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Mono-R Goblins



 
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Neverwinter



Joined: 14 May 2008
Posts: 10

PostPosted: Wed May 14, 2008 4:11 pm    Post subject: Mono-R Goblins Reply with quote

I'm looking to improve my Goblin deck, maybe get newer and better goblins from more recent editions. Here's what I have:


4 Mogg Fanatic
4 Mogg War Marshal
4 Goblin Sledder
4 Goblin Grappler
4 Goblin Piledriver
3 Goblin Warchief
4 ClickSlither
2 Siege-gang Commander
4 Warbreak Trumpeter

4 BrowBeat
3 Brightstone Ritual

19 Mountains
2 Goblin Burrows

any1 has suggestions? or I should leave it as it is?
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twodioz



Joined: 27 Sep 2005
Posts: 62

PostPosted: Wed May 14, 2008 8:48 pm    Post subject: Reply with quote

Is this extended?
Maybe some of the new goblins?
What is your play group like?

The possibilities are endless. There are many other goblins out there to make the deck good for multiplayer or casual games.

the new goblins from shadowmor - tattermage witch? could be a possibility, as could boggart ramgang, tattermage manic...

give me a little more info about where you are playing, and i will try to make more suggestions.
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Neverwinter



Joined: 14 May 2008
Posts: 10

PostPosted: Thu May 15, 2008 5:41 am    Post subject: Reply with quote

No this is just my deck to have fun playing around with friends and such. What is my play group like? Hmm.. hard to say, normally I go to a magic center/store and play with lots of diferent people, but my friends mostly have control and beatdown decks. Which I do fairly well against. But the lack of spell response is sometimes troubling as I do have a lot of creatures and base all my damage in piledriver / clickslither decks. If they unable them with anything at all, im pretty much fucked lol. But I have a lot of fun playing with it Very Happy

About the new goblins, hmm tattermage maniac doesnt look too good to me, its a bit suicidal isnt it? As for Boggart Ram-Gang, hmm yeah he's nice but im trying to find more goblins that when sacrificed give a cool post effect (token generator for more sacrificing ^^).
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twodioz



Joined: 27 Sep 2005
Posts: 62

PostPosted: Thu May 15, 2008 10:49 am    Post subject: Reply with quote

What ways do you normally lose then?
If you need a way to keep Pile-Driver and war-chief alive, then I would suggest adding black for mad auntie (for the regeneration ability), and if you like effects, add boggart mob for his token making ability.

Add another warchief to make the full 4. If you want a potent spell for the deck I would add fling (do damage with your piledriver or clickslither when they are about to die.) you could also add goblin grenade.

There are a few great goblins you probably do not have access to, but they include goblin ringleader, goblin recruiter and goblin lackey. You may also add goblin matron for tutoring purposes.

anyway, hope this helps.
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Neverwinter



Joined: 14 May 2008
Posts: 10

PostPosted: Thu May 15, 2008 11:06 am    Post subject: Reply with quote

Ohhhh nice cards there! Although, Fling is rather old, it sure is awesome whenever my piledriver is blocked and might die! Shocked
Im also including Goblin Ringleader, since the chances that the 4 cards will be goblins are pretty high Very Happy

Thanks for the tips Wink
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snoopster



Joined: 04 Dec 2004
Posts: 693
Location: nj

PostPosted: Thu May 15, 2008 12:54 pm    Post subject: Reply with quote

add goblin lackeys and goblin matrons in addition to the ringleaders. cut the browbeats and brightstone rituals. and definitely play 4 warchief; it's the best card in the deck Very Happy
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