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SSE 4-3-2-2 Draft No 3.



 
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Sun Aug 24, 2008 3:47 pm    Post subject: SSE 4-3-2-2 Draft No 3. Reply with quote

Okay this one is a 4-3-2-2 i won, think i finally managed to draft green correctly or maybe i just opened incremental blight.

Event #: 61821
Time: 8/24/2008 8:36:01 PM
Players:
EarthSoul
--> ElementalMox
jarlsleutels
Uludil
PreciousGrl08
maitre stoicien
Bhagavan
UncleNozem

------ SHM ------

Pack 1 pick 1:
Gravelgill Axeshark
Steel of the Godhead
Rattleblaze Scarecrow
Barrenton Cragtreads
Devoted Druid
Tattermunge Duo
Cinderbones
Apothecary Initiate
Fate Transfer
Crimson Wisps
Toil to Renown
Inkfathom Witch
Umbral Mantle
--> Murderous Redcap
Woodfall Primus

Murderous Redcap is hands down the best card here and an obvious pick.


Pack 1 pick 2:
Sickle Ripper
Torpor Dust
Blight Sickle
Somnomancer
--> Crabapple Cohort
Æthertow
Viridescent Wisps
Cinderbones
Mine Excavation
Blazethorn Scarecrow
Spell Syphon
Wild Swing
Cursecatcher
Vexing Shusher

I think its between the tow and the cohort and i went with the cohort.

Pack 1 pick 3:
Gravelgill Axeshark
Sootstoke Kindler
--> Safehold Elite
Nurturer Initiate
Mudbrawler Raiders
Rustrazor Butcher
Aphotic Wisps
Kithkin Shielddare
Fate Transfer
Poison the Well
Roughshod Mentor
Blowfly Infestation
Worldpurge

I think you could make a case for the raider here but safehold elite is the best common two drop in shadowmoor

Pack 1 pick 4:
Torpor Dust
Watchwing Scarecrow
--> Barrenton Cragtreads
Faerie Macabre
Cursecatcher (FOIL)
Ashenmoor Cohort
Apothecary Initiate
Whimwader
Toil to Renown
Dream Salvage
Leechridden Swamp
Greater Auramancy

Looks like i may not be playing my redcap, i could have took the macabre but gw seems open.

Pack 1 pick 5:
--> Curse of Chains
Somnomancer
Rattleblaze Scarecrow
Devoted Druid
Thornwatch Scarecrow
Rustrazor Butcher
Safewright Quest
Aphotic Wisps
Woeleecher
Corrosive Mentor
Revelsong Horn

That is a late curse of chains, druid is good but i think chains is better.

Pack 1 pick 6:
Fists of the Demigod
Gravelgill Duo
Rune-Cervin Rider
--> Scuzzback Marauders
Memory Sluice
Giantbaiting
Blazethorn Scarecrow
Gleeful Sabotage
Deepchannel Mentor
Elemental Mastery

The marauders is the clear pick here.

Pack 1 pick 7:
Disturbing Plot
Sootstoke Kindler
Kithkin Shielddare
Prismwake Merrow
Spell Syphon (FOIL)
Safewright Quest
Splitting Headache
--> Drove of Elves
Madblind Mountain

Apprently this is the clear pick.

Pack 1 pick 8:
Helm of the Ghastlord
--> Thistledown Duo
Rustrazor Butcher (FOIL)
Barrenton Medic
Poison the Well
Foxfire Oak
Pili-Pala
Merrow Grimeblotter

I already have a fare bit of fat and its pretty early so duo is the pick.

Pack 1 pick 9:
Rattleblaze Scarecrow
Cinderbones
Apothecary Initiate
Fate Transfer
Toil to Renown
Umbral Mantle
--> Woodfall Primus

Hey its a rare.

Pack 1 pick 10:
Torpor Dust
--> Viridescent Wisps
Cinderbones
Mine Excavation
Blazethorn Scarecrow
Cursecatcher

Always happy to see these

Pack 1 pick 11:
--> Nurturer Initiate
Kithkin Shielddare
Fate Transfer
Poison the Well
Roughshod Mentor

Is good in aggresive green decks and i could be going that way.

Pack 1 pick 12:
Apothecary Initiate
--> Whimwader
Toil to Renown
Dream Salvage

Pack 1 pick 13:
Rattleblaze Scarecrow
--> Thornwatch Scarecrow
Revelsong Horn

hes ok in gw

Pack 1 pick 14:
Blazethorn Scarecrow
--> Gleeful Sabotage

That is late you can always tell by late picks when your in a 4-3-2-2

Pack 1 pick 15:
--> Madblind Mountain

------ SHM ------

Pack 2 pick 1:
Boggart Arsonists
Raven's Run Dragoon
Runes of the Deus
Medicine Runner
Kinscaer Harpoonist
Cinderhaze Wretch
Rite of Consumption
Inquisitor's Snare
Put Away
Manaforge Cinder
Manamorphose
--> Incremental Blight
Wilt-Leaf Cavaliers
Mistmeadow Skulk
Graven Cairns

Decision time, canilers is good, but blight is the best and i already have redcap and i can go gb quite easily with eventide, time to abandon white bye bye curse of chains.


Pack 2 pick 2:
Blistering Dieflyn
Morselhoarder
Wingrattle Scarecrow
Shield of the Oversoul
Merrow Wavebreakers
Gloomlance
Smash to Smithereens
--> Hungry Spriggan
Forest (FOIL)
Scrapbasket
Scuzzback Scrapper
Howl of the Night Pack
Mistmeadow Witch
Guttural Response

This may seem like an odd pick but i think im quite an aggresive deck atm and are just not going to get the mana for howl, could also be 3 colours, so i took the spriggin also my curve was not looking good for early drops

Pack 2 pick 3:
Boggart Arsonists
Presence of Gond
Briarberry Cohort
Safehold Sentry
Consign to Dream
Cultbrand Cinder
Ember Gale
Smolder Initiate
Gloomwidow's Feast
Sinking Feeling
Goldenglow Moth
--> Grief Tyrant
Mercy Killing

More fat for the fire.

Pack 2 pick 4:
Burn Trail
--> Wildslayer Elves
Cinderhaze Wretch
Wanderbrine Rootcutters
Scar
Manamorphose
Turn to Mist
Scarscale Ritual
Elsewhere Flask
Cerulean Wisps
Corrupt
Horde of Boggarts

late burntrail wildslayer elves clearly the pick here

Pack 2 pick 5:
--> Safehold Duo
Wingrattle Scarecrow
Old Ghastbark
Ghastly Discovery
Oona's Gatewarden
Niveous Wisps
Loamdragger Giant
Drowner Initiate
Bloodshed Fever
Illuminated Folio
Pale Wayfarer

Already have enough 5 drops, although already have quite a few 4 drops as well

Pack 2 pick 6:
Mudbrawler Cohort
--> Farhaven Elf
Last Breath
Elvish Hexhunter
Goldenglow Moth
Zealous Guardian
Loch Korrigan
Flourishing Defenses
Raking Canopy
Isleback Spawn

That is late for an isleback spawn, the elf is a much needed 3 drop though

Pack 2 pick 7:
Sootwalkers
Presence of Gond
--> Shield of the Oversoul
Kinscaer Harpoonist
Sinking Feeling
Gloomwidow's Feast
Manaforge Cinder
Scuzzback Scrapper
Mercy Killing

I have a few targets for oversoul and hes good on just a green fattie, if shield was not there would have took gloomwidow feast for sb have little aerial defence

Pack 2 pick 8:
--> Morselhoarder
Chainbreaker
Last Breath
Briarberry Cohort
Scrapbasket
Strip Bare
Scarscale Ritual
Intimidator Initiate

I could still play it though i already have a high curve

Pack 2 pick 9:
--> Raven's Run Dragoon
Medicine Runner
Kinscaer Harpoonist
Cinderhaze Wretch
Rite of Consumption
Manaforge Cinder
Manamorphose

There are so many playble 2 drops (mimics) in eventide that despite curve i took the dragoon

Pack 2 pick 10:
Blistering Dieflyn
--> Morselhoarder
Wingrattle Scarecrow
Smash to Smithereens
Forest (FOIL)
Guttural Response

Knew i should have hatedrafted pick 8

Pack 2 pick 11:
Presence of Gond
Safehold Sentry
--> Gloomwidow's Feast
Sinking Feeling
Goldenglow Moth

Good need some anti aerial stuff

Pack 2 pick 12:
Cinderhaze Wretch
Turn to Mist
Scarscale Ritual
--> Horde of Boggarts

Hate on the mono red

Pack 2 pick 13:
Ghastly Discovery
Bloodshed Fever
--> Illuminated Folio

I do not think this should be this late

Pack 2 pick 14:
Zealous Guardian
--> Loch Korrigan

Pack 2 pick 15:
--> Presence of Gond

------ EVE ------

Pack 3 pick 1:
Tilling Treefolk
Hobgoblin Dragoon
Fang Skulkin
Aerie Ouphes
Oona's Grace
Duskdale Wurm
Double Cleave
Endure
--> Soul Reap
Odious Trow
Riverfall Mimic
Recumbent Bliss
Cinder Pyromancer
Hearthfire Hobgoblin
Cascade Bluffs

Removal on colour.

