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Sower of Temptation


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ILikeBananas



Joined: 01 Aug 2006
Posts: 102

PostPosted: Fri Nov 02, 2007 1:00 pm    Post subject: Sower of Temptation Reply with quote

Ok I'm very frustrated by the number of people who do something wrong with this card. I don't know where else to post this. I'm posting this in hopes to reduce the chance of me having to play someone who insist they are right when they are clearly wrong. I swear like 50% of the games where someone plays a sower, the opponent does something wrong.

1) Sower is a Faerie and therefore can't be countered by Faerie Trickery

2) Sower is a Faerie, if I steal your Scion of Oona with my Sower,, you CAN'T steal MY sower with yours since MINE HAS SHROUD. By the way, Scion of Oona only gives shroud to OTHER faeries YOU CONTROL, NOT ALL faeries

3) I maintain control of the creature I stole as long as sower is IN PLAY. It doesn't matter who controls the Sower. "In play" simply means on the board, not in hand, not in library, not in RFG, not in grave, not on stack.

3b) I stole your creature, let say a tarmogoyf. If you steal my sower, I would still control the tarmogoyf.

4) LEARN WHAT SUMMON SICKNESS MEANS! If I stole a creature last turn, and this turn you kill my sower, YOU CAN'T ATTACK WITH THE CREATURE YOU JUST GOT BACK!!! A creature must be under your control SINCE THE BEGINNING OF YOUR UPKEEP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

5) Momentary blink doesn't allow you to steal 2 creatures with 1 sower. You essentially get to steal a new creature. The old stolen creature returns to owner's control.

6) When you get back your creature that was stolen with Sower, it doesn't automatically become untapped if it was tapped!!!!!!!!!

7) Change in controller doesnt' trigger comes into play or leaves play effects. So for example, I stole your Aven Riftwatcher. YOU DON'T GET 2 LIFE for the change of control. Aven also doesn't get 3 vanishing counters for switching control. When Aven dies under my control, I GAIN 2 LIFE, NOT YOU.

Mostly I just want to get 4) across. I can't believe the number of players who don't understand summon sickness. You all know how lame some players are. They just call you a noob and quit and never bother to read the actual rules. Good luck winning events with that attitude.
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NahHolmes



Joined: 13 Jan 2005
Posts: 576

PostPosted: Fri Nov 02, 2007 1:05 pm    Post subject: Reply with quote

>NOOB!!11!
>PLAYER LOST
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aldaryn



Joined: 02 Sep 2004
Posts: 407

PostPosted: Fri Nov 02, 2007 2:30 pm    Post subject: Reply with quote

That's all duh, but I have a question about Sower and Shapeshifter

I play a face up Shifter, copying a Sower, to get your Tarmogoyf. If I turn Shapeshifter face down, do I keep the Tarmogoyf? It didn't "leave play," but it's not Sower anymore. What happens?
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UntapUpkeep



Joined: 09 Sep 2004
Posts: 13

PostPosted: Fri Nov 02, 2007 3:06 pm    Post subject: Reply with quote

You lose the Goyf. Sower has to be in play face up for it's control magic effect to be active. When it is turned face down, the Sower isn't in play anymore, it becomes a morph creature, so it's not the Sower anymore. The same way the Shifter becomes not-the-Shifter, turning into a morph creature when it's flipped down, so it's effect can be reset.
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CMA-Flippi
Administrator


Joined: 19 Mar 2005
Posts: 425
Location: Weiterstad

PostPosted: Fri Nov 02, 2007 3:08 pm    Post subject: Reply with quote

UntapUpkeep is wrong.
The duration of Sowers effect ends when the permanent that set it up leaves play. It doesnt end when Sower becomes flipped, tapped, turned face down or untapped etc...
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IberianWolf



Joined: 17 Nov 2006
Posts: 118

PostPosted: Fri Nov 02, 2007 3:27 pm    Post subject: Reply with quote

indeed, it's just like haunting a treetop village (if it goes to grave as a land, you still get the haunt effect)

by the way, turning a shifter face-up targetting the sower DOES NOT get you another creature. some people aren't quite clear on that.

and I agree that some dudes are just rude when concerning the rules. it doesn't matter if you're right or wrong, you can just explain things calmly and have a good time. instead of doing something like "keep your rules! *log off*", try explaining them, use the judges. don't be an idiot.
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UntapUpkeep



