Magic-League.com Forum Index Magic-League.com
Forums of Magic-League: Free Online tcg playing; casual or tournament play.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Ala Cfx Arb 4-3-2-2 draft no3.



 
Reply to topic    Magic-League.com Forum Index -> Limited
Author Message
OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Thu May 28, 2009 5:07 pm    Post subject: Ala Cfx Arb 4-3-2-2 draft no3. Reply with quote

Another 4-3-2-2 I ended up going 5 colour control and winning my deck was absurdly powerfull but my mana base was a little dodegy I found myself short on playables last pack so was unable to take the fixing as highly as I would like anyway you'll see pretty interesting draft.

Event #: 378629
Time: 5/28/2009 9:58:39 PM
Players:
jersa01
Baskingben
--> ElementalMox
jonjai
Maja_
GraudtheGrayface
underwater08
Kaffinated

------ ALA ------

Pack 1 pick 1:
Blister Beetle
Obelisk of Jund
Cathartic Adept
Lightning Talons
Naya Panorama
Onyx Goblet
Agony Warp
Kathari Screecher
Sighted-Caste Sorcerer
Shore Snapper
Grixis Charm
Rockslide Elemental
Mighty Emergence
--> Sarkhan Vol
Island

Oh its hard opening bomb mythic rares

Pack 1 pick 2:
Deathgreeter
Kederekt Creeper
Resounding Roar
Godtoucher
Outrider of Jhess (FOIL)
Blightning
Lightning Talons
Angelsong
Undead Leotau
--> Arcane Sanctum
Angelic Benediction
Exuberant Firestoker
Punish Ignorance
Forest

This pack is total garbage the only good card really is the sanctum and although I want to play sarkhan Im not going to ruin my entire deck for 1 card so i just took the best card.

Pack 1 pick 3:
Jungle Weaver
Hissing Iguanar
Vectis Silencers
Resounding Silence
Gustrider Exuberant
Soul's Might
Undead Leotau
Obelisk of Esper
Dispeller's Capsule
Metallurgeon
--> Woolly Thoctar
Thoughtcutter Agent
Mountain

Okay third pick throctar thats good maybe i will be able to play my sarkhan after all

Pack 1 pick 4:
Etherium Sculptor
Marble Chalice
Deathgreeter
Sigil Blessing
--> Naya Panorama
Cancel
Bloodthorn Taunter
Naturalize
Angelsong
Metallurgeon
Angel's Herald
Plains

Weak pack once again the fixing feels like the best option to me

Pack 1 pick 5:
--> Mosstodon
Goblin Mountaineer
Sanctum Gargoyle
Grixis Panorama
Dragon Fodder (FOIL)
Incurable Ogre
Windwright Mage
Cloudheath Drake
Esper Charm
Invincible Hymn
Mountain

Wow very late sanctum gargoyle mosstodon is solid though and despite this I do not think esper is open

Pack 1 pick 6:
Goblin Mountaineer
Shore Snapper
Waveskimmer Aven
Gift of the Gargantuan
Obelisk of Bant
--> Carrion Thrash
Filigree Sages
Grixis Battlemage
Tar Fiend
Forest

Im not a big fan of gift and carrion thrash felt good as Im not commited to naya yet either, less tokens around these days so tar fiend is not so good.

Pack 1 pick 7:
Call to Heel
Yoked Plowbeast
Angelsong
Undead Leotau
Bant Panorama
Obelisk of Grixis
--> Blister Beetle
Rockcaster Platoon
Island

He got better with all the blade's nabbing one of them turn 2 before they turn nasty is nice

Pack 1 pick 8:
Gustrider Exuberant
Plains (FOIL)
--> Undead Leotau
Obelisk of Esper
Goblin Mountaineer
Dragon's Herald
Keeper of Progenitus
Island

Pack 1 pick 9:
Cathartic Adept
--> Lightning Talons
Onyx Goblet
Sighted-Caste Sorcerer
Shore Snapper
Mighty Emergence
Island

Pack 1 pick 10:
Deathgreeter
Godtoucher
Lightning Talons
Angelsong
--> Punish Ignorance
Forest

Pack 1 pick 11:
Vectis Silencers
Gustrider Exuberant
--> Dispeller's Capsule
Thoughtcutter Agent
Mountain

