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Dovescaper (Advice Please)



 
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fenris91



Joined: 22 Jan 2005
Posts: 37
Location: Las Vegas,

PostPosted: Tue Apr 25, 2006 2:41 pm    Post subject: Dovescaper (Advice Please) Reply with quote

In an effort to SLOW the format down I humbly submit this deck. The highest cc cost card should be Dovescape and Yosei.

Dovescaper (Michiko's Paper Cranes)

4 Pride of the Clouds
3 Meloku the Clouded Mirror
3 Michiko Konda, Truth Seeker
2 Yosei, The Morning Star

4 Ghostly Prison
4 Condemn
4 Spell Snare
4 Mana Leak
4 Dovescape
4 Peel From Reality

8 Islands
8 Plains
4 Adakar Wastes
4 Hallowed Fountain

Sideboard

4 Ivory Mask
4 Boomerang
4 Terashi's Grasp
3 Gift of Estates

Proposed Strategy: It's straightfoward except the plan of attack is to put Michiko down after a resolved Dovescape or a Ghostly Prison before a Dovescape. The counters are in there for stalling and for making more tokens post dovescape. In theory it can halt down aggro but I need some more advice and testing. Now I HAVE a full set of Wrath of God but it seems to run contrary to what I want to do. I'd put Promise of Bunrei/Glorious Anthem but it's not QUITE an aggro skies deck. What about it folks?


Last edited by fenris91 on Tue Apr 25, 2006 3:40 pm; edited 1 time in total
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ant900



Joined: 11 Oct 2004
Posts: 2515
Location: somewhere

PostPosted: Tue Apr 25, 2006 3:15 pm    Post subject: Reply with quote

boseiju? so you can still play non creature spells after you have played dovescape (and get tokens also)
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Strovil



Joined: 11 Mar 2005
Posts: 566

PostPosted: Tue Apr 25, 2006 3:38 pm    Post subject: Reply with quote

You definitely win the prize for best deck name ever (although I would go with the slightly shorter Michiko's Paper Cranes).

However, the deck lost very, very hard. I played it against a Rakdos beatdown deck and PKPC never had the mana to do what it needed to stay alive, let alone develop itself. It managed to Spell Snare a Jitte, Mana Leak a Lyzolda and a Char, and Condemn a Rakdos Guildmage and a Rakdos Augermage. And yet it was never close to being in control of the game.

It also stalled on 5 mana every game. You might want to add more lands.
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fenris91



Joined: 22 Jan 2005
Posts: 37
Location: Las Vegas,

PostPosted: Tue Apr 25, 2006 3:47 pm    Post subject: Reply with quote

The deal with Dovescaper is that in MY meta the games start resolving at 7 to 8 Mana. We have control and combo and some aggro mainly Zoo. I can defintely see where it would stall out at five mana. Like aggro control all the cards you draw your supposed to be happy to see and play right away versus permission where you want to be real choosy about the cards you resolve.

Maybe Gift of Estates maindeck if your having mana problems. Also try and mulligan until you get a Ghostly Prison against B/x aggro...I know discard would hurt but the B/R decks cant handle enchantments remember.

p.s: Yeah, Michiko's paper cranes is better
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chillllll



Joined: 23 Jan 2006
Posts: 10

PostPosted: Tue Apr 25, 2006 6:39 pm    Post subject: Reply with quote

if u could resolve a dovescape i think WW or U-w weenie would be really good. Stops wrath pyroclasm. i dont think this deck is fast enough to handle the current format. I think u should run wrath even though ure running alot of creatures. Ghostly prison isnt that good.
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