Joined: 09 Sep 2004
Posts: 13

PostPosted: Fri Nov 02, 2007 3:33 pm    Post subject: Reply with quote

He's right, I was wrong.
Sower's control effect is a triggered ability and defines the duration. The Sower itself doesn't do anything itself once the trigger goes off. The trigger monitors the Sower, which is still in play even when it's name is changed when it's morphed.
Thanks for correcting me, this came up a week ago, and it seems our local judge decided wrong.
Comprehensive Rules for the save
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Gorbadoc



Joined: 29 Oct 2007
Posts: 56

PostPosted: Fri Nov 02, 2007 4:07 pm    Post subject: Reply with quote

On the subject, in Scion of Oona's text, does "Other fairie creatures" mean fairie creatures that aren't Scion of Oona, or fairie creatures that aren't this same Scion of Oona?

In other words, if I have two Scions, do they give each other shroud? Same goes for all those "affects others" abilities.

Gg nuances of the English language.
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UntapUpkeep



Joined: 09 Sep 2004
Posts: 13

PostPosted: Fri Nov 02, 2007 4:42 pm    Post subject: Reply with quote

Ok this I'm sure of.
Each gives it's abilities to each other faerie.
They both get shroud.
Example 2 - Two Wizened Cenns makes each of them a 3/3.
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ant900



Joined: 11 Oct 2004
Posts: 2470
Location: somewhere

PostPosted: Fri Nov 02, 2007 4:49 pm    Post subject: Reply with quote

Gorbadoc wrote:
On the subject, in Scion of Oona's text, does "Other fairie creatures" mean fairie creatures that aren't Scion of Oona, or fairie creatures that aren't this same Scion of Oona?

In other words, if I have two Scions, do they give each other shroud? Same goes for all those "affects others" abilities.

Gg nuances of the English language.

another scion is another faerie so it does have shroud.
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EMA



Joined: 15 Feb 2007
Posts: 5

PostPosted: Fri Nov 02, 2007 6:23 pm    Post subject: Reply with quote

Question: I play Sower of temptation, the CIP ability goes on stack targeting my opponent's tarmogoyf.
Now, what happens if i play momentary blink on my Sower with the CIP ability still on stack? Am i allowed to get the goyf plus another creature?
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Conkisstador



Joined: 08 Sep 2004
Posts: 222

PostPosted: Fri Nov 02, 2007 7:22 pm    Post subject: Reply with quote

umm ... you dont lose goyf. "this" stamps dont erase just because a card is facedown. shapesifter coming into play copying sower is great because u steal a guy and then turn him facedown and u are ready to rock n roll
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Laonis_Taere



Joined: 08 Oct 2006
Posts: 5

PostPosted: Fri Nov 02, 2007 7:23 pm    Post subject: Reply with quote

EMA wrote:
Question: I play Sower of temptation, the CIP ability goes on stack targeting my opponent's tarmogoyf.
Now, what happens if i play momentary blink on my Sower with the CIP ability still on stack? Am i allowed to get the goyf plus another creature?


Well, the answer is no, but I'm not completely sure if I'm explaining why correctly.

I think, because the Sower has an "as long as" clause (unlike the faceless butcher triggered ability) when the CIP ability resolves, the Sower is no longer the same object it was. Thus, you can target a new creature with the new CIP ability, but the old one never works because the "original" sower is not in play anymore.
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shadow483



Joined: 21 Jun 2007
Posts: 17

PostPosted: Fri Nov 02, 2007 7:31 pm    Post subject: Reply with quote

Ok here's my question. my opponent steals my tarmogoyf with sower. I then play a sower to steal it back. Then He plays another sower and takes it back again. If his second sower dies who gets the goyf?
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Conkisstador



Joined: 08 Sep 2004
Posts: 222

PostPosted: Fri Nov 02, 2007 7:44 pm    Post subject: Reply with quote

each sower has a stamp on it saying what it took... whenever a sower leaves play appropriate switches must be made.

the tricksy thing is when my sowr takes your tarm. then your sower takes the same tarm. then our sowers fight in combat and both die... who gets the tarmagoyf depends on who active player is and shenanigans like that. generally u can expect tarmagoyf to go back to owner but there's some weird interactions
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