Magic-League.com Forum Index Magic-League.com
Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

BR Goblins (WITH SHARED ANIMOSITY)


Goto page 1, 2  Next
 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
Author Message
Mute



Joined: 15 Mar 2007
Posts: 15

PostPosted: Sun Mar 23, 2008 2:57 pm    Post subject: BR Goblins (WITH SHARED ANIMOSITY) Reply with quote

What do you guys think?

Land: 20
4 Sulfurous Springs
3 Auntie's Hovel
3 Graven Cairns
1 Urborg, Tom of Yawgmoth
4 Swamp
5 Mountain

Creatures: 33
4 Mogg Fanatic
4 Prickly Boggart
4 Frogtosser Banneret
4 Mogg-War Marshal
4 Stinkdrinker Bandit
3 Goblin King
3 Mad Auntie
3 Earwig Squad
4 Greater Gargadon

Other Spells: 7
4 Morsel theft
3 Shared Animosity

No sideboard yet

Shared animosity, thats all i have to say! Why has no one tried it? I think it is sick. I haven't played it yet or played this deck for that matter. This is just a sample list, but i would love to break shared animosity in standard, so thoughts and opinions would be appreciated.
Back to top
boeda



Joined: 21 Dec 2007
Posts: 19

PostPosted: Sun Mar 23, 2008 4:06 pm    Post subject: Reply with quote

I'd say up the cairns and hovels to 4. And have you considered Siege gang commander? He's really good, if your playing banneret and animosity its even better..

gl with the deck
Back to top
billjoar



Joined: 30 Nov 2007
Posts: 26

PostPosted: Sun Mar 23, 2008 5:24 pm    Post subject: Reply with quote

You want to break shared animosity then use my deck.

// Lands
4 [MOR] Mutavault
7 [TSP] Swamp (1)
4 [LRW] Auntie's Hovel
4 [10E] Sulfurous Springs
4 [FUT] Graven Cairns

// Creatures
2 [TSP] Greater Gargadon
1 [10E] Siege-Gang Commander
4 [TSP] Mogg War Marshal
2 [10E] Goblin King
4 [LRW] Mad Auntie
4 [LRW] Knucklebone Witch
4 [MOR] Prickly Boggart
4 [10E] Mogg Fanatic

// Spells
4 [10E] Incinerate
4 [TSP] Rift Bolt
4 [MOR] Shared Animosity

This is my exact decklist. The main thing to note is the digusting ammount of one drops. The idea is to drop multiple one drops on the first two turns, then throw out one of ten lords (animosity, goblin king and auntie) and then turn four throw out another lord for a turn four goldfish. The deck can and will win on turns four or five. The reason for the sick amount of one rops and the attempts to goldfish early is because shared animosity is a giant flaming pile of shit after a wrath, the goal is to win pre-wrath which is entirely possible on the play, and becomes even better on the draw (siding in siege-gangs and earwig squads).

I've tested many games against reviellark combo and big mana decks and the key is getting small 1 costing creatures to stick on the first two turns. If you can get under the wrath radar and under the molten disaster/ sulfurous blast radar then youre good to go.

Of course if the deck becomes mainstream everyone's best goblin hating friend pyroclasm will return to everyone's sideboards and GG deck.
Back to top
Shooter



Joined: 11 Mar 2005
Posts: 62

PostPosted: Sun Mar 23, 2008 6:14 pm    Post subject: Reply with quote

note that u play a lot of 1 drops,4 vaults and 4 cairns. it doesn't seem very good to me =[
Back to top
Novajoe



Joined: 18 Feb 2008
Posts: 138

PostPosted: Sun Mar 23, 2008 8:19 pm    Post subject: Reply with quote

Hey I have a goblin deck as well. Deff the fastest deck I own. Runs out of steam fast though. Not much to get you through if you don't take the win pretty quickly.

4 graven cairns
4 sulferous springs
4 auntie's hovel
3 mutavault
4 mountain
2 swamp

4 mad auntie
4 knucklebone witch
4 prickley boggart
4 mogg fanatic
4 raging goblin
3 goblin king

4 shared animosity
4 rift bolt
3 footbottom feast
4 incinerate
1 blaze

Hopefully your goblins and burn spells can take the win. If not you've got blaze to finish off or footbottom feast to get back all your goblins that just died.

looking at sven's build, his is pretty much the same as mine.
Back to top
Mute



Joined: 15 Mar 2007
Posts: 15

PostPosted: Sun Mar 23, 2008 9:41 pm    Post subject: Reply with quote

i dont like mutavaults in the deck because you need black and red all the way up to turn 4...you cant do anything with colorless.

