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Snow Blink


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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JamesWhite



Joined: 10 Sep 2004
Posts: 4

PostPosted: Wed Nov 28, 2007 2:11 am    Post subject: Snow Blink Reply with quote

Heres a deck i got from the man Blake Rasmussen.. I modified a bit, but its done pretty well for me recently just could use some info about the main and with board against muc pickles..

4 muldrifter
4 Shriekmaw
4 Riftwing CloudSkate
2 Teferi, Mage of Zhalfir
2 Venser, Shaper Savant
3 Aven RiftWachter

3 Remove Soul
3 Telling Time
4 Rune Snag
4 Momentary Blink
2 Grim Harvest

9 Snow-Covered Islands
2 Snow-Covered Plains
2 Snow-Covered Swamps
4 Boreal Shelf
4 Frostmarsh
4 Scrying Sheets

Sideboard

3 Dodecopod
3 Oblivion Ring
3 Teferi's Moat
2 Damnation
1 Austrese Command
1 Ajani Goldmane
1 Aven Riftwatcher
1 Teferi, Mage of Zhalfir
[/list]
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2142

PostPosted: Wed Nov 28, 2007 4:14 am    Post subject: Reply with quote

There must be other reasons than Scrying Sheets (for land thinning) for running snow lands.
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surfcheery



Joined: 21 Sep 2004
Posts: 49

PostPosted: Wed Nov 28, 2007 4:22 am    Post subject: Reply with quote

i would prefer 4* fearie conclave instead of sheets
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DESTRUCTOR



Joined: 28 Jun 2005
Posts: 117

PostPosted: Wed Nov 28, 2007 5:57 am    Post subject: Reply with quote

using snow land and no using ironfoot (on sb), as much as i love scrying sheets it seems pretty bad in this deck because you use 19 creatures wich makes you playing spells almost evert turn, you aready have draw cards with mulldrifter and telling time (+ the cryptic commands that i'll use instead of remove soul) so you may put something ike urza's factory to win against control or desert or mouth of ronom wich provides you a little more creature control

i have to recomend Galepowder mage in a blink deck because is insanlly good (blinking every turn is tech), but the only thing i see to replace it with is aven riftwatcher (is a sb card for me)

Cryptic command > rune snag > remove soul

all my comments are not from testing your deck, is fom a UW blink i tested a few weeks ago
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r3wind



Joined: 24 Jul 2006
Posts: 1251

PostPosted: Wed Nov 28, 2007 8:56 am    Post subject: Reply with quote

The Galepowder is hot stuff. It does have some anti-synergy with Shriekmaw. If you have already R.I.P. the other guys creatures then, you he is a do nothing for 4CC. Aven Riftwatcher is always good. I would move the Teferi to the sb though. That would make room for 2 Galepowder Mage.

I really think that for the cost AEthersnipe is good also. The main issue that I have with Blink decks that are not running red is, the lake of a big body to finsih the game. Aethersnipe helps a lot with that. Sure you can't bounce a land. Playing the mana tempo game is not really what UWB blink is trying to get done anyway.

UWB Blink is a about card adavntage and beating with your guys. It has a lot of cards to get it done. With that in mind I am not really sure about Telling Time. I think that the standard card choice would be Ancietral Visions. Even Think Twice would be better.

Have you ever thought about a toolbox with 2-3 Teachings? It let's you find blink, Rune Snag, a one of Teferi, a one Grim Harvest or Controvert, and other goodies like a one of Brine Elemental (Morph then blink?).

