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Post Conflux T2: Project Hydra


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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Insom



Joined: 19 Dec 2008
Posts: 433

PostPosted: Mon Feb 02, 2009 3:41 pm    Post subject: Reply with quote

Just another direction for the deck:

// Lands
1 [SHM] Graven Cairns
1 [EVE] Cascade Bluffs
1 [EVE] Fetid Heath
1 [SHM] Fire-Lit Thicket
1 [SHM] Mystic Gate
1 [EVE] Rugged Prairie
1 [SHM] Sunken Ruins
1 [SHM] Wooded Bastion
4 [LRW] Vivid Grove
4 [SHM] Reflecting Pool
4 [CNF] Ancient Ziggurat
4 [CNF] Exotic Orchard

// Creatures
4 [CNF] Noble Hierarch
4 [ALA] Empyrial Archangel
4 [10E] Elvish Piper
4 [10E] Birds of Paradise
4 [CNF] Progenitus
4 [CNF] Maelstrom Archangel
4 [ALA] Mayael the Anima
4 [LRW] Elvish Harbinger
4 [ALA] Hellkite Overlord

// Sideboard
SB: 3 [SHM] Woodfall Primus
SB: 4 [MOR] Negate
SB: 4 [LRW] Burrenton Forge-Tender
SB: 4 [SHM] Guttural Response

I've been playing this thing for the last week and it seems to play alright. Doesn't fare too well against 5cc or bant agro but then again no deck I play ever does. Lands a turn 3 piper, maelstrom or mayael sans disruption most of the time. There seem to be better options out there though.
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ChiDoRiE



Joined: 26 Feb 2008
Posts: 85

PostPosted: Mon Feb 02, 2009 5:16 pm    Post subject: Reply with quote

zw
you are a hero
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cloysterd



Joined: 24 Jan 2007
Posts: 176

PostPosted: Tue Feb 03, 2009 4:01 am    Post subject: Reply with quote

People complain that Standard is boring, and people criticize any attempt at a rogue strategy. Go figure.

My advice is ditch the slow black tutors for Ponder and Commune With Nature so you actually have a chance of landing Prog on turn 3 or 4 with either Piper or Dramatic Entrance. You'll still lose to Thoughtseize, but you'll be less of a sitting duck for aggro. Primal Command helps there too.
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