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Need to do something about the god of revenge.



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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Shatta



Joined: 26 Jun 2007
Posts: 53

PostPosted: Fri Jan 16, 2009 1:11 pm    Post subject: Reply with quote

Cryptic Command
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Haro
Level 3 Judge


Joined: 01 Sep 2004
Posts: 265

PostPosted: Fri Jan 16, 2009 1:11 pm    Post subject: Reply with quote

Runed Halo naming Demigod, obviously..
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Fri Jan 16, 2009 2:31 pm    Post subject: Reply with quote

You really do not want thoose reflecting pools, as it makes hand with any combination of muta vaults and gates as well as muta vaults plus pool unkeepable, the full 4 vaults and gates I do not like but this is soo much worse for no reason.
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Zapgaze
Level 1 Judge


Joined: 20 Aug 2008
Posts: 72

PostPosted: Fri Jan 16, 2009 3:16 pm    Post subject: Reply with quote

Out of the cards you named, Crib Swap is the only one you should mildly consider playing.

As said before, Runed Halo is the cheapest and best counter you can have against Demigods. If you're REALLY looking for an alternative approach, Counterbore should do the job. It does cost 5 mana, but so does Demigod.
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ik
Level 1 Judge


Joined: 11 Sep 2007
Posts: 335

PostPosted: Fri Jan 16, 2009 3:54 pm    Post subject: Reply with quote

-3 Deft Duelist? +1 Rejeerey (Obv) +1 Adept +1 Cursecatcher... Rejeerey and Adept REALLY need to be a 4 of and Deft Duelist seems too random...
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aldaryn



Joined: 02 Sep 2004
Posts: 501

PostPosted: Fri Jan 16, 2009 9:52 pm    Post subject: Reply with quote

before conflux, condemn or crib swap

after conflux, path to exile
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floreskiller



Joined: 06 Feb 2008
Posts: 112

PostPosted: Sat Jan 17, 2009 2:59 pm    Post subject: Reply with quote

You already have Oblivion Rings and Cryptic Command. If you really hate Demigod that much, add Condemns or Runed Halo to the board. Condemn is good against the red deck in general and Runed Halo is permanent I don't know what you're talking about.
Cut the Arance Sanctums for 2 more Wanderwine Hubs.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Sat Jan 17, 2009 3:32 pm    Post subject: Reply with quote

The deck has 33 cards and 25 lands. You would end up at 62 cards if you added four.

You have 14 sb cards, and apart from Forge-tender and Runed Halo, all of them sucks (in sb).

You have 3 copies of cards that should really be 4-of. Like Cursecatcher, Silvergill Adept, Sage's Dousing and Merrow Reejerey.

When you play 3 Reveillark, 1 Sower is at least 1 too few.
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Madstrike



Joined: 21 May 2008
Posts: 63

PostPosted: Tue Jan 20, 2009 12:47 pm    Post subject: Reply with quote

condenn is great against early figures and its also good against demigods(basically its good against every creature in rdw)
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