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Standard Turn 1 Kill Contest


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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iKe



Joined: 14 Dec 2005
Posts: 530
Location: New York

PostPosted: Tue Jul 25, 2006 12:05 pm    Post subject: Standard Turn 1 Kill Contest Reply with quote

OK LISTEN UP!!! This is the unofficial Standard Turn 1 Kill Contest!!!! The winner gets The Pride Of Winning This Amazing Contest AND whatever Magic-League wants to give them (Which is most probally Nothing). Heres The Rules:

1. You Start with a 7 card Hand (You Can Draw A Card If You Want to Go Second)
2. Your Starting hand must consist of at least 4 different cards
3. You may only have 2 copy's of a single card in your starting hand (If you draw you can draw copy's of the same card)
3. All Cards Must Be Type 2 Legal (Coldsnap IS allowed)
4. You may only post once
5. This is for fun so don't flame people for having stupid ideas







Ok People Start Posting


EDIT: MOST CREATIVE Turn 1 kill Wins The Contest


Last edited by iKe on Tue Jul 25, 2006 12:19 pm; edited 3 times in total
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Ch0b1



Joined: 15 Oct 2005
Posts: 22

PostPosted: Tue Jul 25, 2006 12:21 pm    Post subject: Reply with quote

Lightning Serpent + 2 Blazing Shoal + 2 Myojin of Infinite Rage + 1 Mountain = gg 1º turn
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sonicqaz



Joined: 02 May 2006
Posts: 338

PostPosted: Tue Jul 25, 2006 12:27 pm    Post subject: Reply with quote

mountain, raging goblin, blazing shoal, blazing shoal, myojin of infinite rage, myojin of infinite rage, and the last card doesnt matter.

Play mountain, Play Raging Goblin, Attack with hasting goblin, pitch a myojin at a blazing shoal twice, and you deal 21 damage turn 1.
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sonicqaz



Joined: 02 May 2006
Posts: 338

PostPosted: Tue Jul 25, 2006 12:27 pm    Post subject: Reply with quote

You guys are gay, you put it in the same time I did.
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iKe



Joined: 14 Dec 2005
Posts: 530
Location: New York

PostPosted: Tue Jul 25, 2006 12:28 pm    Post subject: Reply with quote

Cmon people You Can Be More Creative
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sonicqaz



Joined: 02 May 2006
Posts: 338

PostPosted: Tue Jul 25, 2006 12:52 pm    Post subject: Reply with quote

YukoNarutoX wrote:
No, you really can't in this type 2.


do you mean you cant be creative or you cant get a turn 1 kill? bcuz you definately can
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floodstorm64



Joined: 19 Jan 2006
Posts: 92
Location: Texas

PostPosted: Tue Jul 25, 2006 1:53 pm    Post subject: Reply with quote

OK, I got it.

Mountain, Tap (one red mana),
Rite of Flame (two red mana),
Desperate Ritual (three red mana),
Seething Song (five red mana),
Rakdos signet, activate (3 red mana, 1 black mana)
Pain's Reward, trick opponent into paying 17 life
Lava Spike !

All one of's !


Last edited by floodstorm64 on Tue Jul 25, 2006 2:19 pm; edited 2 times in total
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MaksymG



Joined: 24 Apr 2006
Posts: 182

PostPosted: Tue Jul 25, 2006 1:54 pm    Post subject: Reply with quote

Here it is
ready?
mountain the 1 mana red ritual from cs into the 2 mana red ritual from kamigawa into azorious signet floating one red activate signet play erayo gg? wait does erayo trigger if IT is the 4th spell? i dont think so
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Dzy



Joined: 03 Sep 2004
Posts: 148

PostPosted: Tue Jul 25, 2006 2:16 pm    Post subject: Reply with quote

M4ks wrote:
Here it is
ready?
mountain the 1 mana red ritual from cs into the 2 mana red ritual from kamigawa into azorious signet floating one red activate signet play erayo gg? wait does erayo trigger if IT is the 4th spell? i dont think so

Turn 1 Land
Turn 2 Land
Turn 3 Bop Naturalize Erayo.
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sui_slush



Joined: 19 Apr 2005
Posts: 92

PostPosted: Tue Jul 25, 2006 2:26 pm    Post subject: Reply with quote

mountain, that new ritual from CS, 2 desperate ritual, izzet guildmage, seething song, lava spike.
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Paellin



Joined: 11 Jun 2006
Posts: 158

PostPosted: Tue Jul 25, 2006 2:37 pm    Post subject: Reply with quote

go second. draw. drop mountain, 1 floating. play rites of flame into rites of flame. 4 floating. into double seething song. 9 floating into double signet. 5 floating tap sig for 6 floating cast compulsive reaserch drawing firemane, firemane and weirding discard firemanes, tap last signet play weirding.
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Manipulation



Joined: 10 Mar 2006
Posts: 318
Location: Oxnard

PostPosted: Tue Jul 25, 2006 2:41 pm    Post subject: Reply with quote

Step One: Kick opponent squah in the nyuts.

Step Two: Run to match result area, sign slip.

Step Three: Run like hell.
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floodstorm64



Joined: 19 Jan 2006
Posts: 92
Location: Texas

PostPosted: Tue Jul 25, 2006 2:50 pm    Post subject: Reply with quote

paellin, It sounds cool, but you are one mana short.

seething song virtually adds 2 red

so you go from 4 to 6, then 6 to 8.

not 4 to 9.

Sad

I'm pretty sure that's right
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snubkiller



Joined: 21 Sep 2004
Posts: 98

PostPosted: Tue Jul 25, 2006 2:52 pm    Post subject: Reply with quote

it's double seething song
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floodstorm64



Joined: 19 Jan 2006
Posts: 92
Location: Texas

PostPosted: Tue Jul 25, 2006 2:53 pm    Post subject: Reply with quote

Two seething songs adds 4, so you go from 4 to 8

Not 4 to 9

Sad
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