Pack 3 pick 2:
Hobgoblin Dragoon
Nightsky Mimic
Inside Out
Noggle Bandit
--> Shorecrasher Mimic
Antler Skulkin
Creakwood Ghoul
Odious Trow
Kithkin Spellduster
Shell Skulkin
Twinblade Slasher
Patrol Signaler
Drain the Well
Favor of the Overbeing

Need early drops

Pack 3 pick 3:
Hotheaded Giant
Flame Jab
Merrow Bonegnawer
Selkie Hedge-Mage
Noggle Ransacker
--> Snakeform
Battlegate Mimic
Woodlurker Mimic
Unmake
Grazing Kelpie
Banishing Knack
Hoof Skulkin
Nip Gwyllion

That is late

Pack 3 pick 4:
--> Desecrator Hag
Monstrify
Harvest Gwyllion
Favor of the Overbeing
Ballynock Trapper
Heartlash Cinder
Belligerent Hatchling
Kithkin Zealot
Raven's Crime
Riverfall Mimic
Sanity Grinding
Jawbone Skulkin

This is the best card in the set:P

Pack 3 pick 5:
Trapjaw Kelpie
Merrow Bonegnawer
Indigo Faerie
Fang Skulkin
Marshdrinker Giant
Tilling Treefolk
Unnerving Assault
Merrow Levitator
Edge of the Divinity
--> Wickerbough Elder
Nip Gwyllion

No where near as good as the hag i tell you (joking)

Pack 3 pick 6:
--> Cankerous Thirst
Altar Golem
Dream Thief
Canker Abomination
Monstrify
Woodlurker Mimic
Kithkin Spellduster
Beckon Apparition
Harvest Gwyllion
Inside Out

Wow that is a really late first, i like eventide so much good removal

Pack 3 pick 7:
Fire at Will
Bloodied Ghost
--> Stalker Hag
Scourge of the Nobilis
Talara's Bane
Shell Skulkin
Wilderness Hypnotist
Nettle Sentinel
Nucklavee

This card seems pretty good to me now i just want some late gb mimics

Pack 3 pick 8:
Jawbone Skulkin
Slippery Bogle
Impelled Giant
Cenn's Enlistment
Merrow Levitator
Clout of the Dominus
Battlegate Mimic
--> Woodlurker Mimic (FOIL)

Not just what i wanted but its foil as well

Pack 3 pick 9:
Tilling Treefolk
Hobgoblin Dragoon
--> Fang Skulkin
Aerie Ouphes
Duskdale Wurm
Endure
Odious Trow

The ouphes is definatly better and i almost took it, but i felt i had enough removal know that i could handle aerial decks and the skulkin helped curve

Pack 3 pick 10:
--> Nightsky Mimic
Inside Out
Antler Skulkin
Shell Skulkin
Patrol Signaler
Drain the Well

Nothing to activate it but its ok

Pack 3 pick 11:
Merrow Bonegnawer
Noggle Ransacker
--> Woodlurker Mimic
Grazing Kelpie
Hoof Skulkin

Boo its not foil!

Pack 3 pick 12:
--> Monstrify
Harvest Gwyllion
Kithkin Zealot
Jawbone Skulkin

Seems late

Pack 3 pick 13:
--> Indigo Faerie
Tilling Treefolk
Edge of the Divinity

Pack 3 pick 14:
Monstrify
--> Kithkin Spellduster

wow am i overating this card or is this bad drafters?

Pack 3 pick 15:
--> Nettle Sentinel

and that not a last pick as well.

The deck

1 gleeful sabbotage
1 soul reap
1 nightsky mimic
1 safehold elite
1 shorecrasher mimic
2 woodlurker mimic
1 snakeform
1 shield of the oversoul
1 farhaven elf
1 hungry spriggan
1 stalker hag
1 Cankerous thirst
1 Desocrator hag
1 Murderous Redcap
1 Ravens run dragoon
1 Safehold duo
1 Wickerborough Elder
1 Wildslayer Elves
1 Incremental Blight
1 Crapapple Cohort
1 Scuzzback Maruaders
1 Greif Tyrant
10 forests
7 Swamps

I think i miss built the deck a little should have gone with 9 forsts 8 swamps as i really want double black and i only have one double green card and its no where near as powerfull as either black card, also the nightsky mimic would have been better off being fang skulkin i missed my artifacts in deck building.


Round 1 mono blue i get an aggresvive start thirst with woodlurker out devestate him and he can not recover. This game we race he has fairy swarm out but i have thirst for the win again.

