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Magic-League.com Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
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Unit92
Joined: 14 Nov 2005 Posts: 58
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Posted: Wed May 03, 2006 9:13 am Post subject: Testing 1,2,3 |
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This deck i think embodies the Azorious's guilds role as a "do nothing stop everything" kind of play.
//NAME: Untitled Deck
SB: 3 Scour
SB: 3 Sacred Ground
SB: 4 Samurai of the Pale Curtain
SB: 1 Wrath of God
SB: 4 Terashi's Grasp
6 Plains
6 Island
4 Adarkar Wastes
4 Hallowed Fountain
2 Azorius Chancery
4 Mana Leak
4 Remand
4 Condemn
3 Ghostly Prison
2 Wrath of God
4 Faith's Fetters
3 Keiga, the Tide Star
4 Paladin en-Vec
1 Meloku the Clouded Mirror
4 Compulsive Research
3 Repeal
2 Plumes of Peace
Not too many counters, but enough to mess things up for your opponent. Paladin is my early enforcer, while my late game beats consist of meloku and keiga. Plumes is nice either to use it or its forecast ability late game. |
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