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Magic-League.com Forums of Magic-League: Free Online tcg playing; casual or tournament play.
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jdio88
Joined: 06 Nov 2008 Posts: 64
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Posted: Wed Jul 22, 2009 11:21 pm Post subject: Grixis Control Beats Fae And 5cc |
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I Finally made a grixis control deck ( with the help of M10)
that i can say is now better than fae and 5cc...
24x Lands
1x graven cairns
2x sunken ruins
2x cascade bluffs
2x crumbling necropolis
2x vivid creek
1x vivid craig
2x vivid marsh
6x island
4x swamp
2x mountain
2x Creatures
2x Nemisis of Reason
2x Jace Beleren
4x Broken Ambitions
3x Cancel
3x Essence Scatter
3x Cryptic Command
2x Haunting Echoes
3x Mind Funeral
3x Volcanic Fallout
1x Cruel Ultimatum
3x Agony Warp
3x blightning
2x Mind Shatter
3x Ponder
15x Sideboard
2x Though Hemorrhage
3x Flash Freeze
2x Telemin Performance
3x Infest
3x Twincast
2x Anathenmancer
This deck is very solid, and does and what it represents...
Counters till late game, then weakens them to no hand, then decks them. The only trouble it has against is W/W and Kithkin, hence why I put the Infests in s/b, to get rid of BFT, then fallout there creatures... I was thinking of putting in doomblade for agony warp, but you get a 2 for 1 with the warp, where as i only get a 1 for the doomblade, plus it kills BFT.
Nemisis is the only creature I run because it is very hard to kill, and by the time I cast it, I have enough counter to let it live... I usually cast it when Control is either tapped out, or when I have at least 9 mana to counter a cryptic in response to casting with another cryptic, cancel, or broken... preferably broken, as I have a chance to mill them.
Haunting Echoes i such a broken card in this deck, because by turn 5, ive blightninged, mindshattered, or mind funeraled, and they already played spells, so it decks them to where they give up all hope.. against any deck, by turn 3, B/W tokkens casts spectral, then ajani, and turn 5 i counter cloudgoat, leading to my turn 5 getting rid of any of there win cons... 12-16 out of 24 win cons pretty much= GG
I tried paying liliana in this deck, but shes too slow for it... and chandra, no way... this deck needs room for counter and discard, and what better counter than twincast? i mean, someone at FNM banefired me for 10, putting me at 1, and I double twincasted it for game, lol... he threw his deck down across the table, it was funny.. any ways, the sideboard is pretty stable as well... I was thinking about taking out Telemin performace for oona, but telemin is just another late game mill card, and I get a creature as well...
Was iffy on the whole flash freeze thing, but with all the RDW builds and G/W tokken builds I saw at FNM, im pretty sure i made the right choice... was gunna put in negate, but the synergy is thrown off a little bit...
But ya, this is the deck, it seems very competitive, and maybe even pro qualifier material... like i said, i went 2-0 against fae, and 1-0 draw against 5cc... so this is very good in my opinion... against aggro, its got an 80% win range but W/W only 60% because its too fast and there mana costs are low... Yes, you may critique and holler your dissagreements, but i am always open for suggestions, but for now, i think i will keep this deck the same till i see what zendikar has to offer... |
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optcn
Joined: 21 Dec 2005 Posts: 11
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Posted: Thu Jul 23, 2009 1:33 am Post subject: |
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| still think doomblade would be better in this deck since the only time you 2 for 1 with agony warp is when you have a nemesis of reason in play. and even then there arent many creatures that have 7 power or more and 3 thoughness or less (power of the nemesis) |
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six
Joined: 19 Apr 2008 Posts: 70
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Posted: Thu Jul 23, 2009 1:52 am Post subject: |
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| not running 4 cryptic command is a mistake. |
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DoomBring3r
Joined: 30 Apr 2009 Posts: 436
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Posted: Thu Jul 23, 2009 2:22 am Post subject: |
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| six wrote: | | not running 4 cryptic command is a mistake. |
QFT. |
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Delicious
Joined: 08 Jun 2007 Posts: 818
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Posted: Thu Jul 23, 2009 3:12 am Post subject: |
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i think you are going to want to go with more 4-offs for consistency.
4 cryptics, 4 essence
You also have no way to gain real card advantage until cruel. You need to run esper charm or a set of mulldrifters for some more cards.
