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GWu Enchantress!



 
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Shagster



Joined: 17 Apr 2008
Posts: 21

PostPosted: Wed May 14, 2008 8:21 am    Post subject: GWu Enchantress! Reply with quote

Ok... I know this idea may be a bit "fruity", but I wanted to tinker around with new decks... It may not be to its full potential, so that's why I wanted to come to you guys and see what can be tweaked.

// Deck file for Magic Workstation (http://www.magicworkstation.com)
// NAME: Untitled Deck

// Lands
2 [FUT] Horizon Canopy
4 [SHM] Wooded Bastion
3 [10E] Brushland
4 [10E] Treetop Village
3 [SHM] Reflecting Pool
2 [UG] Island
4 [UG] Plains
2 [SHM] Mystic Gate

// Creatures
4 [10E] Yavimaya Enchantress
3 [PLC] Mesa Enchantress

// Spells
4 [10E] Wrath of God
3 [10E] Story Circle
3 [SHM] Shield of the Oversoul
4 [FUT] Glittering Wish
3 [10E] Glorious Anthem
3 [MOR] Idyllic Tutor
3 [LRW] Oblivion Ring
2 [PLC] Gaea's Anthem
1 [10E] Primal Rage
3 [SHM] Greater Auramancy

// Sideboard
SB: 4 [SHM] Raking Canopy
SB: 2 [PLC] Seal of Primordium
SB: 2 [TSB] Teferi's Moat
SB: 1 [TSP] Harmonic Sliver
SB: 1 [SHM] Vexing Shusher
SB: 1 [SHM] Mercy Killing
SB: 1 [SHM] Wheel of Sun and Moon
SB: 1 [SHM] Dawnglow Infusion
SB: 1 [SHM] Curse of Chains
SB: 1 [LRW] Gaddock Teeg

Any thoughts and ideas are welcome!
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McRishel42



Joined: 27 Jan 2008
Posts: 25

PostPosted: Wed May 14, 2008 9:44 am    Post subject: Reply with quote

Well obv. take out all of the Anthems to start out. It makes absolutely no sense to have 5 Anthems giving your creatures +1/+1 when you're only running 7 creatures. Speaking of only running 7 creatures, thats also a huge problem. Kitchen Finks, Safehold Elite, Tarmogoyf, Wilt-Leaf Liege, etc. would help this deck immensely. Other than that I like the deck, I used to have an enchantment based deck back when 9th was legal, and its a lot of fun, so keep it up, but just try running I'd say maybe 8-10 more creatures and take out the Anthems and maybe put Story Circle or Great Auramancy in the sb.
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