Why the hell am i not seeing stinkdrinkers in anyone of your builds? With one of those on the field and 3 creatures, the damage is 24 minimum, and more stinkdrinkers equals annihilation.
In playtesting i dropped mogg fanatic turn 1, frogtosser turn 2, then 2 stinkdrinkers and mogg turn 3, then turn 4 animosity, then count the damage...its easily over 50!

In playtesting i see that the deck does need more dual color lands, so i will put 4 hovel and 4 cairns in.
Back to top
Novajoe



Joined: 18 Feb 2008
Posts: 138

PostPosted: Sun Mar 23, 2008 9:52 pm    Post subject: Reply with quote

Mute wrote:
i dont like mutavaults in the deck because you need black and red all the way up to turn 4...you cant do anything with colorless.

Why the hell am i not seeing stinkdrinkers in anyone of your builds? With one of those on the field and 3 creatures, the damage is 24 minimum, and more stinkdrinkers equals annihilation.
In playtesting i dropped mogg fanatic turn 1, frogtosser turn 2, then 2 stinkdrinkers and mogg turn 3, then turn 4 animosity, then count the damage...its easily over 50!

In playtesting i see that the deck does need more dual color lands, so i will put 4 hovel and 4 cairns in.


I would use stinkdrinker, but I don't have that many rougues in here. It's ok though. The little goblins get plenty of pump as it is.
Back to top
Mute



Joined: 15 Mar 2007
Posts: 15

PostPosted: Mon Mar 24, 2008 1:01 am    Post subject: Reply with quote

okay it is now 2:50 in the mourning. So that means a good 8 hours of playtesting today. Before i built this deck i was running mono black rogues,which were quite fast and was turn 4 win every so ooften which was nice. Anyway, one enchantment kept slowing me down, Bitterblossom. I never wanted to see it in a aggro match-up, and besides d-storm its all aggro there. As a matter of fact i never wanted to see it at all. So why not take that card out, splash red, and run my animosity.

U/B Faeries i won 2-0
Doran- loss 0-2
u/w blink i won 2-0
d-storm i ahnialted
goblins i won 2-1
mono white i win again 2-0
mono black faeries (Mirror) i win 2-0
u/b control 0-2
Bg Elves i win 2-0

So far 14-5
not to bad it could be better

so here's what i am running
4 Nightshade stinger
4 Prickly Boggart
4 Stinkdrinker
4 froggtosser banneret
4 Oona's Prowler
1 Squeaking Pie Sneak
3 Earwig Squad
4 Bad Moon
4 Shared Animosity
4 Morsel theft
3 THoughtsieze
4 Auntie's Hovel
4 Sulfurous Spring's
4 Graven Cairns
10 Swamp

i should of been 17-2 but i am a bad magic player apparently and can't seem to make the right play. It's probably because i have been up since saturday. no sb still this is all with no sidenoard and the only loss to goblins was a mana screw.
Back to top
Vedrfolner



Joined: 04 Apr 2006
Posts: 1058

PostPosted: Mon Mar 24, 2008 10:04 am    Post subject: Reply with quote

many decks run anti-swarm in sideboard. The deck may therefore overperform in pre-sb-only matches.
Back to top
Novajoe



Joined: 18 Feb 2008
Posts: 138

PostPosted: Mon Mar 24, 2008 11:26 am    Post subject: Reply with quote

yea sb is the reason I don't play my goblin deck in tournaments. it usually does pretty well the first game, then dies the next two.
Back to top
thedarkness



Joined: 13 Jul 2006
Posts: 457

PostPosted: Mon Mar 24, 2008 2:39 pm    Post subject: Reply with quote

From what I've seen here, an older concept would work better. Try adding Shared Animosity to Sam Black's Goblins, along with a few small updates.

It worked AMAZINGLY for me. But then I quit playing type 2..so yeah. Tried different decks when I got back into it, but might pick up the goblin deck again now...

The deck has random turn 4 wins, but also has a degree of consistency that most other goblin lists don't have, since it can draw cards like Siege-Gang Commander or Marsh Flitter off the top with Boggart Shenanigans in play, and just win off that due to the opponent's invariably low life total, even through blockers. Shenanigans also makes mass removal usually painful, occasionally lethal, and always more thought provoking than it would otherwise be.

