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Ala Ala Cfx 4-3-2-2 No 10.



 
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Tue Mar 31, 2009 1:54 pm    Post subject: Ala Ala Cfx 4-3-2-2 No 10. Reply with quote

Another 4-3-2-2 not drafting as much atm as I am playing 100 card singleton in the 2 man ques but a bad match up was constantly playing so I found time for a draft which i won.

Event #: 272950
Time: 3/31/2009 7:27:24 PM
Players:
Ponta
BenNi
--> ElementalMox
Carty Cart
freewhendead
niplip
Shiron895
MOManu

------ ALA ------

Pack 1 pick 1:
Banewasp Affliction
Deft Duelist
Court Archers
--> Resounding Thunder
Jhessian Lookout
Resounding Silence
Branching Bolt
Outrider of Jhess
Grixis Panorama
Obelisk of Bant
Fleshbag Marauder
Naya Battlemage
Esper Charm
Death Baron
Island

Alot of similar level in power cards, bolt, thunder and battelamge, I went with the least commital its prob the best one even with out mana considerations.

Pack 1 pick 2:
Elvish Visionary
Sighted-Caste Sorcerer
Cylian Elf (FOIL)
--> Agony Warp
Glaze Fiend
Vithian Stinger
Cloudheath Drake
Oblivion Ring
Jund Panorama
Esper Battlemage
Behemoth's Herald
Corpse Connoisseur
Crucible of Fire
Mountain

Also a really strong pack, the best card is the oblivion ring and I know this is not very logical but recently when ever I have took an o-ring my draft has gone wrong and Im just not getting the results with naya, so I went with the warp it was wrong but I just had a feeling about the oring so I went with my instinct.

Pack 1 pick 3:
Vectis Silencers
Welkin Guide
Bone Splinters
Deft Duelist
Bloodthorn Taunter
Angelsong
Blister Beetle
Obelisk of Jund
Cathartic Adept
--> Esper Battlemage
Metallurgeon
Demon's Herald
Mountain

Best card in pack in our colours.

Pack 1 pick 4:
Welkin Guide
Dreg Reaver
Cylian Elf
Dispeller's Capsule
Godtoucher
Cathartic Adept
Blightning
Angelsong
Sangrite Surge
--> Puppet Conjurer
Gather Specimens
Swamp

Best card on once again, though i was tempted by the gather specimen

Pack 1 pick 5:
Call to Heel
Yoked Plowbeast
Dregscape Zombie
Kederekt Creeper
Memory Erosion (FOIL)
Obelisk of Bant
Hindering Light
Incurable Ogre
--> Esper Panorama
Rockcaster Platoon
Forest

The fixing felt like a better pick than the zombie

Pack 1 pick 6:
Resounding Scream
Naya Panorama
--> Cancel
Bloodthorn Taunter
Naturalize
Shadowfeed
Rip-Clan Crasher
Lush Growth
Dawnray Archer
Mountain

Weak pack so people are saying this is much more playable now so i took it.

Pack 1 pick 7:
Soul's Might
Knight of the Skyward Eye
Resounding Scream
Naya Panorama
Cancel
Sighted-Caste Sorcerer
Tortoise Formation
--> Esper Charm
Forest

Seems esper is the way to go

Pack 1 pick 8:
Dregscape Zombie
Cylian Elf
Soul's Fire
Vectis Silencers
Welkin Guide
--> Bone Splinters
Lush Growth
Mountain

That is late for a bone splinters

Pack 1 pick 9:
Banewasp Affliction
Deft Duelist
Jhessian Lookout
Outrider of Jhess
--> Grixis Panorama
Obelisk of Bant
Island

Wheeled and helps me splash the thunder

Pack 1 pick 10:
Sighted-Caste Sorcerer
Cylian Elf (FOIL)
Glaze Fiend
--> Cloudheath Drake
Behemoth's Herald
Mountain

Pack 1 pick 11:
Vectis Silencers
--> Welkin Guide
Angelsong
Demon's Herald
Mountain

Pack 1 pick 12:
--> Welkin Guide
Dispeller's Capsule
Godtoucher
Swamp

Guides should not go this late they are awsome in naya stratergies

Pack 1 pick 13:
--> Yoked Plowbeast
Hindering Light
Forest

Pack 1 pick 14:
--> Shadowfeed
Mountain

Pack 1 pick 15:
--> Forest

------ ALA ------

Pack 2 pick 1:
Relic of Progenitus
Resounding Wave
Soul's Might
Knight of the Skyward Eye
Resounding Scream
Shore Snapper (FOIL)
Waveskimmer Aven
Guardians of Akrasa
Dragon Fodder
Shore Snapper
--> Skeletonize
Tidehollow Sculler
Grixis Battlemage
Mindlock Orb
Plains

This is better than the sculler i think by enough that its the pick even though red is looking more a splash

Pack 2 pick 2:
Deathgreeter
--> Kederekt Creeper
Resounding Roar
Soul's Fire
Naturalize
Obelisk of Grixis
Resounding Scream
Bloodthorn Taunter
Knight of the Skyward Eye
Cavern Thoctar
Etherium Astrolabe
Thoughtcutter Agent
Skill Borrower
Plains

Weak pack the kreeper is okay, he did his fair share of hard work in the matches that ensued

Pack 2 pick 3:
Akrasan Squire
Dreg Reaver
Sigil Blessing
Druid of the Anima
Ridge Rannet
Steelclad Serpent
Esper Panorama
Hindering Light
Wild Nacatl
Grixis Panorama
Naya Battlemage
--> Kederekt Leviathan
Swamp

This card won me so many games.

