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| Chapin's Seismic Swans Deck |
| Format-breaking |
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3% |
[ 1 ] |
| Good |
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7% |
[ 2 ] |
| Decent/Will Be Played |
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18% |
[ 5 ] |
| Possibly Played/Not good |
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40% |
[ 11 ] |
| God Awful |
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29% |
[ 8 ] |
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| Total Votes : 27 |
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finkel
Joined: 26 Mar 2008 Posts: 2
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Posted: Mon Apr 28, 2008 9:51 pm Post subject: Chapin's Seismic Swans |
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| What do you guys think of this deck? Any impact on Standard? |
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gypsy
Joined: 15 Jun 2007 Posts: 712
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Posted: Mon Apr 28, 2008 10:20 pm Post subject: |
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| maybe when someone actually makes a solid consistent list that is resilient to hate it will be good. |
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Conkisstador
Joined: 08 Sep 2004 Posts: 255
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Posted: Mon Apr 28, 2008 10:38 pm Post subject: |
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my decks are better than his and its only ok.
as far as resilient to hate... it is very much so. if u have the combo set up its almost impossible to disrupt because u can respond to their crypt/bounce/whatever by discarding another land and dredging from there.
the issue with the deck is what it does without the combo. there's decent amount of contorl options and aggro options but other decks can just do things better. honestly- hate is not the issue... if they just do what they do as fast as you they will win.
and as far as a poll: it helps to actually post the list... |
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gypsy
Joined: 15 Jun 2007 Posts: 712
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Posted: Mon Apr 28, 2008 10:47 pm Post subject: |
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| hes obviously not going to post a real version of his deck if hes testing for the pt so dont expect people to show their real tech right away. swans might be good but i think everyone is just jumping on the new tech like they always do |
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Eldar
Joined: 27 Nov 2006 Posts: 341 Location: Rochester
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Posted: Mon Apr 28, 2008 10:52 pm Post subject: |
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The deck isn't very good to be honest. It has potential and I have tested against it a lot as my friend loves the deck even though its bad. It is really fun to play though. From what I have come to notice it simply has no way to dodge extirpates. It can wish for oversoul or just go swan beatdown but any red decks walk over it. Red decks force one of these two situations:
1) The swans player is below 12 life and all burn is pointed to the dome and finishes swans before they can fight back.
2) The swans player is forced to drop swans to try and catch back up on tempo and ends up giving the opponent massive amounts of cards since life total is over 12 and then just gets overwhelmed a couple turns later.
Basically you have to have the nuts to do well with this deck which is a lot harder to do than with a deck such as dragonstorm. I mean you can go off consistently turn 4-5 with either deck as long as you are lucky; however this combo you need the exact lands to cast turn 3 seismic assault and swans on turn 4 or you need to get wish for swans turn 2, scrying for salvage turn 2, or idyllic for assault/abundance turn 3 and often times you just can't manage it even with a bit of disruption. Also when extirpate hits on dakmor salvage it is for the most part good game as it turns into trying to burn the opponent out with salvage, beat down with swans, or try to race with abundance. None of these seem to work very well from this point. Just a tempo mid-range red deck can savage this deck very easily or punish a subpar draw. As for the faerie matchup they just fold when faeries runs out their dudes/counters unless they land a sulfurous blast. In the current metagame I don't see it being very competitive, but like all combo decks there will always be some person playing it at a large tournament. |
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Koopk1
Joined: 10 Feb 2005 Posts: 82
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Posted: Tue Apr 29, 2008 12:04 am Post subject: |
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The 62 card list seen here is pretty much complete jank. It cant race agro unless it has the nuts, is quite weak to discard/extirpate, and is to be honest clunky. On the other hand it's like 50/50 vs faeries.
