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wtf is wizards doing?


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Spyx



Joined: 31 Oct 2004
Posts: 885

PostPosted: Mon Jun 02, 2008 4:53 am    Post subject: Reply with quote

Vintage

Brainstorm is restricted
Flash is restricted
Gush is restricted
Merchant Scroll is restricted
Ponder is restricted


Now brainstorm flash and gush were kind of broken, so I can see why they would consider restriction, but merchant scroll (especially without gush, is just 1UU draw 3, which is no big deal) and ponder?! they are sorcery's!!
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Lynolf



Joined: 25 Aug 2007
Posts: 256

PostPosted: Mon Jun 02, 2008 4:59 am    Post subject: Reply with quote

Actually I like the concept of Mythic Rare cards. After all, legends and planeswalkers are unique in the "Magic World" and makes sense that they are harder to get. But I'm also seeing people spend a lot of money on cards that probably aren't worth the effort just because they are harder to get on boosters. Not for me though, since I don't play irl. Razz

As for less cards in sets: THAT SUCKS!!! With less cards comes less deck variety, which is a thing that I totally love in magic. Wizards say they want to appeal people to play magic, without losing people that already play it. I can't wait to see the results they're going to get!
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TugaChampion



Joined: 26 Jan 2006
Posts: 419

PostPosted: Mon Jun 02, 2008 5:06 am    Post subject: Reply with quote

Well at least Maro said that universal cards like mutavault and dual lands won't be mystic rares but if a tarmogoyf or bitterblossom escapes their testing and goes as a mystic rare I can see stores taking advantage of it and price them very high. I mean Tarmogoyf although it decreased popularity in T2 for a while it still has been going up in price now being at 50$. Bitterblossom keeps going up too and right now is at 30$ and with block season about to start and after 3 faerie decks in the top8 of the GP, it will probably reach 35$/40$. If it proves powerful enough in Extended it will increase even more.
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Kromat



Joined: 10 Sep 2007
Posts: 3

PostPosted: Mon Jun 02, 2008 5:14 am    Post subject: restrictions Reply with quote

don't worry about ponder and brainstorm. there is still portent! And even if they restrict it, they will have to go through opt and sleight of hand too!! bah... as long there is think twice I am not scared....

Tarmogoyf ultra rare would be nice for value record breaking
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Rosella



Joined: 24 Apr 2005
Posts: 9

PostPosted: Mon Jun 02, 2008 5:27 am    Post subject: Reply with quote

Some misunderstand the basic land change; Every pack will have 1 land instead of a common. This means that a box will get any player atleast 36 basic lands. (I believe that's the amount of boosters per box)

A good change IMO, since it did present a problem to newer, less competitive players. And new opponents is what we're looking for Wink

The rarity is also less an issue than some people think; The new type of rare is only occurring half the time of the original rares. That does make it a little bit more expensive, but not by far as much as some people think. A tarmogoyf in such a slot would be only like 5E more expensive I think. While that's huge for one card, it's manageable for the diehard tournament player and it seems to work marketingwise which sells the product again. Selling the product is what we need otherwise we wouldn't be playing magic at all.

Not all change has to be negative; first wait and see what happens. We can start complaining afterwards anyways.
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R3wind



Joined: 24 Jul 2006
Posts: 972

PostPosted: Mon Jun 02, 2008 5:35 am    Post subject: New Planeswalker Reply with quote

There is a new Planeswalker in the set. I a g lad to see that sub type staying a part of the game.
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AF79



Joined: 31 May 2008
Posts: 3

PostPosted: Mon Jun 02, 2008 5:37 am    Post subject: Reply with quote

What I really dislike is the power-level of planewalkers. They're supposed to be extremely powerful wizards - they can travel between planes and cast ultimate spells for christ's sake! If they can't even take on a critter like Reveillark or Tarmogoyf in power-level, what kind of planewalkers are they? And if they can, they're gonna be insanely valuable, especially at mythic rarity.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 1443

PostPosted: Mon Jun 02, 2008 5:55 am    Post subject: Reply with quote

AF79 wrote:
What I really dislike is the power-level of planewalkers. They're supposed to be extremely powerful wizards - they can travel between planes and cast ultimate spells for christ's sake! If they can't even take on a critter like Reveillark or Tarmogoyf in power-level, what kind of planewalkers are they? And if they can, they're gonna be insanely valuable, especially at mythic rarity.