Pack 2 pick 4:
Thorn-Thrash Viashino
Etherium Sculptor
Marble Chalice
Esper Panorama (FOIL)
Sigil Blessing
Court Archers
Guardians of Akrasa
--> Goblin Deathraiders
Goblin Mountaineer
Filigree Sages
Angel's Herald
Swamp

Pack 2 pick 5:
Deathgreeter
Sigil Blessing
Viashino Skeleton
Dispeller's Capsule
Volcanic Submersion
Relic of Progenitus
--> Resounding Wave
Soul's Might
Knight of the Skyward Eye
Mayael the Anima
Swamp

Pack 2 pick 6:
Godtoucher
Gustrider Exuberant
Swamp (FOIL)
Naturalize
Coma Veil
Shadowfeed
Waveskimmer Aven
--> Drumhunter
Thoughtcutter Agent
Swamp

Pack 2 pick 7:
Thorn-Thrash Viashino
Etherium Sculptor
Marble Chalice
Deathgreeter
Incurable Ogre
Dragon's Herald
--> Corpse Connoisseur
Where Ancients Tread
Island

Nice with the, leviathan late where ancients tread no one going 5power.dec

Pack 2 pick 8:
Shore Snapper
Goblin Mountaineer
Glaze Fiend
--> Esper Panorama
Gift of the Gargantuan
Windwright Mage
Jhessian Infiltrator
Swamp

Decided I wanted the fixing more than the mage tough call

Pack 2 pick 9:
--> Relic of Progenitus
Resounding Wave
Resounding Scream
Waveskimmer Aven
Shore Snapper
Mindlock Orb
Plains

Pack 2 pick 10:
--> Deathgreeter
Resounding Scream
Bloodthorn Taunter
Etherium Astrolabe
Thoughtcutter Agent
Plains

Pack 2 pick 11:
Dreg Reaver
--> Ridge Rannet
Steelclad Serpent
Hindering Light
Swamp

Pack 2 pick 12:
Marble Chalice
--> Filigree Sages
Angel's Herald
Swamp

Pack 2 pick 13:
Viashino Skeleton
--> Soul's Might
Swamp

Pack 2 pick 14:
--> Swamp (FOIL)
Swamp

Pack 2 pick 15:
--> Island

------ CON ------

Pack 3 pick 1:
Aven Trailblazer
Toxic Iguanar
Traumatic Visions
Mana Cylix
Beacon Behemoth
Zombie Outlander
Lapse of Certainty
Scattershot Archer
Yoke of the Damned
Nacatl Savage
Filigree Fracture
Unstable Frontier
Grixis Slavedriver
--> Mirror-Sigil Sergeant
Plains

Nice a bomb will be on the look out for blue creatures from now on as I do not have too many

Pack 3 pick 2:
Fiery Fall
Pestilent Kathari
Valeron Outlander
Armillary Sphere
--> Drag Down
Rotting Rats
Asha's Favor
Nacatl Outlander
Grixis Illusionist
Exploding Borders
Controlled Instincts
Corrupted Roots
Sacellum Archers
Island

If fiery fall was not a spalsh colour it would be the pick, I have a reasonable amount of fixing already so i passed the sphere and took drag down

Pack 3 pick 3:
Matca Rioters
Darklit Gargoyle
Wretched Banquet
Esper Cormorants
Wandering Goblins
Brackwater Elemental
Wretched Banquet (FOIL)
Maniacal Rage
Rotting Rats
Ancient Ziggurat
Controlled Instincts
--> Shambling Remains
Island

I think this is stonger than the elemental or banquet by enough to take

Pack 3 pick 4:
Parasitic Strix
Bone Saw
--> Drag Down
Canyon Minotaur
Salvage Slasher
Goblin Outlander
Zombie Outlander (FOIL)
Tukatongue Thallid
Gluttonous Slime
Esperzoa
Dreadwing
Mountain

Wow that is a little late for a drag down must have been a strong pack

Pack 3 pick 5:
Frontline Sage
Wretched Banquet
Sylvan Bounty
Canyon Minotaur
--> Traumatic Visions
Valiant Guard
Yoke of the Damned
Vectis Agents
Shard Convergence
Sigil of the Empty Throne
Mountain

Fixing in a main colour

Pack 3 pick 6:
Bone Saw
Gleam of Resistance
--> Vedalken Outlander
Wild Leotau
Salvage Slasher
Beacon Behemoth (FOIL)
Nacatl Outlander
Hellspark Elemental
Dreadwing
Mountain

I liked the outlander more becuase of sergeant and I have a fair bit of fixing already and once again its not in a prime colour

