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Rebirth of the 1CC



 
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ck3gds



Joined: 21 Jun 2005
Posts: 235

PostPosted: Thu Oct 12, 2006 11:10 am    Post subject: Rebirth of the 1CC Reply with quote

As I was scrolling through the Apprentice card database, I stumbled upon Proclamation of Rebirth. I remember that in T2-with-Kamigawa, Proclamation of Rebirth and Kami of False Hope have great synergy with each other.

With Coldsnap, we have Martyr of Sands. When Time Spiral comes in, we will have Children of Korlis. I started thinking along the line of whether it was plausible to build a MWC around this combo, but decided to go with a strictly sub-optimal UW Control build.

5 Plains
9 Island
4 Adarkar Wastes
4 Hallowed Fountain
2 Flagstones of Trokair

4 Cancel
4 Remand
3 Wrath of God
4 Remove Soul
4 Proclamation of Rebirth

4 Sage of Epityr
2 Vexing Sphinx OR 2 Windreaver
4 Martyr of Sands
4 Children of Korlis
3 Temporal Adept

When I don't have either of the W-costed creatures, I have Sage of Epityr to manipulate my draws to reduce the chances of getting something I don't want.

My aim is to hold off any threats with my counters, and then stall the board further with Temporal Adept, and finally beating them in using Vexing Sphinx or Windreaver. This brings me to a issue - Windreaver or Vexing Sphinx?

Anyway I hope you'll be generous with your suggestions, thanks everyone! Cool
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JonPatton



Joined: 11 Dec 2005
Posts: 157

PostPosted: Thu Oct 12, 2006 11:25 am    Post subject: Reply with quote

Why remove soul? You shouldn't care too much about creatures, since you're gaining 8-14 life per turn and can chump block until the cows come home.

What used to kill this deck was discard: one persecute destroys your entire game plan. LD was never friendly, either, since you need six mana to start rebirthing.

Temporal adept is prolly out of place; he's not white, is VERY slow, and the decks whose win conditions you want to return to hand can kill a 1/1 without too much trouble.

What does this gain over Enduring Renewal Combo? It's vulnerable to the same hate, is far slower (it can NEVER win the game fast enough with its current configuration), doesn't trump their strategy. It's also suboptimal to a more standard form of U/W control, because it sacrifices a lot to pull of 6 mana of upkeep-sorcery-ressurection of 1/1s instead of just dumping Akroma on the board for 4 mana or plopping down Da Mesa and creating a mess of tokens that can block the silly angel all day.

I'm not trying to tell you your deck is not viable, I'm just telling you to rethink the holes in your strategy and try to plug them, and don't try to beat more strategies you already trump.
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cernicolo



Joined: 26 Sep 2006
Posts: 77

PostPosted: Thu Oct 12, 2006 12:03 pm    Post subject: just a monowhite dream Reply with quote

what about soul warden,icatian javelineer, and savannah lions? that's a few more 1cc white creatures. warden gains you a whole mess of life, lions hit a little harder, and you can get away easily with using cover of winter. check the judge rulings on that card, it is amazing. also i was thinking wall of shards stops akroma cold for you. i also like the idea presented earlier about using the mesa. here are other strategies you could fit in perhaps: kjeldoran warcry, master warcraft, knight of the holy nimbus, amrou scout/amrou seekers, celestial crusader, glorious anthem, and worship are all strong in your deck as well. I would think about utility in sb like condemn, gaze of justice, magus of the disk, demistify, etc. oh yeah, just remembered...serra's blessing, suntail hawk, and weathered wayfarer. gl. i like to see weenies win.
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Dr_Moo



Joined: 26 Nov 2004
Posts: 950

PostPosted: Thu Oct 12, 2006 1:08 pm    Post subject: Reply with quote

I don't see the advantages to this over MonoWhite Tron, which was proven to be at least somewhat viable pre-TS. It's probably weaker against both aggro and control.
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ck3gds



Joined: 21 Jun 2005
Posts: 235

PostPosted: Thu Oct 12, 2006 11:25 pm    Post subject: Reply with quote

Jon: Normally I'd save my counters for spells which can really hose my strategy. Discard ranks up there as one of the top cards I want to counter. Nevertheless I appreciate your advice, thanks! Very Happy

cernicolo: I like weenies too! Razz In any case I've worked in some of your suggestions.

Dr_Moo: I'm not sure about Mono-White Tron because I've never seen the deck list before. Embarassed

Anyway, I've done away with some cards and then pushed the direction more towards aggro. Check out v1.1 below.

Quote:
Main deck: Rebirth of 1CC v1.1


8 Plains
5 Island
4 Adarkar Wastes
4 Hallowed Fountain
2 Flagstones of Trokair

3 Cancel
4 Remand
4 Mana Leak
4 Proclamation of Rebirth

4 Sage of Epityr
4 Children of Korlis
4 Martyr of Sands
4 Savannah Lions

3 Sacred Mesa
3 Glorious Anthem

Quote:
Sideboard

4 Repeal
4 Condemn
4 Disenchant
3 Wrath of God

Like I've mentioned, the deck is leaning towards aggro, with some counters to back me up when necessary. Other than that the strategy still remains - chump if needed, but stall the opponent's armies until I can start forecasting PoR, which may be played if need be.

I've kept the curve very low, so I can afford to reduce the land count by one. When possible I also have alternate winning conditions, building up a horde of pegasi and eventually overrunning my opponent.

This is the first time I'm thinking of a sideboard for a casual deck. In any case, my sideboard aims to answer as many threats as I can think of. Condemn Akroma, bounce any bothersome permanents using Repeal, or simply drop a Disenchant.

Now I really don't know if it was a mistake for me to move WoG to my sideboard, and then again I don't even know if I'm doing anything right with my sideboard, so perhaps someone out there can enlighten me?
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