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TekNique
Joined: 19 Mar 2008 Posts: 157
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Posted: Fri Jul 25, 2008 8:41 pm Post subject: B/W Evershrike |
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Okay after being massacred on my previous post of a deck. I chose to check curve this time as well as take into consideration all that was told.
4 Evershrike
4 Oona's Prowler
2 Haakon, Stromgald Scourge
3 Demigod of Revenge
1 Divinity of Pride
4 Unmake
4 Nameless Inversion
4 Cruel Edict
2 Spirit Loop
4 Edge of the Divinity
4 Smallpox
17 Swamp
6 Plains
1 Urborg, Tomb of Yawgmoth
Land could use working but the deck can almost be mono-black.
Okay first off:
Nuts draw:
land
swamp- oona's prowler discard evershrike
swamp- edge of the divinity on evershrike attack with oona (3)
swamp- edge of divinity/spirit loop 13/13 or 7/7 lifelink (10-16 damage)
game
Okay realistically i know this will not happen so I must control the board until this does. 16 creature removal should be sufficient as well as smallpox that allows me to discard key cards as well as weaken their board. Haakon allows me to reuse nameless inversion and discarding demigod of revenge isn't too much of a hinder to me because it is able to recurr; Divinity, just like demigod, is another finisher and can typically get the bonus. This deck has enough removal for most aggro but RDW can be an issue.
Cards I was thinking about including but unsure of spots:
Syphon life
Raven's Crime
Restless Apparation
Nightsky mimic
Wrath of God
Bitterblossom
Vampiric Link
Please give suggestions. This deck has a low curve and deals with most of the stated things by verd except for a extirpate on shrike but that is why I have other finishers. |
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PonzaFreak
Joined: 16 Oct 2007 Posts: 61
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Posted: Fri Jul 25, 2008 10:34 pm Post subject: |
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| Why only three demigod? I mean seems like he is most effective at 4. |
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onecleanceli
Joined: 27 Mar 2005 Posts: 264
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Posted: Fri Jul 25, 2008 11:37 pm Post subject: |
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| crib swap seems like it might like to be played in this deck, to deal with colossus and oversoul of dusk plus its re-usable via haakon |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1443
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Posted: Sat Jul 26, 2008 3:45 am Post subject: |
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| Evershrike's ability can be played as an instant. |
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Shogun
Joined: 01 Nov 2004 Posts: 17
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Posted: Sun Jul 27, 2008 5:27 am Post subject: |
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play 3 or 4 flagstones of trokair, and 4 Fetid Heath (the new BW land).
Turn 1 flagstones Turn 2 fetid heath ---> smallpox sounds like a solid plan. You discard evershrike or Haakon and dont lose a land, while opponent is probably screwed.
Replace the random divinty of pride with 4th demigod, you really want to draw a 2nd one after discarding first one.
crib swap sounds like a plan - probably instead of the edict.
A massremoval might be good instead of a targeted one because you can replay most of your guys anyway.
And the most important part: I didnt test this, but you probably need a way to find evershrike and the auras, because you cant win a long game. |
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bagina
Joined: 16 May 2007 Posts: 105
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Posted: Mon Jul 28, 2008 5:01 pm Post subject: |
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| does evershrike return to play with the aura attatched or can an opponent respond before the aura is attatched? |
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bagina
Joined: 16 May 2007 Posts: 105
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Posted: Tue Jul 29, 2008 1:45 am Post subject: |
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-3 demigod
-1 divinity
-2 unmake
-4 cruel edict
-8 swamp
+4 stillmoon cavalier
+4 crib swap
+1 haakon
+1 urborg
+4 fetid heath
+4 caves of koilos
consider for sb:
disenchant
extirpate
wheel of sun and moon
runed halo |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1443
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Posted: Tue Jul 29, 2008 3:23 am Post subject: |
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| bagina wrote: | | does evershrike return to play with the aura attatched or can an opponent respond before the aura is attatched? |
The card says "xB/W: Return Evershrike from your graveyard to play. You may put an aura card with converted mana cost X or less from your hand into play attached to it. If you don't, remove Evershrike from the game."
The two instances are part of the same activated ability. The opponent can respond to it before it resolves, and after it is in play and you have handed over priority. |
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bagina
Joined: 16 May 2007 Posts: 105
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Posted: Tue Jul 29, 2008 9:08 am Post subject: |
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thanks for the explanation vedr. its actually x(b/w)(b/w) unless i have a bogus patch. anyways, that makes evershrike pretty strong. cant be terrored, shriekmawed, slaughter pacted, nameless inversioned, incinerated, etcetcetc.
i guess unmake is goign to see alot of play because thats about the onl;y realistic answer to it if you can get him out early game |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1443
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Posted: Tue Jul 29, 2008 11:59 am Post subject: |
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That, or Extirpate, Faerie Macabre, Withered Wretch, Tormod's Crypt, Pithing Needle (?), Yxilid Jailer , Venser, Riftwing Cloudskate, Boomerang, Cryptic Command, Condemn, Crib Swap, Oblivion Ring, Temporal Isolation, Flame Javelin, Goldmeadow Harrier or any other tapper, discarding the aura from hand (thoughtseize, mind shatter etc), killing the aura and block it (krosan grip, disenchant) plus a myriad other ways of dealing with the creature, the aura or playing around it even though you have it in play.
But it is still a strong creature. The question is if it is good enough to outweigh the sad fact that you need 6+ auras in the deck and ways to get Evershrike into your graveyard other than playing it and hoping it will get killed.
So far it doesn't seem so. |
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bagina
Joined: 16 May 2007 Posts: 105
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Posted: Tue Jul 29, 2008 3:19 pm Post subject: |
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3/4 of those cards are never or rarely in competitive decks, and the ones that are if you EOT evershrike you still get a hit in for 4 with lifelink or 7 without before they o ring it etc.
i think its a great card. i might marry it infact. |
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