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ACR 4-3-2-2 draft no7.



 
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Fri Jun 19, 2009 11:31 am    Post subject: ACR 4-3-2-2 draft no7. Reply with quote

Back with another 4-3-2-2 I won going grixis

Event #: 429014
Time: 6/19/2009 3:22:23 PM
Players:
yoel42
Alienrumble
--> ElementalMox
doubledown42
qspheonix
AsthmaAttack
Krysis1
llabmonkey

------ ALA ------

Pack 1 pick 1:
Viscera Dragger
Druid of the Anima
Thorn-Thrash Viashino
Courier's Capsule
Yoked Plowbeast
Banewasp Affliction
Esper Panorama
Obelisk of Naya
Gift of the Gargantuan
Windwright Mage
Tidehollow Sculler
Infest
Thunder-Thrash Elder
--> Cruel Ultimatum
Plains

A few good cards in this pack the infest, sculler and cruel, the cruel is just such a bomb that its worth taking incase esper is open.

Pack 1 pick 2:
Dregscape Zombie
Kederekt Creeper
Savage Hunger
Ridge Rannet
--> Courier's Capsule
Akrasan Squire
Cathartic Adept (FOIL)
Glaze Fiend
Gift of the Gargantuan
Obelisk of Bant
Scavenger Drake
Angelic Benediction
Cradle of Vitality
Plains

Here its the capsule or the drake, although the drake is prob better in grixis, overall the capsule is a stonger card

Pack 1 pick 3:
Sigil Blessing
Ridge Rannet
Steelclad Serpent
Naturalize
Obelisk of Grixis
Resounding Scream
Bloodthorn Taunter
Knight of the Skyward Eye
Cavern Thoctar
Tidehollow Sculler
--> Fleshbag Marauder
Sangrite Surge
Mountain

The sculler is a bit stronger than the maruader but not so much so its worth making my cruel alot less playable for.

Pack 1 pick 4:
Dregscape Zombie
Cylian Elf
Soul's Fire
Vectis Silencers
--> Esper Battlemage (FOIL)
Elvish Visionary
Dragon Fodder
Skeletal Kathari
Steward of Valeron
Jhessian Infiltrator
Dawnray Archer
Mountain

The esper battlemage is hands down the strongest card in the pack blue and black apper to be open so its looking like we should be able to play the ultimatum

Pack 1 pick 5:
Angelsong
Undead Leotau
Bant Panorama
Obelisk of Grixis
--> Blister Beetle
Cavern Thoctar
Soul's Grace
Lush Growth
Naya Battlemage
Sangrite Surge
Plains

A very late naya battlemage, but we have a solid pick in blister beetle

Pack 1 pick 6:
Welkin Guide
Dreg Reaver
Cylian Elf
Call to Heel
Yoked Plowbeast
Shore Snapper
Rip-Clan Crasher
--> Bloodpyre Elemental
Kiss of the Amesha
Mountain

First good piece of red I've seen, esper all so appears open with a late kiss, but the ultimatum is just so awsome

Pack 1 pick 7:
Onyx Goblet
Godtoucher
Resounding Wave
Tortoise Formation
Coma Veil
Exuberant Firestoker
--> Grixis Battlemage
Punish Ignorance
Plains

Pack 1 pick 8:
Viashino Skeleton
Call to Heel
Excommunicate
Goblin Mountaineer
Bloodpyre Elemental
--> Fire-Field Ogre
Rockcaster Platoon
Mountain

Pack 1 pick 9:
--> Viscera Dragger
Thorn-Thrash Viashino
Yoked Plowbeast
Banewasp Affliction
Esper Panorama
Gift of the Gargantuan
Plains

Pack 1 pick 10:
--> Dregscape Zombie
Kederekt Creeper
Savage Hunger
Cathartic Adept (FOIL)
Obelisk of Bant
Plains

Pack 1 pick 11:
--> Obelisk of Grixis
Resounding Scream
Bloodthorn Taunter
Sangrite Surge
Mountain

Pack 1 pick 12:
--> Dregscape Zombie
Cylian Elf
Jhessian Infiltrator
Mountain

Pack 1 pick 13:
--> Undead Leotau
Sangrite Surge
Plains

What a great run of late picks 8-13 looks like im in the right colours

Pack 1 pick 14:
--> Dreg Reaver
Shore Snapper

Pack 1 pick 15:
--> Tortoise Formation

Okay going into pack 2 I am heavily commited to black with a ton of playables already with both blue and red open for being the 2nd colour, what I really need is some fixing as currently i have none

------ CON ------

Pack 2 pick 1:
Zombie Outlander
Matca Rioters
Darklit Gargoyle
--> Fiery Fall
Wretched Banquet
Esper Cormorants
Salvage Slasher
Goblin Outlander
Constricting Tendrils
Tukatongue Thallid
Corrupted Roots
Ignite Disorder
Sacellum Archers
Knight of the Reliquary
Forest

Removal come fixing, could not ask for a better open

Pack 2 pick 2:
Canyon Minotaur
Traumatic Visions
Rhox Meditant
Zombie Outlander
Kaleidostone
Sedraxis Alchemist
Lapse of Certainty
Scattershot Archer
Yoke of the Damned
Nacatl Savage
Dragonsoul Knight
Volcanic Fallout
--> Goblin Razerunners
Island

Have to pass the fallout but the razerunners is an absolute bomb

Pack 2 pick 3:
Faerie Mechanist
--> Absorb Vis
Valeron Outlander
Sylvan Bounty
Aven Squire
Pestilent Kathari
Goblin Outlander
Worldly Counsel
Might of Alara
Nacatl Hunt-Pride
Scornful Ęther-Lich
Sigil of the Empty Throne
Mountain

More much needed fixing in my primary colour give me good reach along with the cruel

Pack 2 pick 4:
Zombie Outlander
Wretched Banquet
Esper Cormorants
Salvage Slasher
--> Goblin Outlander
Constricting Tendrils
Tukatongue Thallid
Hellspark Elemental
Hellkite Hatchling
Dreadwing
Font of Mythos
Swamp

Now i have razerunners I want my second colour to be red so even though the zombie is stronger the goblin is my pick

Pack 2 pick 5:
--> Canyon Minotaur
Esper Cormorants
Unsummon
Rhox Meditant
Nacatl Savage
Valiant Guard
Grixis Illusionist
Yoke of the Damned
Path to Exile
Sacellum Archers
Mountain

What on earth is path to exile doing 5th pick that is wrong, no to ways about it, I maybe should have hated it i already have so many playables but, I like hill giants

Pack 2 pick 6:
Kranioceros
Mana Cylix
Gleam of Resistance
--> Wild Leotau
Vectis Agents
Quenchable Fire
Tukatongue Thallid
Lapse of Certainty
Ancient Ziggurat
Island

The hate of the big green fatty felt better than any of the cards here im not going to need to play them

Pack 2 pick 7:
Beacon Behemoth
Kranioceros
Wandering Goblins
Brackwater Elemental
Maniacal Rage
Rotting Rats
--> Manaforce Mace
Skyward Eye Prophets
Mountain

I already have a ton of cheap guys that will love to pound heads with the mace and works pretty well with unearth also focring some unfavorable trades

Pack 2 pick 8:
Toxic Iguanar
Asha's Favor
--> Vectis Agents
Molten Frame
Rhox Bodyguard
Vagrant Plowbeasts
Reliquary Tower
Island

Pack 2 pick 9:
Zombie Outlander
--> Wretched Banquet
Salvage Slasher
Constricting Tendrils
Tukatongue Thallid
Corrupted Roots
Forest

Blue is my 3rd colour and some cheap removal is always nice

Pack 2 pick 10:
Canyon Minotaur
--> Zombie Outlander
Kaleidostone
Lapse of Certainty
Nacatl Savage
Island

Pack 2 pick 11:
Pestilent Kathari
--> Goblin Outlander
Worldly Counsel
Scornful Ęther-Lich
Mountain

Pack 2 pick 12:
--> Zombie Outlander
Constricting Tendrils
Dreadwing
Swamp

Wow just wow

Pack 2 pick 13:
Valiant Guard
--> Grixis Illusionist
Mountain

Pack 2 pick 14:
--> Quenchable Fire
Island

Pack 2 pick 15:
--> Mountain

------ ARB ------

Pack 3 pick 1:
Ethersworn Shieldmage
Naya Sojourners
Gorger Wurm
Singe-Mind Ogre
Bant Sureblade
Pale Recluse
Trace of Abundance
Kathari Bomber
Vedalken Ghoul
Violent Outburst
--> Bituminous Blast
Double Negative
Flurry of Wings
Retaliator Griffin
Forest

Another great open for me

Pack 3 pick 2:
Leonin Armorguard
Architects of Will
Fieldmist Borderpost
Crystallization
--> Mistvein Borderpost
Monstrous Carabid
Aven Mimeomancer (FOIL)
Etherium Abomination
Arsenal Thresher
Demonic Dread
Tainted Sigil
Anathemancer
Aven Mimeomancer
Island

2 mimeomancers that card is so good but i really can not splash for it with what i have already i have a good few ways to deal with it and i need the fixing so its the pick

Pack 3 pick 3:
Flurry of Wings
Cloven Casting
Plains
Firewild Borderpost
Naya Hushblade
Sigil of the Nayan Gods
Kathari Bomber
Gloryscale Viashino
Talon Trooper
Winged Coatl
Deadshot Minotaur
--> Veinfire Borderpost
Offering to Asha

Now I am actually looking okay for fixing

Pack 3 pick 4:
Nulltread Gargantuan
Swamp
Sigil of the Nayan Gods
Arsenal Thresher
Offering to Asha
Godtracker of Jund
Mask of Riddles
Grixis Grimblade
Soul Manipulation
--> Jund Hackblade
Monstrous Carabid
Stormcaller's Boon

Even though the grimblade is easier to cast I like the haste on hackblade with my already aggresive curve and two posts

Pack 3 pick 5:
Stormcaller's Boon
Marrow Chomper (FOIL)
Gorger Wurm
Naya Hushblade
Vectis Dominator
Firewild Borderpost
Jund Sojourners
Captured Sunlight
Shield of the Righteous
--> Drastic Revelation
Mountain

Its a tough call between this and the sojourners, I felt the revlation was more powerfull though

Pack 3 pick 6:
Stormcaller's Boon
--> Sewn-Eye Drake
Mistvein Borderpost
Igneous Pouncer
Esper Sojourners
Grizzled Leotau
Grixis Sojourners (FOIL)
Grixis Sojourners
Sanity Gnawers
Forest

The drake is awsome

Pack 3 pick 7:
--> Architects of Will
Fieldmist Borderpost
Monstrous Carabid
Breath of Malfegor
Etherium Abomination
Demonic Dread
Mask of Riddles
Unbender Tine
Forest

Pack 3 pick 8:
Talon Trooper
--> Monstrous Carabid
Sigil of the Nayan Gods
Arsenal Thresher
Offering to Asha
Godtracker of Jund
Drastic Revelation
Plains

Pack 3 pick 9:
Naya Sojourners
Singe-Mind Ogre
--> Kathari Bomber
Vedalken Ghoul
Violent Outburst
Double Negative
Forest

I actually do not have many 3 drops so this is a welcome addition

Pack 3 pick 10:
Architects of Will
--> Etherium Abomination
Demonic Dread
Tainted Sigil
Anathemancer
Island

Pack 3 pick 11:
Flurry of Wings
Plains
--> Kathari Bomber
Talon Trooper
Winged Coatl

Wow so many ridic late picks this draft

Pack 3 pick 12:
Swamp
--> Arsenal Thresher
Godtracker of Jund
Mask of Riddles

Pack 3 pick 13:
--> Marrow Chomper (FOIL)
Vectis Dominator
Mountain

Pack 3 pick 14:
--> Sanity Gnawers
Forest

Pack 3 pick 15:
--> Forest

The deck

1 blister beetle
1 dredgescape zombie
2 goblin outlander
1 jundhack blade
1 zombie outlander
1 esper battlemage
1 fleshbag maruader
1 grixis battlemage
2 kathari bomber
1 manaforce mace
1 canyon minotaur
1 fire-field ogre
1 goblin razerunners
1 sewneye drake
1 viscera dragger
1 drastic revelation
1 bituminous blast
1 bloodpyre elemental
1 fireyfall
1 absorb vis
1 cruel ultimatum
1 mistvein borderpost
1 veinfire borderpost
3 island
6 swamp
6 mountain

alot of good sb cards
1 undead leotau
1 dredgescape zombie
1 wretched bannquet
1 courriers capsule (as blue splash colour and have more powerfull card draw spells and have better things to do early game and are unlikely to be able to play and activate on same turn
1 monserous carbid
1 vectis agent
1 etherium abomination
1 aquitects of will (as blue 3rd colour again)
1 Zombie outlander (as blue 3rd colour decided on only 1 main as its hard to cast on time, boarded in when ever paired vs green deck)
1 obelisk of grixis (woth a mention with ultimatum but i had better fixing and cards to play)

feedback appreciated.
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MikeL123



Joined: 27 May 2007
Posts: 78

PostPosted: Fri Jun 19, 2009 11:49 am    Post subject: Reply with quote

Wow, this is the dream draft. Besides opening a bomb in-color in pack 2, could it have gone any better for you?

P2P5, I take Yoke of the Damned. I don't see how a Hill Giant makes your deck, given the run you had at the end of pack 1. You're definitely the only Grixis at the table, and it looks like the table is short on those colors in other combinations too. I go with the removal.

P3P3, I'd probably have grabbed the Bomber the first time around, rather than the fixing.

Anyways, in my opinion, Grixis is the worst of the 5 color combos; I feel like you practically need a draft like this to win with it... but in this situation it's definitely the right call.

Also... Courier's Capsule. Everyone here seems to rate this higher than I do. I don't think I've ever drafted it. 4 mana for 1 extra card?! I realize you can split up the payment, but still. For 4 mana, I can get a 2/4 Rhox Meditant. What's better - one random card from your deck, or a 2/4 in play? I think the 2/4 is slightly better... and Rhox Meditant is NOT a second-pick.
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ik
Level 1 Judge


Joined: 11 Sep 2007
Posts: 335

PostPosted: Fri Jun 19, 2009 11:58 am    Post subject: Reply with quote

I have second picked Rhox Mediant before xP... I am not a big fan of Manaforce Mace >.< too expensive imo... seems to work for you though haha
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