Round 2 rb aggro, he curves out aggresivley game 1, including a clout on the ur mimic, we race, thanks to gb mimic and thisrt i have kill on board, if he does not have removal, for eactly right amount of damage, he has puncture bolt though. game 2 i start off beating down he stablizes i wreck him with blight and win. Game 3 i start of aggresor again, it comes down to a very tight race but an all in attack forces him to play defensive and hold pack his two aerial beaters, stalker hag swamp walks through for the win over the next 2 turns

Round 3 This is where the miss built mana base hurts me i have red cap and blight in hand all game but only 1 swamp, he has the gr liege, but i manage to stabalize and begin to beat with cohort, canterous thirst in hand ready to wreak him on counter attack with mimic plus spriggin and counter open, sadly he top decks burn trail and conspires to the face for the win. I lay down some early beats, generate some card advantage through redcap and desecrator hag and win with unblockable stalker hag. Game 3 he gets turn 2 red cohort, turn 3 the 1/1 red dude how gets +1 +0 for each red mana symbol nice, I make turn 3 elite which slows the bleeding, he than lays a pyromancer but misses a land drop, i have safehold duo, he still missing land and im forcing though as much damage as possible as the as mancer is a fairly short clock, he evntually draws 4th land and plays liege, im now at 5 life i send in my team he puts liege in front of elite i snakeform it, he also had mancer down to kill, scuzzback maruaders with persist counter on, snakeform wrecks him, play stalker hag, he concedes.

Feedback appreciated.
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dv8r



Joined: 15 Oct 2005
Posts: 239

PostPosted: Sun Aug 24, 2008 4:17 pm    Post subject: Reply with quote

I generally agree with most of your picks, so just a few comments this time. Your curve is a little high as well, I think you can cut a 4 drop for something

p1p9
Druid hasn't tabled, I think that you should take mantle here over primus because it's pretty unlikely you're going to play primus (even though I personally like primus more than most)

p2p2
This isn't close, spriggan is REALLY good.

p2p7
At this point you REALLY want the removal, take Feast

p2p9
This is the only pick I strongly disagree with in the draft. You have a lot of 4 drops, and by relying on the last pack for 2 drops you are impeding your ability to take powerful late drops from Eventide (Elder, Hag, Ouphes), take the two drop and don't be greedy.

p2p10
I hope this was a joke Razz

p3p2
Twinblade slasher is better than a 2/1 for 2

p3p9
See p2p9
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Mon Aug 25, 2008 6:17 am    Post subject: Reply with quote

Thanks for the feedback, the little things can make a big difference in magic, Im taking it by the fact no one else has replied that I did a good job or is everyone already tiring of these things?
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Yahveh



Joined: 27 Jan 2007
Posts: 8

PostPosted: Mon Aug 25, 2008 4:50 pm    Post subject: Reply with quote

@Trotsky1: Maybe people are tiring of these, but frankly I think this is probably one of the more interesting things to grace these boards in quite some time, the rest of the threads all seem to be the same decklists over and over which gets incredibly boring. Do more I say.

@Dv8r: I definitely agree with you on taking removal over the shield p2p7, but why did you say Feast when there's Mercy Killing in the pack? I'd have to say I prefer mercy killing to feast, and it can also get around the opponent having a shield on a creature.
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dv8r



Joined: 15 Oct 2005
Posts: 239

PostPosted: Mon Aug 25, 2008 5:30 pm    Post subject: Reply with quote

mercy killing is a card I always find very suboptimal (this may in part be due to the fact that I like to draft aggressive tempo-orientated racing decks), it's at its best on one of your creatures (never a good thing) and feast kills everything you need to kill in a base green deck with mercy killing except ballynock trapper (I don't count giving your opponent 5 1/1s after killing their 3/3 with shield of the oversoul a good bargain)
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standarizeMA



Joined: 09 Mar 2008
Posts: 195

PostPosted: Tue Aug 26, 2008 10:57 am    Post subject: hm Reply with quote

Pack 1 ; Pick 2:Vexing Shusher > Crapapple Cohort. It's good to find 2 for 2/2's early.
Pack 1 ; Pick 4:Faerie Macabre. First Pick Redcap needs to be played lol.
Pack 1 ; Pick 6: Gravelgill Duo. You can definately fight for Black / X and second pack you'll be getting it fed to you.
Pack 1 ; Pick 9: Fate Transfer > jank rare. It can be really good.
Pack 1 ; Pick 10: Torpor Dust is better.
Pack 1 ; Pick 11: The Mentor is solid along with the other Fate Transfer
Pack 2 ; Pick 2: It's a good pick I think. Most people would take the Gloomlance but your curve wasn't looking too good.
Pack 2 ; Pick 7: Presence of Gond is really good. I think I'd pick it.
Pack 3 ; Pick 2: You took the Mimic second pick, definately shouldn't of.
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