Magic-League.com Forum Index Magic-League.com
Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Just curious on your opinions ...


Goto page 1, 2  Next
 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
Author Message
blkaznguy4



Joined: 04 Jun 2005
Posts: 82

PostPosted: Mon Jun 02, 2008 11:57 pm    Post subject: Just curious on your opinions ... Reply with quote

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
4 [LRW] Gilt-Leaf Palace
3 [10E] Llanowar Wastes
1 [FUT] Horizon Canopy
1 [TSB] Pendelhaven
4 [MOR] Murmuring Bosk
4 [10E] Treetop Village
1 [PLC] Urborg, Tomb of Yawgmoth
2 [SHM] Wooded Bastion
2 [SHM] Reflecting Pool

// Creatures
3 [MOR] Chameleon Colossus
4 [SHM] Kitchen Finks
3 [LRW] Garruk Wildspeaker
4 [LRW] Doran, the Siege Tower
4 [10E] Birds of Paradise

// Spells
2 [LRW] Primal Command
4 [MOR] Bitterblossom
3 [LRW] Nameless Inversion
4 [LRW] Thoughtseize
3 [LRW] Profane Command
4 [FUT] Slaughter Pact

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 3 [LRW] Wispmare
SB: 2 [MOR] Mind Shatter
SB: 3 [SHM] Murderous Redcap
SB: 3 [LRW] Oblivion Ring
SB: 3 [LRW] Cloudthresher


Just curious on your thoughts ... I was never a big faerie or elves fan ... nor merfolk so I went Doran. I won't be going to Regionals due to work issues but here's a nice decklist I've been having alot of succes with ...

if you guys wanna take it to Regionals tell me how ya'll do

lates.
Back to top
Berzerker



Joined: 24 Aug 2005
Posts: 44

PostPosted: Tue Jun 03, 2008 12:30 am    Post subject: Reply with quote

Looks ok, but I think 2 Garruk would be plenty, and your deck should run a few more creatures, it seems very spell heavy, which might cause some trouble against control. Remember that Doran is legendary so you can only have 1 out at any given time. I suggest adding Tarmagoyf. Also add basic land!!! Magus of the moon completely shuts your deck down if they can get it out early.
Back to top
Orlandu



Joined: 25 Sep 2004
Posts: 186

PostPosted: Tue Jun 03, 2008 1:02 am    Post subject: Hm Reply with quote

Doesn't look bad, besides the exclusion of Mr. T. I'm assuming that's because of card availability? If not, they should definetly be there. I actually would cut Garruk entirely, and perhaps a kitchen finks for them. Really don't like Garruk right now, as merfolk can just make one of your lands an island and island walk through and kill it, and faeries is just gonna fly over. Rev also has evasion (i.e. er.. Reveilark, and possibly some others.), and 2GG for a 3/3 isn't that impressive really. Granted there are times he can be amazing, but I'd much rather drop a Goyf on turn 2 in this format than a Garruk on turn 4.

I'd also suggest -2 Mind Shatter +1 Murderous Redcap +1 Cloudthresher. Or -2 Mind Shatter -1 Shriekmaw +3 Firespout. I definetly think the latter is better, but either way. The latter gives you 10 cards post board castable through magus of the moon, along with some very solid removal options. It also would give you seven board sweepers against faeries.
Back to top
Vedrfolner



Joined: 04 Apr 2006
Posts: 1267

PostPosted: Tue Jun 03, 2008 1:29 am    Post subject: Reply with quote

Slaughter pact you really only want as an option, not as your main creature kill card. Take out two, and the 3 Garruks for 5 slots. Four of which should be Tarmogoyf, the last maybe a 4th Nameless Inversion.
Back to top
Orlandu



Joined: 25 Sep 2004
Posts: 186

PostPosted: Tue Jun 03, 2008 1:45 am    Post subject: Really? Reply with quote

I actually rather like slaughter pact maindeck as a kill spell in that deck. In a G/B deck, you would be most correct I think, but in a three color deck that just folds to magus of the moon, I believe slaughter pact is a great kill spell. In retrospect though, I would go -1 pact -3 garruk for your 4 Goyfs.
Back to top
NinjaCan



Joined: 28 May 2008
Posts: 54

PostPosted: Tue Jun 03, 2008 2:21 am    Post subject: Reply with quote

If you're running zero basic lands you absolutely better hope you have a slaughter pact so you don't auto-lose to magus of the moon.

Also, run some basic land cards.
Back to top
gypsy



Joined: 15 Jun 2007
Posts: 860

PostPosted: Tue Jun 03, 2008 3:24 am    Post subject: Reply with quote

you need pacts to kill magus why would u take any out, you dont need basic lands.
Back to top
Lynolf



Joined: 25 Aug 2007
Posts: 250

PostPosted: Tue Jun 03, 2008 4:18 am    Post subject: Reply with quote

gypsy wrote:
you need pacts to kill magus why would u take any out, you dont need basic lands.


Have you even considered the fact that you might not have Pact in hand? Or you used pact in some other creature? Then what would you do?

Run some basic lands. I would advise between 4 and 6.
Back to top
gypsy



Joined: 15 Jun 2007
Posts: 860

PostPosted: Tue Jun 03, 2008 4:41 am    Post subject: Reply with quote

the list that top8ed the pt had 0 basic lands. you have 4 inversion and 3 pact as long as u have a birds you should be fine
Back to top
Vedrfolner



Joined: 04 Apr 2006
Posts: 1267

PostPosted: Tue Jun 03, 2008 4:59 am    Post subject: Reply with quote

gypsy wrote:
the list that top8ed the pt had 0 basic lands. you have 4 inversion and 3 pact as long as u have a birds you should be fine


He actually have 3 Inversion, 4 Pact, which I think should be changed.
Back to top
ckfnpku



Joined: 18 Mar 2008
Posts: 14

PostPosted: Tue Jun 03, 2008 7:14 am    Post subject: Reply with quote

It's one land short imo. Otherwise a very tight list.
No goyf is actually a very interesting idea. This way you have no good targets for terror. Hat of to you, that's a nice read of the meta. Still, raw power of goyf might be better anyways. Hard to say.
Blossom + garruk is actually really strong, don't touch them. Or the primals.
Back to top
gypsy



Joined: 15 Jun 2007
Posts: 860

PostPosted: Tue Jun 03, 2008 8:24 am    Post subject: Reply with quote

or maybe he just doesnt have goyfs?
Back to top
Orlandu



Joined: 25 Sep 2004
Posts: 186

PostPosted: Tue Jun 03, 2008 11:55 am    Post subject: Wow Reply with quote

Hah! Didn't even think about that, intentional or not, having dead shriekmaws, terrors, and slaughter pacts is pretty nice. Test it with and without, I'd say, but yeah that seems like a good idea.
Back to top
gypsy



Joined: 15 Jun 2007
Posts: 860

PostPosted: Tue Jun 03, 2008 10:02 pm    Post subject: Reply with quote

they can still pact and terror treetop villages and other stuff
f
Back to top
Orlandu



Joined: 25 Sep 2004
Posts: 186

PostPosted: Tue Jun 03, 2008 11:45 pm    Post subject: Er Reply with quote

The only things they can pact, terror and such are the treetops, finks, and tokens from garruk in the main, and threshers from the side.

Of those the only thing that really sucks is if your treetop gets blown away, but as it goes, if they got it, they got it.
Back to top
Display posts from previous:   
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks All times are GMT - 7 Hours
Goto page 1, 2  Next
Page 1 of 2

 


Powered by phpBB © 2001, 2005 phpBB Group
Magic: the Gathering Cards

All content on this page may not be reproduced without consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy