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Post Conflux T2: Project Hydra


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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noobmellow



Joined: 26 Mar 2008
Posts: 200

PostPosted: Sun Feb 01, 2009 2:47 pm    Post subject: Post Conflux T2: Project Hydra Reply with quote

So, here's the idea. Progenitus. Dramatic entrance. GG.

Some other cards:
Ponder
Diabolic Tutor
Various Counterspells
Primal Command
Devoted Druid
Liliana Vess
Some other stuff.

So, what's the best build for this combo. All I want to do is get a huge 10/10 into play. What do you guys think?

As of right now a god hand includes:
1. Forest, BOP
2. Land, Devoted Druid
3. Dramatic Entrance and use the bop to get ready to play the crismon wisp.
4. Win.

Practically, this is godlike if your opponent plays not disruption, you have god draws, etc. Well Progenitus is a god right?

Comments?

Let's break T2 GO!!!

Smile

Shush Noobs. Only smart ppl post. If you are not smart enough to actually make this fragile and weird combo good. SHUSH!!!
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Craze



Joined: 30 Jan 2005
Posts: 5675
Location: Indiana, U

PostPosted: Sun Feb 01, 2009 2:54 pm    Post subject: Reply with quote

all that work to put one card into play -.-

Meanwhile an aggro or burn deck wins three turns earlier...
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Trotsky1



Joined: 12 Apr 2005
Posts: 1671

PostPosted: Sun Feb 01, 2009 3:12 pm    Post subject: Reply with quote

How do you plan to target Progenitus with crimson wisp?
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Triggers



Joined: 08 Sep 2008
Posts: 112

PostPosted: Sun Feb 01, 2009 3:13 pm    Post subject: Reply with quote

Practically, this is godlike if your opponent plays not disruption, you have god draws, etc. Well Progenitus is a god right?

Well.. Progenitus also has protection from red, so you cant wisp him can you? Smile

Damn you Trosky!

lol
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Dr_Moo



Joined: 26 Nov 2004
Posts: 1013

PostPosted: Sun Feb 01, 2009 3:19 pm    Post subject: Reply with quote

I don't know if the deck could be truly viable, but it is more interesting than you would think. If you can Dramatic Entrance in Progenitus on turn 3 or 4, that is REALLY hard to beat. Unless you have a Wrath effect or a way to gain life, there is little you can do (aside from winning yourself, obviously) to stop it from killing you in two turns.
What makes me look hard at the possibility of the deck working is that there are other hard-to-deal with giants, like Empyrial Archangel and Hellkite Overlord.

It seems really dumb, but it might just work. Show and Tell and Eureka were both good enough at various times, though the difference between three or four mana and five mana is huge. It'd be fun to play, at least.
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FiReBLT



Joined: 31 Dec 2004
Posts: 224

PostPosted: Sun Feb 01, 2009 4:22 pm    Post subject: Reply with quote

This would be a good time to enlist the help of Elvish Piper.
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svladcjelli2



Joined: 07 Sep 2004
Posts: 50

PostPosted: Sun Feb 01, 2009 4:34 pm    Post subject: Reply with quote

or Maelstrom Archangel.
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skilless



Joined: 10 Apr 2006
Posts: 59

PostPosted: Sun Feb 01, 2009 4:41 pm    Post subject: Reply with quote

Runed halo would be a funny response to someone playing progenitus. I reckon you'd want a set of primal commands in there to tutor him and stall a bit.
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Trotsky1



Joined: 12 Apr 2005
Posts: 1671

PostPosted: Sun Feb 01, 2009 4:53 pm    Post subject: Reply with quote

This is what I would start out with, with out having tested at all.

4 thoughtseize
4 birds of paradise
4 Deveoted Druid
4 Commune with nature
4 Progentius
3 Hellkite Overlord
4 Dramatic entrance
4 Makeshift Mannequin
2 Diabolic Tutor
4 Oonas Prowler
4 Twilight Mire
4 Llanowar Wastes
8 Forest
7 Swamps

Sb

4 Infest
4 Vexing Shusher
3 Realm Razor
4 Nameless Inversion
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TugaChampion



Joined: 26 Jan 2006
Posts: 567

PostPosted: Sun Feb 01, 2009 5:19 pm    Post subject: Reply with quote

My take on this deck:

60 islands
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coolcreep



Joined: 18 Feb 2006
Posts: 560

PostPosted: Sun Feb 01, 2009 6:33 pm    Post subject: Reply with quote

TugaChampion wrote:
My take on this deck:

60 islands


wtf no wandering ones? noob.
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zturchan



Joined: 02 Feb 2007
Posts: 46

PostPosted: Sun Feb 01, 2009 10:44 pm    Post subject: Reply with quote

What are peoples thoughts on Mindwrack Liege? I dunno if that would be viable in the same build or a variation, but it might be worth a shot. Unfortunately, it's not easy to accelerate into a creature that's not green, especially having to wait a turn after resolving the leige.

Yeah, all in all I think Elvish Piper wins the spot.
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LordLink



Joined: 11 Oct 2007
Posts: 73

PostPosted: Sun Feb 01, 2009 10:45 pm    Post subject: Reply with quote

Why does no-one consider Deathrender for this kind of deck? Devoted Druid can even kill himself to trigger it.
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icenine



Joined: 07 May 2007
Posts: 10

PostPosted: Sun Feb 01, 2009 10:57 pm    Post subject: Reply with quote

All I need is the perfect hand and my opponent can't disrupt me and I'll win!!!!!!!
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TugaChampion



Joined: 26 Jan 2006
Posts: 567

PostPosted: Mon Feb 02, 2009 3:24 am    Post subject: Reply with quote

coolcreep wrote:
TugaChampion wrote:
My take on this deck:

60 islands


wtf no wandering ones? noob.


I would play them but they are not T2 legal.
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