
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yokai



Joined: 08 Nov 2008
Posts: 56

PostPosted: Thu Nov 05, 2009 8:20 am    Post subject: Bant Ramp Serious Competitve Reply with quote

// Lands
3 [ZEN] Island (1)
5 [ZEN] Forest (1)
4 [ZEN] Plains (1)
4 [ZEN] Misty Rainforest
4 [ALA] Seaside Citadel
4 [M10] Sunpetal Grove

// Creatures
4 [ZEN] Lotus Cobra
3 [ZEN] Rampaging Baloths
4 [ALA] Rhox War Monk
4 [M10] Baneslayer Angel
4 [CFX] Knight of the Reliquary
4 [ZEN] Emeria Angel

// Spells
3 [M10] Garruk Wildspeaker
4 [ALA] Bant Charm
4 [M10] Rampant Growth
3 [CFX] Path to Exile

// Sideboard
SB: 4 [M10] Great Sable Stag
SB: 4 [M10] Negate
SB: 2 [CFX] Wall of Reverence
SB: 3 [ARB] Meddling Mage
SB: 2 [M10] Pithing Needle

It uses a lot the Landfall hability , Aggro decks are good match for this deck.
The unique decks thar are bad match is the URW planeswalker contrl with Luminarch Ascension and RW Control Luminarch's Based.

Any opinion?
The Side is variable with the ambient.

Cya
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Jacois



Joined: 05 Sep 2004
Posts: 721

PostPosted: Thu Nov 05, 2009 8:42 am    Post subject: Reply with quote

3 Telemin's Performance in the board completing rapes the URW deck. Add Nobles to the maindeck and try it.
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yokai



Joined: 08 Nov 2008
Posts: 56

PostPosted: Thu Nov 05, 2009 8:46 am    Post subject: Reply with quote

Jacois wrote:
3 Telemin's Performance in the board completing rapes the URW deck. Add Nobles to the maindeck and try it.


Telemin's Performance is interesting
I already tried noble , rampanh is better.
I dont need more then cobra and rampant mana acelerations
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Pillsburry



Joined: 17 Oct 2009
Posts: 100

PostPosted: Thu Nov 05, 2009 9:05 am    Post subject: Reply with quote

SB Dauntless Escort vs UWx (DoJ).
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SoloRenegade



Joined: 07 Oct 2009
Posts: 106

PostPosted: Thu Nov 05, 2009 9:05 am    Post subject: Reply with quote

Harrow > Rampant growth.

Instant speed, mills more land, drops 2 land for land fall, feeds Knight. Lotus cobras are great but noble is pretty sexy simply with the exalted even though it's a token deck.

Biggest issue with this deck will be DoJ. I love to run All 3 planeswalkers (Garruk/Elspeth/Jace) when I do bant to avoid this or you could do Escort instead.

I also find in this meta Negate is ALWAYS great mainboard. Stop Blightning, spot removal, DoJ, anything in control, slows burn.
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yokai



Joined: 08 Nov 2008
Posts: 56

PostPosted: Thu Nov 05, 2009 9:27 am    Post subject: Reply with quote

SoloRenegade wrote:
Harrow > Rampant growth.

Instant speed, mills more land, drops 2 land for land fall, feeds Knight. Lotus cobras are great but noble is pretty sexy simply with the exalted even though it's a token deck.

Biggest issue with this deck will be DoJ. I love to run All 3 planeswalkers (Garruk/Elspeth/Jace) when I do bant to avoid this or you could do Escort instead.

I also find in this meta Negate is ALWAYS great mainboard. Stop Blightning, spot removal, DoJ, anything in control, slows burn.


Harrow < Rampant growth
I have a lot of 4 drop lands
what will I do in my turn 1~2?
only conbra?
no...
I use Escort in my Side
I also love Negate , but I didnt found slot 4 it
I tested elspeth , It isn't goot in this deck
Jace too , there is better cards to put in it's slot
and cobra > noble , exalted is irrelevant , I aways attack with more then 1 creature
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kumagmd



Joined: 15 Feb 2009
Posts: 106

PostPosted: Thu Nov 05, 2009 9:37 am    Post subject: Reply with quote

sir, you don't ramp up to really, REALLY good big casting-cost spells, which is really the point of ramping, isn't it? You could cut some of the non-essential creatures and put in big mana spells, such as Martial Coup (which destroys creatures as a bonus). Perhaps Trace of Abundance (cast as WG) would be better than the Lotus Cobra, it doesn't die to removal and would ramp up to 4 mana in turn 3 pretty nicely. Or remove the Cobras and put in the afore-mentioned Harrows. Perhaps the harrows instead of Trace, as if you start out with an island, you'd suck.

Your big mana spells should be immediate game-changers. Granted, Baneslayer does that, but Emeria Angel? Rampaging Baloths? They die right away to most removal (terminate, doomblade). Of course, right now you're leaning towards an aggro build, perhaps a more controllish build would be better suited for Bant?

I love the Ramp concept, though.
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SugarShark



Joined: 22 Mar 2009
Posts: 458

PostPosted: Thu Nov 05, 2009 11:22 am    Post subject: Reply with quote

bant mana bases are horrible
thats a good reason to have cobra and hierarch.

must be nice to draw both and drop a cobra and warmonk turn 2
thats like affinity
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jonproject



Joined: 22 Dec 2007
Posts: 445

PostPosted: Thu Nov 05, 2009 11:28 am    Post subject: Reply with quote

Elspeth is always good in your deck.
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Conkisstador



Joined: 08 Sep 2004
Posts: 401

PostPosted: Thu Nov 05, 2009 12:12 pm    Post subject: Reply with quote

elspeth would be nice. you are missing the best ramp spell that only Bant can offer though.
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Bushviper



Joined: 07 Aug 2006
Posts: 270

PostPosted: Thu Nov 05, 2009 12:56 pm    Post subject: Reply with quote

Conkisstador wrote:
you are missing the best ramp spell that only Bant can offer though.


Agreed, where the heck is clarion ultimatum?!?
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therorschach



Joined: 27 Mar 2008
Posts: 51

PostPosted: Thu Nov 05, 2009 4:26 pm    Post subject: Reply with quote

I think that Sphinx of Jwar Isle and Negate would make a great addition to this deck. Sphinx negates a lot of removal, and negate stops painful enchantments and global removal.


-2 Emeria Angel
+2 Sphinx of Jwar Isle

-2 Rampaging Baloths
+2 Negate

-4 Rampant Growth
+4 Harrow

-1 Garruk
+1 Elspeth

This maintains your original strategy but also gives you some threat diversity.
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SoloRenegade



Joined: 07 Oct 2009
Posts: 106

PostPosted: Thu Nov 05, 2009 4:47 pm    Post subject: Reply with quote

emeria angels are hot in this deck, i wouldnt go below 3. The balloths arre cool but i always felt them over kill when testing and opted for a planeswalker. It allows the deck to have a more dynamic strategy rather than being so dependent on the current board of creatures you control. If you have elpseth, garruk, and emeria you have a lot of token generators and a few different strategies to use as well as having built in resistance to creature removal. Only thing i fear with planeswalkers is hexmage...but you do always get 1 free use of it no matter what still meaning it's CA.

I cant stress how awesome elspeth is. Starts with 5 counters makes it safe from most single card removal, tokens add up and later get used by garruk, the +3/+3 flying ability is great with lifelink creatures or simply making your baneslayer that much more devastating in combat.
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