Pack 1 pick 12:
--> Etherium Sculptor
Marble Chalice
Deathgreeter
Plains

Pack 1 pick 13:
--> Goblin Mountaineer
Invincible Hymn
Mountain

Pack 1 pick 14:
--> Shore Snapper
Forest

Pack 1 pick 15:
--> Island

------ CON ------

Pack 2 pick 1:
Bone Saw
Drag Down
Magister Sphinx (FOIL)
Esper Cormorants
Unsummon
Wandering Goblins
Might of Alara
Valiant Guard
Salvage Slasher
Goblin Outlander
Paragon of the Amesha
Knotvine Mystic
Fleshformer
--> Malfegor
Plains

Another bomb mythic if I am not mistaken rare happy days

Pack 2 pick 2:
--> Zombie Outlander
Kaleidostone
Beacon Behemoth
Darklit Gargoyle
Unsummon
Valiant Guard
Grixis Illusionist
Yoke of the Damned
Vectis Agents
Corrupted Roots
Dreadwing
Scornful Ęther-Lich
Soul's Majesty
Mountain

I have no removal and beacon behemoth is not a 2nd pick, souls majesty always feels kind of clunky and dnagerous to me

Pack 2 pick 3:
Armillary Sphere
Kranioceros
Absorb Vis
Valeron Outlander
Tukatongue Thallid
Lapse of Certainty
Rupture Spire
Suicidal Charge
Constricting Tendrils
Reliquary Tower
Gluttonous Slime
--> Cliffrunner Behemoth
Mountain

Wow strong pack I want the fixing and the behemoth, in the ended i decided behemoth was such a bomb I could'nt pass it for fixing

Pack 2 pick 4:
Valeron Outlander
Toxic Iguanar
Traumatic Visions
Worldly Counsel
Quenchable Fire
Rotting Rats
Asha's Favor
--> Dragonsoul Knight
Viashino Slaughtermaster
Hellkite Hatchling
Font of Mythos
Mountain

Its just possible the way this draft is turning out that I may be able to pump him

Pack 2 pick 5:
Rhox Meditant
Ember Weaver
Kranioceros
Mana Cylix
Constricting Tendrils
Tukatongue Thallid
Asha's Favor
--> Rupture Spire
Filigree Fracture
Kederekt Parasite
Swamp

Thats just what I wanted

Pack 2 pick 6:
Sedraxis Alchemist
Frontline Sage
Worldly Counsel
Might of Alara
Salvage Slasher
Brackwater Elemental
Voices from the Void
--> Scarland Thrinax
Soul's Majesty
Swamp

Wow absurdly late scarland thrinax and my deck is pretty creature heavy

Pack 2 pick 7:
Kaleidostone
Yoke of the Damned
--> Nacatl Savage
Wandering Goblins
Shard Convergence
Scornful Ęther-Lich
Unstable Frontier
Mark of Asylum
Island

Needed the 2 drop over the goblin also, protection from artifacts is a very good ability to have as esper is so strong

Pack 2 pick 8:
--> Toxic Iguanar
Bone Saw
Constricting Tendrils (FOIL)
Maniacal Rage
Rotting Rats
Court Homunculus
Countersquall
Forest

Pack 2 pick 9:
Bone Saw
Wandering Goblins
Might of Alara
Valiant Guard
Salvage Slasher
--> Fleshformer
Plains

Nice now i really want to go domain

Pack 2 pick 10:
Kaleidostone
Grixis Illusionist
--> Vectis Agents
Corrupted Roots
Scornful Ęther-Lich
Mountain

Pack 2 pick 11:
Tukatongue Thallid
--> Suicidal Charge
Constricting Tendrils
Reliquary Tower
Mountain

Pack 2 pick 12:
--> Toxic Iguanar
Quenchable Fire
Asha's Favor
Mountain

Pack 2 pick 13:
--> Mana Cylix
Asha's Favor
Swamp

Pack 2 pick 14:
--> Salvage Slasher
Swamp

Pack 2 pick 15:
--> Island

------ ARB ------

Pack 3 pick 1:
Double Negative
--> Meddling Mage
Island
Esper Sojourners
Grizzled Leotau
Brainbite
Grixis Sojourners
Marisi's Twinclaws
Stun Sniper
Winged Coatl
Deadshot Minotaur
Veinfire Borderpost
Esper Stormblade
Deny Reality
Igneous Pouncer

Rare draft

Pack 3 pick 2:
Leonin Armorguard
Cerodon Yearling
Jhessian Zombies
Maelstrom Nexus (FOIL)
Ethersworn Shieldmage
Trace of Abundance
Kathari Bomber
Vedalken Ghoul
Violent Outburst
Thopter Foundry
--> Bloodbraid Elf
Tainted Sigil
Finest Hour
Mountain

Hmm finest hour vs bloodbraid elf I felt the elf better suited my deck

Pack 3 pick 3:
Wildfield Borderpost
Mistvein Borderpost
Glassdust Hulk
--> Bant Sureblade
Violent Outburst
Grixis Sojourners
Ethercaste Knight
Captured Sunlight
Magefire Wings
Lorescale Coatl
Double Negative
Fight to the Death
Mountain

Blue is my least represented colour and normally here i would take fixing but im so short on playables i took the sureblad ehoping to get fixing later

Pack 3 pick 4:
Sigiled Behemoth
Demonspine Whip
Nulltread Gargantuan
Swamp
Monstrous Carabid
Stormcaller's Boon
--> Rhox Brute
Jund Sojourners
Vedalken Ghoul
Soul Manipulation
Qasali Pridemage
Jund Hackblade

My base is green red so that makes the pridemage not the pick

Pack 3 pick 5:
Soul Manipulation
--> Monstrous Carabid
Stormcaller's Boon
Singe-Mind Ogre (FOIL)
Breath of Malfegor
Vedalken Ghoul
Sigiled Behemoth
Messenger Falcons
Anathemancer
Nulltread Gargantuan
Island

Seeing alot of good blue going by which i can not take as my mana is strectched already

Pack 3 pick 6:
Wildfield Borderpost
Architects of Will
Cerodon Yearling
--> Naya Hushblade
Vectis Dominator
Jund Sojourners
Captured Sunlight
Mask of Riddles
Reborn Hope
Swamp

Solid early guy needed that

Pack 3 pick 7:
Deny Reality
--> Winged Coatl
Breath of Malfegor
Etherium Abomination
Arsenal Thresher
Demonic Dread
Dragon Appeasement

Pack 3 pick 8:
Architects of Will
Bant Sojourners
--> Sanctum Plowbeast
Demonic Dread
Magefire Wings
Sanity Gnawers
Time Sieve
Forest

Hurray some fixing i can take

Pack 3 pick 9:
Double Negative
Island
Grizzled Leotau
Brainbite
Grixis Sojourners
--> Winged Coatl
Deny Reality

I may actually be able to play two of these now i have the plowbeast to go with fixing i already have

Pack 3 pick 10:
--> Cerodon Yearling
Vedalken Ghoul
Violent Outburst
Thopter Foundry
Tainted Sigil
Mountain

Pack 3 pick 11:
Violent Outburst
--> Grixis Sojourners
Magefire Wings
Double Negative
Mountain

Pack 3 pick 12:
Swamp
Stormcaller's Boon
Vedalken Ghoul
--> Soul Manipulation

Pack 3 pick 13:
--> Stormcaller's Boon
Vedalken Ghoul
Island

Pack 3 pick 14:
--> Vectis Dominator
Swamp

Pack 3 pick 15:
--> Mountain



The deck

1 mana cyclix (i had to first time ever)
1 bant sureblade
1 blister bettle
1 nactal savage
1 naya hushblade
1 zombie outlander
1 dragonsoul knight
1 fleshformer
1 scarland thrinax
2 winged coatl
1 woolly throctar
1 sarkhan vol
1 bloodbraid elf
1 cliffrunner behemoth
1 rhox brute
1 carrion thrash
1 monsterous carbid
1 mostodon
1 sanctum plowbeast
1 malfegor
1 arcane sanctum
1 rupture spire
1 plains
1 island
2 swamp
5 mountain
6 Forest
1 Naya panorama

Ridic powerfull, inconsistant maybe, I keep my record for worst cascading ever, i cascade the elf twice through out tourni, got mana cyclix when i already had domain and nactal savage when he had loads of high toughness defensive creatures I still did not drop a game though.

feedback appreciated.
Back to top
LordLink



Joined: 11 Oct 2007
Posts: 79

PostPosted: Fri May 29, 2009 10:01 am    Post subject: Reply with quote

I still think Unstable Frontier is under-rated (especially seeing as how you ended up with a mana cylix).