If a planeswalker must be that powerful, he/she would need to be costed higher, and thus not be tournament worthy.


4BBB

nasty dude

planeswalker: 4

-1 counter: Draw a card, lose 1 life.
-6 counters: Search target graveyard, hand and/or library for up to 7 cards and remove them from the game.
+1 counter: Destroy target nonblack creature.

If this guy is to be constructed material, he would have to be less powerful and cost less to play.
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steaks



Joined: 12 Dec 2007
Posts: 9

PostPosted: Mon Jun 02, 2008 6:25 am    Post subject: Reply with quote

A fun way to "control" the mystic rare prices, would be making them restricted in constructed.
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ILikeBananas



Joined: 01 Aug 2006
Posts: 167

PostPosted: Mon Jun 02, 2008 7:13 am    Post subject: Reply with quote

If mythic rares are going to be mostly legendary/planeswalkers, it won't be so bad. You won't need to buy 4 copies unless it's really good like Garruk. Being legendary auto restricts them a little.

Just watch and see. Hopefully MRs are aimed at Timmys for the most part. Otherwise our wallets are getting molested.
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gypsy



Joined: 15 Jun 2007
Posts: 921

PostPosted: Mon Jun 02, 2008 7:44 am    Post subject: Reply with quote

i dont see how adding basic lands to packs makes it easier for newer players. new plauers should be buying starter decks from like 10th that have the rule books or the premade decks that teach you how to play. i dont understand why wizards makes mythic rares, just because every other tcg has multiple rare values thats just dumb.
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Dracon_ian



Joined: 13 May 2008
Posts: 37

PostPosted: Mon Jun 02, 2008 7:56 am    Post subject: Reply with quote

Right, I haven't got out the pen and paper yet, BUT, I think most people can understand that a smaller card pool means more chance of getting any 1 card.

Which means with soo many cards being opened, there is more copies of card "x", which means supply is UP, which means price is down. Now, I know that these "mystic" rares are going to be expencive at first, it's part of life, they will drop after so many packs have been open.

The basic land is a pain in the arse, but I remember when i started playing magic, having to buy land, looking back it feels like a real rip-off, since now i can pick up land from my store, but it used to be that you could only buy it in my local area.

What really annoys me is the number of rares. A set like future sight has only 1 good rare, Goyf' (if you want to argue i'm wrong go ahead, but it's not the main arguement so go away), if I bought 60 boosters at £2.50 or $4, i would probably only get 1 goyf, that's £150 or $240, now that might not be so bad if there was other great rares in the set, but their ain't, so no wonder they're at $50/£30.

If that makes sence, well done, if it doesn't, then I'm sorry.

But main point (even if it has gone off the boil) -> Fewer cards means less CRAP!, which means less worthless cards.
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gypsy



Joined: 15 Jun 2007
Posts: 921

PostPosted: Mon Jun 02, 2008 8:02 am    Post subject: Reply with quote

there will also be fewer good cards
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Dracon_ian



Joined: 13 May 2008
Posts: 37

PostPosted: Mon Jun 02, 2008 8:08 am    Post subject: Reply with quote

gypsy wrote:
there will also be fewer good cards


Like there was in the first place? "flavor of the mighty", "barren Glory", "Woldpurge", "Knowledge Exploitation", the reflection cycle, puca's Mischief, plague wind, Knollspine dragon, Valleymaker,planar portal? To name just a few.
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gypsy



Joined: 15 Jun 2007
Posts: 921

PostPosted: Mon Jun 02, 2008 8:21 am    Post subject: Reply with quote

wizards will still print bad cards, now for limited there is less depth and you lose out on many common slots due to the basic lands.
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