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Blood Rush [GRB]



 
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Atrum_X



Joined: 13 Jan 2008
Posts: 50

PostPosted: Thu Jun 18, 2009 12:19 am    Post subject: Blood Rush [GRB] Reply with quote

// Lands
3 [10E] Sulfurous Springs
3 [SHM] Reflecting Pool
3 [FUT] Graven Cairns
4 [ALA] Savage Lands
1 [10E] Swamp (1)
1 [ALA] Forest (3)
3 [10E] Karplusan Forest
2 [SHM] Fire-Lit Thicket
2 [10E] Llanowar Wastes

// Creatures
4 [SHM] Boggart Ram-Gang
4 [ARB] Anathemancer
4 [ARB] Bloodbraid Elf
4 [EVE] Figure of Destiny
3 [ARB] Blitz Hellion
4 [ARB] Putrid Leech
2 [SHM] Sygg, River Cutthroat

// Spells
4 [ALA] Blightning
4 [ARB] Terminate
3 [ARB] Colossal Might
4 [SHM] Manamorphose

// Sideboard
SB: 4 [CFN] Banefire
SB: 4 [CFN] Volcanic Fallout
SB: 2 [SHM] Everlasting Torment
SB: 3 [ARB] Maelstrom Pulse
SB: 2 [ALA] Jund Charm


Well Strategy is basically a fast, suicide attack

I was wondering if I should add hellspark elemental on this deck, and also, should I move volcanic fallout or pulse to main deck? And what do you guys think of my sideboard?
Tips and comments are welcome

DO NOT post a new deck saying something like: "use this one instead", I hate that
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FiReBLT



Joined: 31 Dec 2004
Posts: 224

PostPosted: Thu Jun 18, 2009 1:20 am    Post subject: Reply with quote

I can see how bloodbraid elf -> manamorphose, to unearth hellspark could be blisteringly fast, so although it might be the wrong choice, it's definitely worth testing hellspark maindeck.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2151

PostPosted: Thu Jun 18, 2009 1:26 am    Post subject: Reply with quote

You add Manamorphose because that means you are effectively playing 56 cards, allowing you to increase the general card power of the deck.

Then you add Blitz Hellion, a card totally off the curve and by far the weakest card in the deck.

Do you see the inconsistency?

Add Incinerate instead. It is great with both Bloodbraid Elf and Sygg. Cut down on Colossal Might or Terminate to make it 4.

--

I can't see the relevancy of Banefire in a deck like this. If you think that it is a good idea to go to 6 mana against counterdecks with a 22 land deck, you are simply wrong. Try to kill them before they stabilize instead. Hellspark Elemental would do that job much better than Banefire, and it is synergistic with Bloodbraid Elf + Sygg and ups the Unearth count to 8 in your deck.

You need Terror vs BFT. Volcanic Fallout vs Tokens. Everlasting Torment vs what exactly? Magma Spray is better vs Finks and also works vs Reveillark decks.

sb:
4 Volcanic Fallout
3 Terror
4 Magma Spray
4 Hellspark Elemental

What to side out - depends on what you are up against, but there are actually only two options:

A. Take out a card you don't need and replace it with something more relevant (-3 Terminate + 3 Terror vs BFT for instance)

B. If it is not 100% clear which cards to take out, take out one of each you are uncertain of. (-2 Terminate, -1 Colossal Might, -1 Manamorphose + 4 Hellspark Elemental vs 5cc for instance)
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Atrum_X



Joined: 13 Jan 2008
Posts: 50

PostPosted: Thu Jun 18, 2009 3:15 am    Post subject: Reply with quote

Thank you for the tips guys, come to think of it you are right about banefire, and blitz is like a late game finisher, but you are right ill take these out
what was BFT??
Everlasting torment helps against fogs, finks and color protection, example, burrenton forge tender

I don't think terror would be really needed on sb
Terminate > Terror
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Duodax



Joined: 29 Jan 2006
Posts: 168

PostPosted: Thu Jun 18, 2009 3:25 am    Post subject: Reply with quote

Deathmark>All
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2151

PostPosted: Thu Jun 18, 2009 4:31 am    Post subject: Reply with quote

Atrum_X wrote:
Thank you for the tips guys, come to think of it you are right about banefire, and blitz is like a late game finisher, but you are right ill take these out
what was BFT??
Everlasting torment helps against fogs, finks and color protection, example, burrenton forge tender

I don't think terror would be really needed on sb
Terminate > Terror


Terror is a much better answer to BFT (Burrenton Forge-Tender) than Everlasting Torrent, and a better card overall. I can't imagine fog decks would be a problem over time. The ones playing fog would give up as soon as decks with counterspells showed up in some concentration.
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rentintin3