Frontier fixes your mana without wasting a card though and the only time it doesn't help is when you want an XYZ 3-drop, even then it consistantly drops them turn 4.

P1P5 I'd also take Elvish Visionary over Mosstodon, Visionary is always a playable whilst Mosstodon often turns into redundent fat with more in the sideboard. Especially with Beacon Behemoth and Gorger Wurm floating around.
Back to top
P_P4E



Joined: 31 Aug 2004
Posts: 579

PostPosted: Fri May 29, 2009 11:29 am    Post subject: Reply with quote

I actually think you made many mistakes this time, but far be it for me to say that when you won (...)

Pack 1 pick 2 was terrible. A land is NOT the best card, especially when you have a R/G bomb. If it was a grixis land i might say ok, but this land has nothing to do with you yet, and so I'd have taken firestalker. Vol can help pump some guys to 5/5 status, or resounding roar

I don't see what link is talking about, there is no elvish visionary. either way this is the pick. Mosstodon is really, really good.

I would have taken the best card pick 6, and that would be gift of the gargantuan in my opinion, and that way you stick with naya

Rockcaster platoon here

Keeper of protogenus

Sighted-caste sorcerer

pack 2 pick one makes you look kind of smart, although I think you made significant consistency mistakes pack 1.

Zombie outlander? No, there is no argument that that is the best pick. You go souls majesty ALL DAY.

Naya was the way to go!

If it was me and I was still playing solid naya i would have gone with ember weaver 2-5. It's almost a bomb.

2-6 Another pick that makes you seem right, even though you aren't. You overvalue this guy I think based on your comment.

2-7How do you not take shard convergance? Pack 3 has literally 4 different GOOD 2 drops you can play easy, and about 8 you can play overall. That guy isn't that good as he is an x/1 and gets chumped by various garbage. I think convergance is the pick even if you are 3 color, so you could now splash the other 2 colors easier

2-9 NOW you want to go domain? Sigh... I would have gone with might of alara if i was making the picks earlier, but this is the pick if you decided to go 5 color

2-10How do you take vectis agents here? It's clear that Kaleidoscope is the pick.

Around 3-4 it looks like a naya deck would be super consistent

3-5 is a bad pick no matter how you slice it. You're mana base is irrelevant when ti comes to Falcons. Just take it, the odds of you not having one of the lands to play it are slim

you played too many 2 drops that aren't good. I can see sideboarding some in, but you can't expect to hit these all the time. Also, I don't see how this deck is "Ridic" powerful. You have (counting...) 0 spot removal.
Back to top
OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Fri May 29, 2009 12:07 pm    Post subject: Reply with quote

pack 1 pick 2 was with no question right, you can not take a card as weak as you would take pick 2, you seem to decide what colours you are going to go based on your first pick which is very bad.

Most the 2 drops were castable turn 2 easily except the outlander which is so stong vs green decks plus the fact I had no better playables.

The naya deck you would have ended up with would have been so weak that it would rarely win a draft.

You do not see how the deck is powefull woolly throctar, sarkhan vol, malfegor, cliffrunner behemoth, dragonsoul knight and fleshformer (which works as removal) in a domain deck, the deck can do ridic things and did.

Its clear I should be base rg which I was the signalling was not clear if my third colour should be naya or jund, I commited myself to neither early as the signals were unclear and made picks that allowed me to play both if necessary or one if the signals became strong, picks such as the pick 2 sanctum which as always turned out to be a very good pick allow me to do this.
Back to top
P_P4E



Joined: 31 Aug 2004
Posts: 579

PostPosted: Fri May 29, 2009 12:21 pm    Post subject: Reply with quote

Trotsky1 wrote:
pack 1 pick 2 was with no question right, you can not take a card as weak as you would take pick 2, you seem to decide what colours you are going to go based on your first pick which is very bad.

Most the 2 drops were castable turn 2 easily except the outlander which is so stong vs green decks plus the fact I had no better playables.

The naya deck you would have ended up with would have been so weak that it would rarely win a draft.

You do not see how the deck is powefull woolly throctar, sarkhan vol, malfegor, cliffrunner behemoth, dragonsoul knight and fleshformer (which works as removal) in a domain deck, the deck can do ridic things and did.

Its clear I should be base rg which I was the signalling was not clear if my third colour should be naya or jund, I commited myself to neither early as the signals were unclear and made picks that allowed me to play both if necessary or one if the signals became strong, picks such as the pick 2 sanctum which as always turned out to be a very good pick allow me to do this.