Pack 3 pick 7:
Unsummon
--> Vedalken Outlander
Ember Weaver
Molten Frame
Rhox Bodyguard
Scattershot Archer
Knotvine Mystic
Fleshformer
Mountain

Pack 3 pick 8:
Traumatic Visions
Mana Cylix
Beacon Behemoth
--> Zombie Outlander
Scattershot Archer
Nacatl Savage
Fusion Elemental
Skyward Eye Prophets

2 drop slot is now nicely filled

Pack 3 pick 9:
Mana Cylix
Beacon Behemoth
--> Zombie Outlander
Scattershot Archer
Yoke of the Damned
Nacatl Savage
Plains

Pack 3 pick 10:
Asha's Favor
--> Nacatl Outlander
Grixis Illusionist
Controlled Instincts
Corrupted Roots
Island

Pack 3 pick 11:
Wretched Banquet
--> Esper Cormorants
Maniacal Rage
Controlled Instincts
Island

Wow! what?

Pack 3 pick 12:
--> Bone Saw
Salvage Slasher
Dreadwing
Mountain

Pack 3 pick 13:
--> Frontline Sage
Valiant Guard
Mountain

Pack 3 pick 14:
--> Salvage Slasher
Mountain

Pack 3 pick 15:
--> Mountain

The deck

1 puppet conjurer
2 vedalkan outlander
1 agony warp
2 zombie outlander
1 esper battlemage
2 drag down
1 esper charm
1 resounding thunder
1 resounding wave
1 kederkzet creeper
1 shambling remains
1 esper cormorants
1 cloudheath drake
1 skeletonize
1 trumatic visions
1 corpse connisseur
1 mirror-sigil sergeant
1 Kedereket leviathan
2 esper panorama
1 grixis panorama
5 islands
4 swamp
3 mountain
3 plains

feedback appreciated.
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RushwoodEle



Joined: 27 Oct 2008
Posts: 23

PostPosted: Tue Mar 31, 2009 2:54 pm    Post subject: Reply with quote

I'd have gone with the Vithian Stinger in P1P2... not as good as Agony or O-ring, but keeps me uncommitted to a second and third color. Let the third pack indicate which colors to go with. And given that, I'd go with Bone Splinters, then Blightning, etc. Am I the only one who goes BR with a splash of G or U here?
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ik
Level 1 Judge


Joined: 11 Sep 2007
Posts: 335

PostPosted: Tue Mar 31, 2009 2:55 pm    Post subject: Reply with quote

P1P1 not Island!?!?!
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Tue Mar 31, 2009 3:09 pm    Post subject: Reply with quote

Yeah I can see that is a valid argument for taking the stinger, but I just take the best card in the first few packs unless of course I have a bad vibe.

I missed the island in the opening pack, my deck would have been ten times better with the island as its the best card in the format.
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Japono



Joined: 19 Jun 2007
Posts: 4

PostPosted: Tue Mar 31, 2009 11:10 pm    Post subject: Reply with quote

P1 P5, I would've took the Kreeper over the panorama. Your deck was grixis to this point, and from the picks you continued to do, I believe your deck would've been much more consistent.

Then in the conflux pack, I would've picked Mirror Sigil and splashed the white.
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ACM
Level 1 Judge


Joined: 03 Jan 2008
Posts: 156

PostPosted: Tue Mar 31, 2009 11:19 pm    Post subject: Reply with quote

P3P10: Why would you not take the Controlled Instincts here? I always find myself boarding it in against decks with either color, and it usually works well. Sure, they get to attack or tap it once for whatever reason, but after that it's one mana to lock it down for the rest of the game.
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Zoom



Joined: 18 Jan 2005
Posts: 142

PostPosted: Tue Mar 31, 2009 11:52 pm    Post subject: Reply with quote

I agree that vithian stinger should have been p1p2. At least one of your neighbors is going to become interested in red after you pass both branching bolt and vithian stinger. This weakens a really solid first pick, and sticks you in grixis or 5c if you want to play your first 2 picks. On the other hand, taking the stinger lets you keep naya, jund, grixis, and 5c open as deck choices. You'd also be dishing enough good esper that a couple of players downstream may move in, meaning you get the super red hook up p2. Also the stinger in p2 is a signal that the person who's feeding you may not be in red. My personal preference is to avoid the 4-5c deck, and try not to shard up too early. I also like to signal as early as possible to set up for pack 2.
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Wed Apr 01, 2009 6:54 am    Post subject: Reply with quote

P2 is far too early for signals, by taking both red cards in your first two picks you end up already quite commited to red, by simply taking the best card for the first 4 picks then working out the signals your alot less likely to end up competing with your neighbour, you may lose a card or two but splashing is easy, 5cc is an option and its easy to get enough playables for your deck unlike before which is why I draft this way to start with.

P3 P10 controlled instincts is a card I have never tried out note made.
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asamodious



Joined: 20 Sep 2005
Posts: 362

PostPosted: Wed Apr 01, 2009 7:06 am    Post subject: Reply with quote

Trotsky1 wrote:
P3 P10 controlled instincts is a card I have never tried out note made.


Its insane. Ive maindecked it before when i was short on playables. The only shard you face where it has no use is esper.
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