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Shards of Alara changes



 
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Joined: 16 Jan 2007
Posts: 22

PostPosted: Mon Jun 02, 2008 4:25 pm    Post subject: Shards of Alara changes Reply with quote

Check this out, if you haven't already:

http://www.wizards.com/default.asp?x=mtgcom/daily/20080602

Personally, I think "Mythic Rare" is something directly out of Yu-Gi-Oh, and that magic doesn't need a new rarity type. I also beleive that removing one common from every pack and replacing it with a basic land is silly. Apparently beginners are having a hard time getting lands and that's why Wizards is now incorporating them into boosters. how many boosters would you have to open to get a full deck worth of lands? Let alone a full set for a mono-g deck. I think beginners will buy tourney packs and the new starter decks (being renamed intro decks or something like that) in order to get basic lands! Basic lands mean that EVERY single last pick in draft is going to be a basic land... pssssshaw.

Let's hear some thoughts.
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Mon Jun 02, 2008 4:32 pm    Post subject: Reply with quote

seeing a thread about just the same topic has been opened a few minutes ago, ill just direct you to that thread:

http://www.magic-league.com/phpBB/viewtopic.php?t=9495
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