In no way was picking the 3 off color land pick 2 right. There were decent spells there, and you should have taken one. You can go ahead and ask someone else if you want, but that land is only going to steer you towards playing more colors in a less than consistent strategy. You could have had naya forced there, and with wolly thoctar pick 3 that could have turned out REALLY powerful.

You're being petty with the "rarely win a draft" comment. If your deck won, then a naya deck with about 12 different cards in it would win also. Nothing you have in different colors makes the deck amazing other than malfegor, and I could see splashing for that pack 2-3. I'm assuming if you won with this deck, you rarely had to mulligan and your curve was able to carry you. In a naya deck, the same thing would happen, but it would be more likely to happen more often, yes?

You played nactal savage and obviously outlander, one is specific to a matchup and otherwise is a vanilla 2/1 and the other is very hard to cast early, and later in the game you might want to cast it but the options will be plenty then. I'd rather side it in and play Soul manipulation or stormcallers boon or something like that. Something that gives you a trick of some kind


Last edited by P_P4E on Fri May 29, 2009 12:24 pm; edited 1 time in total
Back to top
cram320



Joined: 20 Dec 2006
Posts: 27

PostPosted: Fri May 29, 2009 12:23 pm    Post subject: Reply with quote

Quote:
Pack 1 pick 2 was terrible. A land is NOT the best card, especially when you have a R/G bomb. If it was a grixis land i might say ok, but this land has nothing to do with you yet, and so I'd have taken firestalker. Vol can help pump some guys to 5/5 status, or resounding roar


...The land was the best card in the pack and was the correct pick, plz learn to draft better before making those comments.

Quote:
I would have taken the best card pick 6, and that would be gift of the gargantuan in my opinion, and that way you stick with naya

... your both wrong, tar fiend is the best card in the pack...

Quote:
Sighted-caste sorcerer

that card is terrible lol

Quote:
pack 2 pick one makes you look kind of smart, although I think you made significant consistency mistakes pack 1.

His pack one was fine, you just cant draft...

Quote:
Zombie outlander? No, there is no argument that that is the best pick. You go souls majesty ALL DAY.

Agreed

Quote:
Naya was the way to go!

nope

Quote:
2-7How do you not take shard convergance? Pack 3 has literally 4 different GOOD 2 drops you can play easy, and about 8 you can play overall. That guy isn't that good as he is an x/1 and gets chumped by various garbage. I think convergance is the pick even if you are 3 color, so you could now splash the other 2 colors easier

correct, shard con is the better pick here

Quote:
2-9 NOW you want to go domain? Sigh... I would have gone with might of alara if i was making the picks earlier, but this is the pick if you decided to go 5 color

fleshformer is a bomb... dont be dumb

Quote:
3-5 is a bad pick no matter how you slice it. You're mana base is irrelevant when ti comes to Falcons. Just take it, the odds of you not having one of the lands to play it are slim

I think you dont understand what kind of deck he is making lol, he wants big dudes for pressure, falcon aint that great.

Quote:
you played too many 2 drops that aren't good. I can see sideboarding some in, but you can't expect to hit these all the time. Also, I don't see how this deck is "Ridic" powerful. You have (counting...) 0 spot removal

there was none to take... thats why he took so many big creatures, cus he knew they would be hard to deal with cus of the lack of removal in the draft.
Back to top
P_P4E



Joined: 31 Aug 2004
Posts: 579

PostPosted: Fri May 29, 2009 2:22 pm    Post subject: Reply with quote

cram320 wrote:
Quote:
Pack 1 pick 2 was terrible. A land is NOT the best card, especially when you have a R/G bomb. If it was a grixis land i might say ok, but this land has nothing to do with you yet, and so I'd have taken firestalker. Vol can help pump some guys to 5/5 status, or resounding roar


...The land was the best card in the pack and was the correct pick, plz learn to draft better before making those comments.

Quote:
I would have taken the best card pick 6, and that would be gift of the gargantuan in my opinion, and that way you stick with naya

... your both wrong, tar fiend is the best card in the pack...

Quote:
Sighted-caste sorcerer

that card is terrible lol

Quote:
pack 2 pick one makes you look kind of smart, although I think you made significant consistency mistakes pack 1.

His pack one was fine, you just cant draft...

