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Relentless Assault plus Nacatl War-Pride



 
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Magx



Joined: 07 Sep 2004
Posts: 452

PostPosted: Tue May 08, 2007 8:34 pm    Post subject: Reply with quote

how can you think 1 billion cats ?!?!
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kcaccidental



Joined: 26 Feb 2007
Posts: 13

PostPosted: Tue May 08, 2007 9:21 pm    Post subject: Reply with quote

Well, sort of. The tokens don't have haste, so you won't be able to attack with them the second time unless you give them haste somehow. (The first lot of tokens never actually 'attack' in the first place, they simply go from not existing to 'tapped and attacking'.

So you'll need Emblem of the Warmind, or Anger, or (for multiplayer fun) Mass Hysteria.
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Tue May 08, 2007 9:53 pm    Post subject: Reply with quote

If you have a way to give the tokens haste, an even more hilarious/degenerate combo is using Breath of Fury, because it keeps reattaching to cats, giving you infinite cats and infinite attack steps as long as they control at least one creature.
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Flamancipatr



Joined: 25 Oct 2006
Posts: 24

PostPosted: Tue May 08, 2007 10:09 pm    Post subject: Reply with quote

To determine the number of War-Prides you have is dependent upon the number of times you've attacked and the number of creatures defending player controls.

x = number of Nacatl's
y = number of creatures defending player controls
z = number of times you've attacked

x = (1 + y)^z

(This holds true when you attack with a single War-Pride. Replace 1 with 2, 3, or 4 when you control more than a single War-Pride before you attack)

Say your opponent has 2 defending creatures, let's say they're both tapped. You attack with a Nacatl War-Pride and create two tokens. You now have 3 Nacatl War-Pride in play. Then let's use relentless assault and attack again. You have 3 War-Prides and each of them makes two copies, so then after the second attack you have 9 War-Prides. If you attack again, each 9 will make 2 copies, and then you have 27 War-Prides.

To get a billion, you either have to attack a heck of a lot of times or the defending player has to have a heck of a lot of goblins/saprolings.

But of course, this is all useless math if those tokens you create don't have haste. They come into play attacking, like ninjas, but it doesn't mean that if you get a 2nd combat phase that they can attack again.
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LoneWulf



Joined: 02 Sep 2004
Posts: 191

PostPosted: Wed May 09, 2007 9:41 am    Post subject: Reply with quote

ahhh to hell with all that. just have pandemonium in play. that should finish things up.
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boomwolf



Joined: 25 Jan 2007
Posts: 59

PostPosted: Wed May 09, 2007 12:43 pm    Post subject: Reply with quote

have both...
now you can be sure you get at least on of them...
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