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Xaveco
Joined: 17 May 2006 Posts: 3
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Posted: Wed May 17, 2006 4:33 am Post subject: Some things that I think that sould be added: |
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1 - Select multiple cards in tabletop and send to bottom of library;
2 - When viewing library or top x cards from top of library, to be able to select cards in the list by using CTRL to pick one by one and SHIFT to select a group;
3 - At 'new game', the option to load one from a list of recent decks, like 'recent files' in text editors;
4 - Still at 'new game', fix the possibility have a hit on ENTER be taken as "OK". Example, instead of clicking File -> New Game -> Load Deck -> (Browse for deck) -> Ok I would hit, in the order:
CTRL + N;
ALT + L;
(Browsing for the deck);
ENTER.
This would, believe me, make us feel much more comfortable. Yet this would not be a priority, in my opinion.
5 - In Actions -> Library: add the option "move x cards from top of library to graveyard";
6 - To create multiple tokens in a row. We would be prompted a window like the 'roll dice', where we select the number of sides, in the case, we would input the number of tokens desired. They would not go to hand, they would go to a special visible zone before they're put into play. |
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ElvishGod
Joined: 12 May 2005 Posts: 2924
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Posted: Wed May 17, 2006 1:01 pm Post subject: |
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| I'll use it if it has a hosting server. |
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WildCard
Joined: 06 Sep 2004 Posts: 735 Location: Japan
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Posted: Wed May 17, 2006 6:56 pm Post subject: |
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| i havent seen talk of this for almost a year or maybe longer... is the topic revived or no? |
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Xaveco
Joined: 17 May 2006 Posts: 3
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Posted: Thu May 18, 2006 6:18 am Post subject: |
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Are there any projection for the release date, or at least the intended date?
Thanks. |
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eaglewolf
Joined: 08 Sep 2004 Posts: 55
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Posted: Thu May 18, 2006 9:16 pm Post subject: |
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| Jorbes wrote: | After reading the above posts I can just state that G.O. has everything everyone has requested in this thread, even multiplayer....
As for the appr2 source code being gone, that is not true, i have it right here on my computer.
Good luck on the project though, thumbs up! |
I was talking about LordHawk's finished program called Hawken. I didn't realize that the other projects even still existed |
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odi3
Joined: 17 Feb 2005 Posts: 10
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Posted: Wed May 31, 2006 3:02 pm Post subject: |
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better filters for deck construction.
examples..
such as any card that is green or partially green.
ability to search for an enchantment, leaving out auras.
if possible, if i can write a query to find a list of cards, it would be great if appr2 could be configured to come up with same list |
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codecap
Joined: 31 Aug 2004 Posts: 1
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Posted: Sat Jun 24, 2006 9:35 pm Post subject: server and wishes |
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| I think the two things people mentioned that are the most important are a server for people who cant host and enabling wishes. People not being able to just connect because of server or firewall issues can be a big problem for some people (especially those that cant use hamachi or mws either). Multiplayer would be great but i would think not as important as these two. |
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coppro
Joined: 21 Aug 2005 Posts: 17
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Posted: Mon Jul 10, 2006 11:29 am Post subject: |
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I suggest that the following completely new features be added:
flip cards, inabilty to look at opp's facedowns, and import to database from text spoiler.
If you can import each new set from the WotC spoiler, we don't need to wait around while someone manually types things in.
Oh, and a spoiler checksum, to alert players who aren't using the same spoiler. |
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Reenen
Joined: 14 Sep 2005 Posts: 9
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Posted: Tue Jul 11, 2006 4:47 am Post subject: |
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A feature that I saw requested somewhere, which makes a lot of sense, is the ability to draw an arrow towards cards. POINT in other words.
The interface should be simple like CTRL-Click and drag. The user on the other side should be able to see which card you are pointing at.
(Removing jitte counters etc.)
Also, in deck editor...
Searching on converted mana cost. Searching creatures with power or toughness (or both) bigger or smaller or equal to something. (looking for cards in your weenie deck)
(I imagine searching for all creatures that won't die on wildfire).
Searching multiple colours at once (ie. looking for white or red cards). Specifying that you only want single colour cards. (You may want to build white weenie, then you don't want to see helix).
And so on... |
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yawg07
Joined: 05 Feb 2006 Posts: 11
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Posted: Wed Jul 12, 2006 11:17 pm Post subject: |
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This is also speak07, the guy who made the one theme
A feature that I wish you WOULD PLEASE consider, it to make a version that could run on a Mac, too. Hell maybe even compile it in Java. This is just a suggestion, but believe it or not, there are a lot of mac users out there who want to play, too. |
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coppro
Joined: 21 Aug 2005 Posts: 17
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Posted: Fri Jul 14, 2006 3:09 pm Post subject: |
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Cross-platform compatible!
What libraries to you plan to use? SDL? OpenGL? wxWidgets? |
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freddy
Joined: 15 May 2006 Posts: 180
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Posted: Sat Jul 15, 2006 12:52 pm Post subject: |
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please have OSX compatible
multiple tokens at a time
deck editor have the card image open in a window automatically to view the card text, rather than having to right click on it.
mana symbols?
adding notes to cards (like naming a color on order of the stars or silhanna starfletcher)
vanguard, or at least an option for momir-magic |
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squalleohart
Joined: 30 Jul 2005 Posts: 9
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Posted: Mon Jul 17, 2006 2:49 pm Post subject: |
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| idk if someone posted this already or if anyone cares but i would like to see a better version of chaos magic with an updated list of encantments and effects also have a built in list option of all the effects instead of having to search for the list in the appr file. also maybe get the unglued sets in on the game |
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crazy8s
Joined: 09 May 2006 Posts: 4
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Posted: Thu Jul 27, 2006 12:37 pm Post subject: appr v2.0 |
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im all for keeping it as far away from mws as the next guy but one thing mws has is a mana tracker thing next to your library icons and stuff. if you click it a number shows up
that way when you play heartbeat you don't have to keep typeing. just right click and hit +10 or something.
That would be nice and save time. I'm sure its not nearly as hard as adding multiplayer either. |
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wyatt290
Joined: 23 May 2006 Posts: 8
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Posted: Mon Aug 14, 2006 7:51 am Post subject: no offence |
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| no offence at all but the program looks terribl theres a huge weat field and nothing looks very nice give it a sleek new design make it look like mtgo without getting in troubel from copyrights and that leagl shit/. |
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