creature [4]
3 Swans of Bryn Argoll
1 Vexing Shusher
sorcery [15]
4 Beseech the Queen
1 Firespout
2 Gaea's Blessing
4 Glittering Wish
2 Idyllic Tutor
2 Sylvan Scrying
enchantment [9]
1 Abundance
1 Fertile Ground
1 Oblivion Ring
1 Raking Canopy
4 Seismic Assault
1 Teferi's Moat
artifact [4]
4 Lotus Bloom
land [30]
1 Caves of Koilos
4 Dakmor Salvage
3 Gemstone Mine
1 Graven Cairns
4 Grove of the Burnwillows
4 Horizon Canopy
1 Molten Slagheap
4 Reflecting Pool
1 River of Tears
1 Vivid Crag
1 Vivid Grove
4 Vivid Meadow
1 Wooded Bastion
62 cards
Sideboard:
1 Gaddock Teeg
1 Harmonic Sliver
2 Kitchen Finks
1 Swans of Bryn Argoll
3 Vexing Shusher
1 Zur the Enchanter
1 Guttural Response
1 Manamorphose
1 Firespout
1 Void
1 Teferi's Moat
1 Wheel of Sun and Moon
15 cards |
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gypsy
Joined: 15 Jun 2007 Posts: 712
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Posted: Tue Apr 29, 2008 12:07 am Post subject: |
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| its bad because the mana just isnt good with the deck, and hes not going to post a good list of a deck while testing for hollywood. |
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Koopk1
Joined: 10 Feb 2005 Posts: 82
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Posted: Tue Apr 29, 2008 12:49 am Post subject: |
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| gypsy wrote: | | its bad because the mana just isnt good with the deck, and hes not going to post a good list of a deck while testing for hollywood. |
You're right, but this is the discussion for the list he posted.
Anyways after testing this deck even more, it is 100% trash.
Most of the time the game doesn't make it past the 4th-5th turn, and only with a god draw can u win on turn 5.
While this deck does have nifty tricks, the deck itself is WIDE FUCKING OPEN to disruption. |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1119
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Posted: Tue Apr 29, 2008 12:56 am Post subject: |
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The problem with the combo is not that it doesn't go off, but that when it does, it takes too long to win.
Often you will have to mill and draw through your entire deck more than once before you get 10 lands in your hand ftw. And each instance of dredge requires a bit of time, so you sit there repeating your stuff for 10-15 minutes before you can manage the kill.
In a tournament, there is simply not enough time for that. |
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TugaChampion
Joined: 26 Jan 2006 Posts: 349
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Posted: Tue Apr 29, 2008 2:20 am Post subject: |
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This is a very bad deck. Chapin will probably play something else at the PT or else he won't even make day2.
Aggro Loam in Extended sometimes had problems having RRR for assault and GG for Terravore.
In T2 there are no fetchs nor duals. The fixing is much weaker. And a single fulminator mage beats that deck. Sometimes you go like: cool I have a good hand with the correct lands and then you scoop to a 3 mana card.
Swans+chain of plasma on the other hand has potential. Way easier to setup and then any combo will do. |
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Lantero
Joined: 01 Jun 2007 Posts: 3
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Posted: Tue Apr 29, 2008 5:50 am Post subject: |
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| The deck is horrible. Hard mana fix (How can u play the BBB tutor, the RRR enchantment, the Swans, and many other cards???), very weak vs cards like nameless inversion or thoughtseize, and sometimes slow to beat a simply non-hate aggro deck (burn). Also i´m not talking about specific hate like extirpate, land destruction, magus of the moon, non-damage removal or enchantment-hate (U kill the one in play in response to the 2nd). In my opinion, a funny shit. Play Dragonstorm. |
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str8
Joined: 08 Sep 2005 Posts: 11
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Posted: Tue Apr 29, 2008 8:50 am Post subject: |
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ok the deck isn't as bad as you guys make it to be.
I'm not sayig its good. But deffinitely not as bad. You don't need god draws to win 5th turn. You don't just die to aggro.
Though i do agree that its wide open to disruption. the sideboard is absolute junk.
Bad players deffinitely make the deck a lot lot lot worse.
don't say its bad against creature removal becuase then I'm not sure its the deck thats bad... but the player playing it. |
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Cranemaker21
Joined: 08 Jun 2006 Posts: 70
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Posted: Tue Apr 29, 2008 8:58 am Post subject: |
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| if this deck is rlly that good ppl will just play sudden death and then the combo is mooch... this deck is only good if it is bad... |
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JohnDoe
Joined: 21 Jun 2006 Posts: 8
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gypsy
Joined: 15 Jun 2007 Posts: 712
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Posted: Tue Apr 29, 2008 9:07 am Post subject: |
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| its not that the combo is bad its that the mana is horrible and it gets worse when because the colours dont have tutoring. maybe a ur snow swans deck might be good. |
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