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wilier
Joined: 09 Oct 2008 Posts: 6
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Posted: Tue Oct 06, 2009 8:25 am Post subject: |
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Nice sealed  |
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jonproject
Joined: 22 Dec 2007 Posts: 445
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Posted: Tue Oct 06, 2009 8:27 am Post subject: |
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| Please cut those Sage Awfuls for 4 lands, specifically Gargoyle Castle; 20 is too few. |
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SJM
Joined: 17 Apr 2009 Posts: 361
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Posted: Tue Oct 06, 2009 8:53 am Post subject: |
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If you ran 4 ponder I would support your 20 land decision.
But you don't.
Swap out the owls for 4 ponder or add more land.
Right now you're basically praying to draw at least 2 land every game to play spreading seas/sage owl and hope for more land but eventually your luck is gonna run out and you're gonna be mulling into 1 or 0 land hands.
4 Brainbite seems wrong. |
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Akeldyma
Joined: 05 Jul 2009 Posts: 108
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Posted: Tue Oct 06, 2009 10:18 am Post subject: |
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| He OBVIOUSLY creates a Scute Mob token and beats down with a 17.17 fucking Scute Mob. That is how Magic is won, my friend. That is how babies are made. |
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blitzer2k7
Joined: 12 Jul 2007 Posts: 114
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Posted: Tue Oct 06, 2009 10:54 am Post subject: |
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| My question for you is what do you do against decks that are primarily blue? |
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Levariz
Joined: 15 Nov 2004 Posts: 1
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Posted: Tue Oct 06, 2009 11:42 am Post subject: |
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Akeldyma....that was the funniest stuff I've read on magic in a long time *really lmao*
But these guys are right, you need a finisher. Go with The Bloodwitch, even if they have a white open, they are still screwed. |
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SJM
Joined: 17 Apr 2009 Posts: 361
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Posted: Tue Oct 06, 2009 12:30 pm Post subject: |
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| blitzer2k7 wrote: | | My question for you is what do you do against decks that are primarily blue? |
Such as?
Big blue featuring fat motti? Oh wait.
Morphling? Oh wait. |
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kaamos
Joined: 08 Nov 2006 Posts: 288
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Posted: Tue Oct 06, 2009 12:43 pm Post subject: |
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Agreed, I do need a finnisher.
Sage owl primarily helps cascade and usually helps me get that 3rd land in (if i need it)
20 lands I agree is weak for a deck with a high mana curve such as this, but I hadnt mulliganed most of my playtesting until the hairy and and then out of nowhere it got real bad.
Ponder aint a bad idea but it takes away from the (small) win condition.
Vs blue I expect to be siding out all of the anti land
Brainbite works well late game with the bounce, and great with deny reality even though you dont know which you would remove- if its something important its also then discarded.
This is a budget deck as well, but i would prefer knowing all suggestions to try and make it more sturdy |
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kaamos
Joined: 08 Nov 2006 Posts: 288
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Posted: Wed Oct 07, 2009 3:01 am Post subject: |
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I just had an apiphany,
I can use convincing mirage- late game to acquire a tri color kill card
I was thinking nicole bolas?
by that* time we both have 8 lands and they have ALL islands (or close too it) |
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SJM
Joined: 17 Apr 2009 Posts: 361
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Posted: Wed Oct 07, 2009 3:39 pm Post subject: |
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| kaamos wrote: | I just had an apiphany,
I can use convincing mirage- late game to acquire a tri color kill card
I was thinking nicole bolas?
by that* time we both have 8 lands and they have ALL islands (or close too it) |
You're assuming you can ensure they have 0-1 creatures on the board for as long as it takes you to draw 8 of your 20 land?
That's a pretty big assumption. |
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kaamos
Joined: 08 Nov 2006 Posts: 288
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Posted: Wed Oct 07, 2009 5:49 pm Post subject: |
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I have played many games wherein ive prevented my opponent from keeping anything in play before most of HIS lands are islands.
Even a couple games vs mono red goblins ended with them having 10 lands in play before they killed me.
I dont need to assume this, playtesting it makes the assumptions for me.
You assume I havent playtested this deck, Ive playtested 2 decks for 20+ hours in the last few days on mws vs t2 zen decks.
This deck works, it just needs a win condition, and I dont mind using something costly if it works, I dont think 7-8 mana cast spells are a good choice however, i just like them.
If you have a better suggestion, please make one.
Ive been considering Right of Replication... but that might require them to play a good creature ;p |
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kaamos
Joined: 08 Nov 2006 Posts: 288
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Posted: Wed Oct 07, 2009 5:50 pm Post subject: |
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| Harrow/cobra decks are the only ones I cant completely control the land btw, even mono color, even goblins and vampires. |
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SugarShark
Joined: 22 Mar 2009 Posts: 457
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Posted: Wed Oct 07, 2009 7:47 pm Post subject: |
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theres an invite in the male for an upcoming stag party
I hope you'll attend |
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SJM
Joined: 17 Apr 2009 Posts: 361
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Posted: Wed Oct 07, 2009 9:22 pm Post subject: |
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A deck like that can win by basically whatever it wants assuming it plays out as intended.
My best suggestion is throw 2 Quietous Spikes into the deck. Slap it on one of your crappy little dudes and they end the game in 4 swings.
Anything else works just as well. I'm kinda partial to the spike since you already have creatures and most of the other win conditions are more fragile than equipment.
Other possibilities.
1 inkwell leviathan
Jace.
Liliana.
Lorthos Tidemaker (make anything you don't have locked down not untap, 3 swings gg).
Ob Nixilis
Quietous Spike (my favorite) |
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kaamos
Joined: 08 Nov 2006 Posts: 288
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Posted: Wed Oct 07, 2009 11:13 pm Post subject: |
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i'll playtest quietous spike tonite, thank you for your support  |
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