I also think decking as a win condition is very shaky. if you don't hit things perfectly with your deck and make them discard early,. your deck doesn't have enough power to stay around. |
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gypsy
Joined: 15 Jun 2007 Posts: 1271
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Posted: Thu Jul 23, 2009 7:18 am Post subject: |
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| how does this beat fae, your dead to turn 2 blossom |
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Duodax
Joined: 29 Jan 2006 Posts: 168
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Posted: Thu Jul 23, 2009 7:43 am Post subject: |
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| i play 4 fallout main and still lose to fae on ocassions... |
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Ggerg
Joined: 04 Sep 2005 Posts: 613
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Posted: Thu Jul 23, 2009 7:50 am Post subject: |
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there is absolutely no way you beat fae. sorry.
side note: why the hell do people keep insisting that they beat fae almost solely on the fact that they play 4 volcanic fallout?!?! that's just ridiculous. stop it people! |
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totolcc
Joined: 08 Mar 2009 Posts: 28
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Posted: Thu Jul 23, 2009 7:55 am Post subject: |
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since u'r going w/ grixis and you're using a 3cc counter (cancel 1UU) why not some double negative instead? its still 3cc and can be used nicely against cascade...
then i would advice to play like:
2x Jace
4x Broken Ambitions
4x Cryptic Command
3x Double Negative
2x Haunting Echoes
3x Mind Funeral
4x Volcanic Fallout
1x Cruel Ultimatum
3x Agony Warp
4x Blightning
2x Nemesis of Reason
4x Mulldrifter
The essence is the same, it becomes more stable, and the mulldrifters are really strong here, they let u draw to cruel and echoes and provide a great body to chump block... |
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Makuherra
Joined: 02 Jul 2008 Posts: 4
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Posted: Thu Jul 23, 2009 8:44 am Post subject: |
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Is there any deck nemesis of reason doesnt beat?  |
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jdio88
Joined: 06 Nov 2008 Posts: 64
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Posted: Thu Jul 23, 2009 9:34 am Post subject: |
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| Thanks you guys, I really appreciate all the comments on this subject, and the only reason i am not running 4 of cryptics is because im still waiting for my 4th promo foil to come in for a play set... as for the draw, I will try out mulldrifter this friday at FNM and see how it works... double negative sounds great for this deck, especilly against fae being that they have low counter spells, especially on as spellslutter dike... lol.. ne ways, i will actually try double negative instead of cancel, and i guess proxy another cryptic to see how it works... but thanks for all the advise! |
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jdio88
Joined: 06 Nov 2008 Posts: 64
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Posted: Thu Jul 23, 2009 9:36 am Post subject: |
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| gypsy wrote: | | how does this beat fae, your dead to turn 2 blossom |
hence fallout in main, infest in s/b, then bounce back with cryptic... unless you have any better ideas? |
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jdio88
Joined: 06 Nov 2008 Posts: 64
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Posted: Thu Jul 23, 2009 9:44 am Post subject: |
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| Ggerg wrote: | there is absolutely no way you beat fae. sorry.
side note: why the hell do people keep insisting that they beat fae almost solely on the fact that they play 4 volcanic fallout?!?! that's just ridiculous. stop it people! |
Whats the earliest turn fae wins on? ive estimated on avg fae wins around turn 8-10, on descent draws, turn 5-7 on nuts draws....
With me having no creatures except nemesis, it gives me a wider advantge to go draw pass, counter against their deck, leaving them no choice but to tap their mana for their creatures, then i mind funeral, haunting echoes, GG.... especially when i go to s/b in for hemorrhage and infest.. hem for scion, infest for b/b tokkens... their scion i believe is the biggest threat in the deck... which leaves there guys at little 1/1 's... which crumble to fallout and infest... mostly fallout... because its uncounterable... and for another win con, im taking out anathenmancer out of s/b for 2 banefires... which at l8 game = GG fae...
so therefore, this deck beats fae, up and down, no questions asked... |
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ik
Joined: 11 Sep 2007 Posts: 316
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Posted: Thu Jul 23, 2009 10:45 am Post subject: |
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| Duodax wrote: | | i play 4 fallout main and still lose to fae on ocassions... |
Thats because your opponents dont keep 6 land 1 Bitterblossom hands, huh? |
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gluedman
Joined: 04 Oct 2004 Posts: 7
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Posted: Thu Jul 23, 2009 11:39 am Post subject: |
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jdio88- your reasoning of beating fae is highly flawed.
They never ever have to tap out on their turn after turn two. So I am not sure why you think you are going to resolve your overcosted threats.
Infest is just not the kind of answer that a good faeries player is worried about at all.
This is the type of control deck that fae preys on. |
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