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Flourishing Walk



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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lennin
Guest





PostPosted: Thu Oct 04, 2007 7:31 pm    Post subject: Reply with quote

gaeas blessing
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Tacomancer



Joined: 06 Dec 2005
Posts: 11

PostPosted: Thu Oct 04, 2007 8:15 pm    Post subject: Reply with quote

I like how mystical teaching doesnt fetch any of the combo pieces.

My verison is more concentrated on comboing out. It runs Aeon Chroniclers, Careful Considerations, Telling times, Search for Tomorrows, and Wall of Roots instead of all the aggro cards you put into the deck.
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Inferno3



Joined: 25 May 2006
Posts: 36

PostPosted: Thu Oct 04, 2007 8:30 pm    Post subject: Reply with quote

I agree with tacomancer here. Your deck just doesn't seem to be focused on getting the combo. I would take out cards like psionic blast, and quirion dryad. They don't seem to do anything to get the combo, and there are better choices of win conditions WHEN you get the combo. Aeon Chronicler is good as a win condition because you can suspend for 1, then have a very likely 8/8 swinging the next turn. I think that you need more card drawing or stalling cards so you don't lose before you get the combo going. I strongly recommend the cards that Tacomancer suggested.

About the deck in general. I feel like if you are going to play combo (and be competitive), you should just play storm. It goes off quicker and is more consistent. That is unless you are just playing this deck for fun, then by all means improve this one.
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thedarkness



Joined: 13 Jul 2006
Posts: 580

PostPosted: Thu Oct 04, 2007 10:51 pm    Post subject: Reply with quote

The issue is, the good builds of storm rotate. However, that aside, I agree with Inferno and tacomancer. >_> tacomancer XD
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R3wind



Joined: 24 Jul 2006
Posts: 1386

PostPosted: Fri Oct 05, 2007 3:54 pm    Post subject: Reply with quote

This is the most up to date list that I playing. I have looked into Lorwyn for cards that would work in the deck. Nothing really got my attention. If I missed something let me know.

// Lands
14 [CS] Snow-Covered Island
8 [CS] Snow-Covered Forest
4 [TSP] Terramorphic Expanse
2 [CS] Snow-Covered Swamp

// Creatures    
4 [TSB] Wall of Roots
1 [PLC] Ana Battlemage
1 [TSP] Teferi, Mage of Zhalfir
1 [PLC] Vorosh, the Hunter
1 [CS] Panglacial Wurm
1 [10E] Platinum Angel

// Spells
4 [FUT] Delay
4 [FUT] Rites of Flourishing
4 [FUT] Foresee
4 [PLC] Harmonize
3 [10E] Crucible of Worlds
3 [TSP] Walk the Aeons
1 [10E] Evacuation

// Sideboard
SB: 4 [PLC] Extirpate
SB: 4 [10E] Terror
SB: 4 [TSP] Cancel
SB: 3 [10E] Evacuation
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Alandariel



Joined: 17 Jan 2006
Posts: 217

PostPosted: Sat Oct 06, 2007 6:52 am    Post subject: Reply with quote

innovationdr wrote:
Haha, beats in an infinite loop deck, that's priceless XD
Seriously, divest yourself of your Psionic Blasts, your Quirion Dryads, and your Treetop Villages, play more countermagic and exactly 2 Gaea's Blessings. No other wincons besides the Blessings are permitted.


And then you lose to Extirpate. I would stick to a build like R3wind's.
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thranarama



Joined: 23 Apr 2005
Posts: 219

PostPosted: Sat Oct 06, 2007 8:07 am    Post subject: Reply with quote

Jace Beleren seems like a decent threat in the deck, he draws cards that they won't be able to use, and he decks them without you having to play any creatures besides maybe a platinum angel so you don't die to decking yourself.
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thranarama



Joined: 23 Apr 2005
Posts: 219

PostPosted: Sat Oct 06, 2007 8:08 am    Post subject: Reply with quote

Jace Beleren seems like a decent threat in the deck, he draws cards that they won't be able to use, and he decks them without you having to play any creatures besides maybe a platinum angel so you don't die to decking yourself.
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R3wind



Joined: 24 Jul 2006
Posts: 1386

PostPosted: Sat Oct 06, 2007 10:38 am    Post subject: Reply with quote

He may be good as a one of in the deck.
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Apos



Joined: 24 May 2005
Posts: 757

PostPosted: Sat Oct 06, 2007 11:14 am    Post subject: Reply with quote

lol u stupid apes why u dont play ponder
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R3wind



Joined: 24 Jul 2006
Posts: 1386

PostPosted: Sat Oct 06, 2007 11:25 am    Post subject: Reply with quote

Apos wrote:
lol u stupid apes why u dont play ponder


Why would you want to dig for one when you can dig for three on three with Harmonize? Foresee also digs six deep on three. That is just plain better. Even an ape can count better then that. All Ponder would do is help you get turn two Wall of Roots. Don't get me wrong. Turn two Wall of Roots is vital to the deck in the aggro matchup. I am just not sold that you need 16 draw spells in any deck.
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Apos



Joined: 24 May 2005
Posts: 757

PostPosted: Sun Oct 07, 2007 12:26 pm    Post subject: Reply with quote

ponder costs one mana the spells u mentiored 4
also u can shuffle with ponder if u dont like wich cards are coming Wink

but anyway i mean for real combo not like urs control/combo whatsoeva
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