Quote:
Zombie outlander? No, there is no argument that that is the best pick. You go souls majesty ALL DAY.

Agreed

Quote:
Naya was the way to go!

nope

Quote:
2-7How do you not take shard convergance? Pack 3 has literally 4 different GOOD 2 drops you can play easy, and about 8 you can play overall. That guy isn't that good as he is an x/1 and gets chumped by various garbage. I think convergance is the pick even if you are 3 color, so you could now splash the other 2 colors easier

correct, shard con is the better pick here

Quote:
2-9 NOW you want to go domain? Sigh... I would have gone with might of alara if i was making the picks earlier, but this is the pick if you decided to go 5 color

fleshformer is a bomb... dont be dumb

Quote:
3-5 is a bad pick no matter how you slice it. You're mana base is irrelevant when ti comes to Falcons. Just take it, the odds of you not having one of the lands to play it are slim

I think you dont understand what kind of deck he is making lol, he wants big dudes for pressure, falcon aint that great.

Quote:
you played too many 2 drops that aren't good. I can see sideboarding some in, but you can't expect to hit these all the time. Also, I don't see how this deck is "Ridic" powerful. You have (counting...) 0 spot removal

there was none to take... thats why he took so many big creatures, cus he knew they would be hard to deal with cus of the lack of removal in the draft.


Dude, you really don't need to insult me. The land is a bad pick, it really is. You can't just not play a planeswalker like that, and the land just extrapolates inconsistency as opposed to it usually make your deck much more consistent. I think roar/firestoker/ blightning are the picks here. Just because something isn't "Pick 2 worthY' doesn't mean you just run off and take a tri land. The statement "Althought sharkan is a good card im not just going to run my deck based on 1 card" is really unfounded here. So you take sanctum to what? play something different? You aren't being passed signals that U/B/W are going to come at all, obviously, as the pack isn't that good.

"Plz learn to draft better" You both are the ones who are wrong on this pick, and you thinking im bad at drafting for thinking so is immature.

Sigil Caste is only terrible if you're not playing white. anything that drops on 2 and has exalted is pretty strong.

"Flesh is a bomb...don't be dumb" Obviously I said it was the pick, reading is fun.

Looking back the comment "no matter how you slice it" is probably bad. The falcons is the pick in my eyes, but the other guy is ok as well.

His deck cannot deal with fliers for long stretches (2 coatl trade for 2 guys, i think...) and other than that, he has to get fleshformer active (he's a bomb when you have domain, they don't have a shock, and they have x/2's)
Back to top
dv8r



Joined: 15 Oct 2005
Posts: 239

PostPosted: Fri May 29, 2009 3:57 pm    Post subject: Reply with quote

no problems trotsky, I don't like p1p6 (gift) and p2p7 (shard convergence) but I understand why you take them, it's a card preference thing. I will add 2 things.

1) a WUB triland is arguably at it's best in a gr base deck because it makes splashing 2 or more colours a lot easier, and you are unlikely to need the rg as much (you want to overvalue forests and mountains), as you will your splash colours

2) 2 mana 2/1s are not terrible. and the ability to trade with 3/5s of the blades (as well as giving your deck velocity) are both good arguments for running 2/1s.
Back to top
P_P4E



Joined: 31 Aug 2004
Posts: 579

PostPosted: Fri May 29, 2009 7:26 pm    Post subject: Reply with quote

dv8r wrote:
no problems trotsky, I don't like p1p6 (gift) and p2p7 (shard convergence) but I understand why you take them, it's a card preference thing. I will add 2 things.

1) a WUB triland is arguably at it's best in a gr base deck because it makes splashing 2 or more colours a lot easier, and you are unlikely to need the rg as much (you want to overvalue forests and mountains), as you will your splash colours

2) 2 mana 2/1s are not terrible. and the ability to trade with 3/5s of the blades (as well as giving your deck velocity) are both good arguments for running 2/1s.


I wouldn't mind running it if his deck was 3/4 colors. Your card quality has to be amplified if you're going to subtract this much consistency, and even the most consistent RGW builds cut that guy or run him as a 20-23rd card.
Back to top
Display posts from previous:   
Reply to topic    Magic-League.com Forum Index -> Limited All times are GMT - 7 Hours
Page 1 of 1

 


Powered by phpBB © 2001, 2005 phpBB Group

All content on this page may not be reproduced without consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy