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Spiteful Visions Deck



 
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Messyah



Joined: 30 Apr 2008
Posts: 14

PostPosted: Mon Jul 07, 2008 10:29 pm    Post subject: Spiteful Visions Deck Reply with quote

Remember we are in casual, so keep that in mind. I am gearing this deck towards playing multi-games with my friends.

8 enchants
4 Spiteful Visions
4 Underworld Dreams

26 Spells
4 Lightning Bolts
4 Incinterates
2 Rift Bolts
4 Flame javelins
4 Dark Ritual
4 Temporal Extortion
4 Jaws of Stone

4 Artifacts
4 Howling Mines

22 Lands
4 Badlands
10 Mountains
8 Swamps


These are from cards I actually own, so that is why they are some what limited. Especially the land base. I have the duals, but I don't have any of the newer replacement type lands.
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PonzaFreak



Joined: 16 Oct 2007
Posts: 50

PostPosted: Mon Jul 07, 2008 10:42 pm    Post subject: Reply with quote

Jaws of Stone not so hot in my opinion. Find something else for it.
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Messyah



Joined: 30 Apr 2008
Posts: 14

PostPosted: Mon Jul 07, 2008 11:21 pm    Post subject: Reply with quote

yeah, I am working on that. My issue is I parted ways with the majority of my cards a couple years ago, and am just getting back into the game so my options are limited at this point.
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trueeevil



Joined: 08 Dec 2007
Posts: 163

PostPosted: Tue Jul 08, 2008 1:48 am    Post subject: Reply with quote

Anvil of Bogardan works well with spitefull visions and underworld dreams. There are probably other effects like that too. Rites of flourishing does the same thing but is green.
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shadow483



Joined: 21 Jun 2007
Posts: 42

PostPosted: Tue Jul 08, 2008 10:09 am    Post subject: Reply with quote

Sudden Impact maybe? With the amount of cards they draw you'll deal plenty of damage.
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Ggerg



Joined: 04 Sep 2005
Posts: 389

PostPosted: Tue Jul 08, 2008 2:12 pm    Post subject: Reply with quote

teferi's puzzle box Smile
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R3wind



Joined: 24 Jul 2006
Posts: 873

PostPosted: Tue Jul 08, 2008 7:09 pm    Post subject: Reply with quote

I played a Puzzle Box deck in multiplayer and you really need some mass removal. Even in a dual you still really need Wrath of God/ Damnation.

I did splash red for Sudden Impact for the surprise damage to get someone out of the game.

I think that you would want to make the deck mostly black. R,G, or W splashes for good cards makes the deck work well. I wish that I still have the deck list. It would be fun to play again.
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Arch_Raziel



Joined: 06 Jul 2008
Posts: 26

PostPosted: Tue Jul 08, 2008 8:18 pm    Post subject: Reply with quote

If you're able and willing to toss a little blue splash, adding Forced Fruition would be rather devastating, I think. also, adding browbeat would give you a 3 drop for at least 3 damage (depending on the number of visions on field), and if you've got more than one, they'll take 5 to avoid taking 6+. Just a thought.

Edit: Also, from the Kamigawa stuff you could look into Seizan... 5 cost 6/5 legendary demon spirit, each player draws 2 and loses 2 life at beginning of their upkeep...

visions + seizan means 4 during their upkeep and then 2 during their draw.

Oh, and wheel of fate would be silly to throw in for a heavy hit to everyone, could be a good way to end the game in a... dare I say it... Draw? (sorry, couldn't help it)

Edit 2: Better idea to match wheel of fate... Run a very rarely played enchantment: colfenor's plan's. you can play it once you've got the ball rolling to save yourself from doing too much damage to yourself... meaning that once wheel hits you may have a chance at surviving it. *shrug* It would be a strange way to win, but... it'd be funny also.

Also, throwing in a few Furnace of Rath could be fun also.

..."visions" *waits a few turns* "visions, furnace, 12 to everyone during their draw."
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Arch_Raziel



Joined: 06 Jul 2008
Posts: 26

PostPosted: Wed Jul 09, 2008 9:09 pm    Post subject: Reply with quote

I've done a little messing around with the deck, and here's my current format, and it does moderately well.

4 graven cairns
2 urborg, tomb of yawgmoth
7 mountain
6 swamp
4 sulfurous springs
------
2 fulminator mage (land destruction to slow down pace, or for blocking/atking)
3 ashenmoor liege (atk/block/ keeps blockers alive)
3 barbed shocker (atker/blocker, forces draws)
2 bloodmark mentor (see liege)
2 vexing shusher (atk/block/anti counter...ish)
-------
4 Spiteful Visions
4 Underworld Dreams
4 Browbeat
3 Rift Bolt
3 Temporal Extortion
3 Howling Mine
3 Wheel of Fate


Win/Loss : 5/2
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