I have tested a build like yours. This where the testing took the deck.
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Vodka_7up



Joined: 06 Oct 2004
Posts: 210

PostPosted: Wed Nov 28, 2007 9:09 am    Post subject: Reply with quote

Isn't telling time from rav?
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r3wind



Joined: 24 Jul 2006
Posts: 1251

PostPosted: Wed Nov 28, 2007 9:15 am    Post subject: Reply with quote

It was also a reprint in Xth.
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lennin
Guest





PostPosted: Wed Nov 28, 2007 9:15 am    Post subject: Reply with quote

its in 10th
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DESTRUCTOR



Joined: 28 Jun 2005
Posts: 117

PostPosted: Wed Nov 28, 2007 10:24 am    Post subject: Reply with quote

if you have 19 creatures to play and only have in play shriekaw and galepowder mage them you are not that ahead, besides it's 1 scenario of many possibles....remember that galepowder let's you remove a creature of an opponent

Sower of temptation is also pretty good here...may be a sb card depends on the meta and the player using it

aethersnipe i cant really comment on that guy because i havent used on constructed

agree on the ancestral vision/think twice > telling time
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r3wind



Joined: 24 Jul 2006
Posts: 1251

PostPosted: Wed Nov 28, 2007 12:07 pm    Post subject: Reply with quote

This is the list that I tested out...

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
12 [CS] Snow-Covered Island
6 [CS] Snow-Covered Plains
6 [CS] Snow-Covered Swamp

// Creatures
4 [LRW] Shriekmaw
4 [LRW] Mulldrifter
4 [TSP] Riftwing Cloudskate
3 [PLC] Aven Riftwatcher
3 [LRW] Galepowder Mage
2 [FUT] Venser, Shaper Savant

// Spells
4 [TSP] Ancestral Vision
4 [TSP] Momentary Blink
4 [CS] Rune Snag
2 [CS] Grim Harvest
2 [LRW] Oblivion Ring

// Sideboard
SB: 3 [10E] Pithing Needle
SB: 3 [PLC] Extirpate
SB: 3 [TSB] Disenchant
SB: 2 [TSP] Teferi, Mage of Zhalfir
SB: 2 [LRW] AEthersnipe
SB: 2 [LRW] Eyeblight's Ending

I have not really needed dual lands but if you have them then run a few... I thought about some differant things in the sb but this goos vs most of the field.

Merieke Ri Berit.dec is an auto pilot win.

Mannequin.dec is 50/50 gotta keep Finkle off the table. their mana base is better then yours also.

R based aggro is tough as is Elves.

Snow Red Skred is tough if they get 5 mana.

Gr mana ramp is a good match for the most part.

Tarmorack is good on paper. I have not tested it much.

I hope that this helps.
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Spyx



Joined: 31 Oct 2004
Posts: 1031

PostPosted: Wed Nov 28, 2007 2:39 pm    Post subject: Reply with quote

At least run 4 adarkar wastes... and possibly some caves and rivers as well.
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ManaLeak



Joined: 08 Nov 2005
Posts: 135

PostPosted: Wed Nov 28, 2007 5:04 pm    Post subject: :/ Reply with quote

Spyx wrote:
At least run 4 adarkar wastes... and possibly some caves and rivers as well.


Exclamation this can hurt vs mono red match up since magus of the moon is in type. but if you don't have alot of mono red decks in your meta then why not. Exclamation
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lennin
Guest





PostPosted: Wed Nov 28, 2007 5:18 pm    Post subject: Reply with quote

mono red doesnt even play magus a lot.
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ManaLeak



Joined: 08 Nov 2005
Posts: 135

PostPosted: Wed Nov 28, 2007 6:04 pm    Post subject: Reply with quote

yer i know but why not in sb?
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DESTRUCTOR



Joined: 28 Jun 2005
Posts: 117

PostPosted: Wed Nov 28, 2007 7:09 pm    Post subject: Reply with quote

mono red is not very played...most of them dont run magus of the moon because they are not soo mono color, the have green splash to treetop village and tarmogoyf (+ krosan grip/naturalize on sb) so that is not such a problem

the fact that you have problems with aggro decks means that you should have on sb wrath of god/dammnation and maybe the 4ยบ aven riftwatcher + 2-3 sower of temptation (if they burn it or play a bigger/betther thread you can always resp with blink)

what's the bad thing about skred red?? if it is stuffy doll there's always serrated arrows, chandraa you have some flying guys (and blink responding to the burn to get your dudes alive and get dmg in) pithing needle and venser/riftsweeper...but i havent test this matchup i dont know if is any good just that it doesnt sounds that bad
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