Joined: 11 Dec 2008
Posts: 62

PostPosted: Thu Jun 18, 2009 5:04 am    Post subject: Reply with quote

I think everlasting torment is an ok card. Its a good answer to Swans also.
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theboomshite



Joined: 11 Jun 2006
Posts: 118

PostPosted: Thu Jun 18, 2009 10:17 am    Post subject: Reply with quote

fail
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Klaunnd



Joined: 23 May 2009
Posts: 8

PostPosted: Fri Jun 19, 2009 7:14 am    Post subject: Reply with quote

bituminous blast and redcap could be some intersting cards to try too..
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Atrum_X



Joined: 13 Jan 2008
Posts: 50

PostPosted: Fri Jun 26, 2009 3:47 am    Post subject: Reply with quote

Vedrfolner wrote:
Atrum_X wrote:
Thank you for the tips guys, come to think of it you are right about banefire, and blitz is like a late game finisher, but you are right ill take these out
what was BFT??
Everlasting torment helps against fogs, finks and color protection, example, burrenton forge tender

I don't think terror would be really needed on sb
Terminate > Terror


Terror is a much better answer to BFT (Burrenton Forge-Tender) than Everlasting Torrent, and a better card overall. I can't imagine fog decks would be a problem over time. The ones playing fog would give up as soon as decks with counterspells showed up in some concentration.


Quite the opposite actually, I think terror is a very poor sideboard card as it will only be meant to be sideboarded vs burrenton, in other words, you are expecting me to fill in 4 slots of my sideboard to be able to destroy a creature that costs 1 that can be either way just sacrificed in response to my terror, no offense but that is really poor strategy
on the other hand, everlasting torment has many more uses and can be sideboarded vs alot more cards for example
Color Protection, persist and life gain

Everlasting torment helps against many different cards that can make it a though matchup against this deck for example lifelink hammers (loxodon), chameleon colossus powerful, creature with protection from black, now with torment I can just easily wither it
Kitchen finks (no persist, no life gain!)
burrenton
stops primal command from gaining 7 life
paladin en-vec
knight of meadowgrain
Fogs (not too common but still SOME people use them)
and every other single creature with persist

In other words, I have a bunch of reasons to keep torment on sideboard, and I only have 1 reason to put in terror, and it's not even a good reason, it's just a 1/1 creature!

sorry terror, you shall not be added on my sideboard...
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2151

PostPosted: Fri Jun 26, 2009 5:38 am    Post subject: Reply with quote

Atrum_X wrote:
Vedrfolner wrote:
Atrum_X wrote:
Thank you for the tips guys, come to think of it you are right about banefire, and blitz is like a late game finisher, but you are right ill take these out
what was BFT??
Everlasting torment helps against fogs, finks and color protection, example, burrenton forge tender

I don't think terror would be really needed on sb
Terminate > Terror


Terror is a much better answer to BFT (Burrenton Forge-Tender) than Everlasting Torrent, and a better card overall. I can't imagine fog decks would be a problem over time. The ones playing fog would give up as soon as decks with counterspells showed up in some concentration.


Quite the opposite actually, I think terror is a very poor sideboard card as it will only be meant to be sideboarded vs burrenton, in other words, you are expecting me to fill in 4 slots of my sideboard to be able to destroy a creature that costs 1 that can be either way just sacrificed in response to my terror, no offense but that is really poor strategy
on the other hand, everlasting torment has many more uses and can be sideboarded vs alot more cards for example
Color Protection, persist and life gain

Everlasting torment helps against many different cards that can make it a though matchup against this deck for example lifelink hammers (loxodon), chameleon colossus powerful, creature with protection from black, now with torment I can just easily wither it
Kitchen finks (no persist, no life gain!)
burrenton
stops primal command from gaining 7 life
paladin en-vec
knight of meadowgrain
Fogs (not too common but still SOME people use them)
and every other single creature with persist

In other words, I have a bunch of reasons to keep torment on sideboard, and I only have 1 reason to put in terror, and it's not even a good reason, it's just a 1/1 creature!

sorry terror, you shall not be added on my sideboard...


Terror is an instant, and sacrificing BFT at eot does nothing. Terror deals with most creatures in the meta, and 4 Terminate is not enough if you play against BG Elves and other decks with large non-black creatures like Wilf-Leaf Liege. Terror is imo the second best creature removal available to non-white decks, after Terminate.

Only 2 Everlasting Torment means you will get one in the first half of your deck on average. Running 4 would get you stuck with doubles - and you certainly do not want that. You need more than 2 answers to BFT in sb, and since 3-4 ET is too much, 2 ET and 2-3 Terror would be the best solution for you.
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Vodka_7up



Joined: 06 Oct 2004
Posts: 212

PostPosted: Fri Jun 26, 2009 8:20 am    Post subject: Reply with quote

Shambling mound could replace blitz hellion. 2 mana cheaper and and has unearth
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