Edit: after taking a few minutes to look over my existing list, taking into account the changes to the metagame, I came up with this. Bear in mind, this exact list is totally untested, but the concept it's based on is VERY tested.

Lands
4 Auntie's Hovel
4 Graven Cairns
1 Keldon Megaliths
1 Pendelhaven
4 Sulfurous Springs
1 Swamp
8 Mountain
1 Urborg, Tomb of Yawgmoth

Creatures
4 Knucklebone Witch
4 Marsh Flitter
4 Mogg Fanatic
4 Mogg War Marshal
4 Siege-Gang Commander
4 Frogtosser Banneret
2 Earwig Squad
2 Mad Auntie

Spells
3 Boggart Shenanigans
3 Shared Animosity
2 Profane Command

Sideboard
SB: 1 Boggart Shenanigans
SB: 4 Thoughtseize
SB: 2 Earwig Squad
SB: 2 Liliana Vess
SB: 3 Extirpate
SB: 3 Tormod's Crypt
Back to top
Mute



Joined: 15 Mar 2007
Posts: 15

PostPosted: Mon Mar 24, 2008 3:58 pm    Post subject: Reply with quote

I really like your list darkness. It seems very solid. I will try it and see if it is as good as it looks thanx
Back to top
thranarama



Joined: 23 Apr 2005
Posts: 171

PostPosted: Mon Mar 24, 2008 3:59 pm    Post subject: Reply with quote

If you are going the Boggart Shenanigans way, you might as well not even include shared animosity, since a lot of your damage is going to occur through killing things and not as much attacking. Shared Animosity is better if you have the guys like prickly boggart that can evade blockers. Also, I think that this deck translates nicely to block using marsh flitter or tar pitcher as a sac outlet and cards like mudbutton torchrunner as good sacrifice fodder. Profane Command seems good either way.
Back to top
thedarkness



Joined: 13 Jul 2006
Posts: 457

PostPosted: Mon Mar 24, 2008 6:04 pm    Post subject: Reply with quote

Actually, I've found out a number of things in my prior testing.

Shenanigans is only used for damage when you have a guaranteed win from it, or when your opponent kills something. Excluding random marsh flitter activations of course, but even those require specific situations, however many there are.

Animosity acts like Shenanigans+ in many situations where Shenanigans alone wouldn't win a game that's in a standoff.

Banneret DOESN'T suck, and is actually very good.

Mad Auntie is worth at least 2 slots with animosity (there were none in my old list), since more Champions are nice, and Mad Auntie especially since she regenerates your fat or key creatures, like Earwigs or SGCs.

Banneret reduces the cost of Marsh Flitter (I know it's obvious, I just felt retarded enough upon discovering it after about 20 games that I felt I'd share it. Razz).

And my final discovery is after testing THIS list... -4 Mountain +4 Swamp. x.x That was a brain fart on my part, I didn't update the mana base with the rest of the deck. It's mostly black now, so running one more black source than red is warranted for stability.
Back to top
Vedrfolner



Joined: 04 Apr 2006
Posts: 1058

PostPosted: Tue Mar 25, 2008 1:35 am    Post subject: Reply with quote

I have had some success in testing with this BR goblin deck:

4 Mogg Fanatic
4 Mogg War-Marshall
4 Mudbutton Torchrunner
4 Mad Auntie
3 Marsh Flitter
3 Siege-Gang Commander
3 Greater Gargadon

4 Grave Pact
4 Incinerate
4 Tarfire

4 Graven Cairns
4 Auntie's Hovels
2 Urborg, Tomb of Yawgmoth
4 Mountain
4 Swamp
1 Pendelhaven
3 Mutavault
1 Kher Keep

sb:

3 Cryoclasm
4 Rain of Tears
4 Avalanche Riders
4 Earwig Squad

It plays like a control deck. I have tried discard with Extirpate in sb, but I wasn't happy with the effect against the matchups it was supposed to help against.
Back to top
Display posts from previous:   
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks All times are GMT - 7 Hours
Goto page 1, 2  Next
Page 1 of 2

 


Powered by phpBB © 2001, 2005 phpBB Group
Magic: the Gathering Cards

All content on this page may not be reproduced without consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy