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dovescape.... makes ideal playable?


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Re-Venge



Joined: 31 Aug 2004
Posts: 305

PostPosted: Tue Apr 18, 2006 10:44 am    Post subject: dovescape.... makes ideal playable? Reply with quote

Dovescape -3 W/U W/U W/U
Enchantment {R}

(W/U can be paid with either W or U.)
Whenever a player plays a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens into play, where X is that spell's converted mana

this card was previewed

ok, since ideal puts copies into play from the epic ability, this means that not only can u not play spells, but now the opponent cant play spells either. ideal has no trouble dealing with little 1/1 tokens (read:meishin, the mind cage). this means that if u can get the first one to resolve vs a counter deck (using boseiju) it cant be countered anymore. it also means against an aggro deck where u fear burn, u play meishin then this, and no more burn. against any deck with enchant hate, u play this and it does nothing. OMG this might make ideal playable.
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idler



Joined: 31 Aug 2004
Posts: 80

PostPosted: Tue Apr 18, 2006 10:52 am    Post subject: Reply with quote

Too bad it doesnt do anything that would make ideal good.
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MarkTwainIII



Joined: 19 Dec 2005
Posts: 95

PostPosted: Tue Apr 18, 2006 10:53 am    Post subject: Reply with quote

i like it more meself with night of souls betrayal... throw in grave pact and its gfg ^^ lol
EDIT: not to say ideal won't be unplayable... i just think its cooler when you lock them down my way lol ;p


Last edited by MarkTwainIII on Tue Apr 18, 2006 10:54 am; edited 1 time in total
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onecleanceli



Joined: 27 Mar 2005
Posts: 264

PostPosted: Tue Apr 18, 2006 10:53 am    Post subject: Reply with quote

i was the first person around (my area) to even think about trying ideal.. i took it to regionals, back before MD block rotated out, and i played 5 color ideal, using black bringer (always fun to drop bringer OR genju of the realm on 3rd turn) and i actually did really well, minus people stalling against me b/c they didnt know what to do.... i think im going to have to bring it back with this newly found enchantment
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Stucco



Joined: 14 Mar 2005
Posts: 563

PostPosted: Tue Apr 18, 2006 11:01 am    Post subject: Reply with quote

This card won't help Ideal at all. Ideal is too clunky right now. Faster and more efficient aggro, control, and combo decks won't allow it to become highly competitive. Just my thoughts.
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AlexTrebek



Joined: 24 Nov 2004
Posts: 140

PostPosted: Tue Apr 18, 2006 11:05 am    Post subject: Reply with quote

If it's in your hand before you play ideal, it's a useless card even moreso then weirding or genju.
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Re-Venge



Joined: 31 Aug 2004
Posts: 305

PostPosted: Tue Apr 18, 2006 11:11 am    Post subject: Reply with quote

pretty much, this protect ideal from any sort of enchant hate. its much better than priviledged position. who knows.. maybe only SB material. i still think ideal will be competetive. it has never before had trouble with aggro.
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AlexTrebek



Joined: 24 Nov 2004
Posts: 140

PostPosted: Tue Apr 18, 2006 11:51 am    Post subject: Reply with quote

it could bring back the urw worlds deck for a little while but that deck always beat gruul.
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Maksym



Joined: 07 Mar 2006
Posts: 13

PostPosted: Tue Apr 18, 2006 12:10 pm    Post subject: Reply with quote

am i the first to point out that if u have that in play first it will counter ideal and if u have ideal first u cant play that enchantment and if ideal is countered it doesnt make copies unlees u do boseiju but u have no way to make the deck consistent
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Re-Venge



Joined: 31 Aug 2004
Posts: 305

PostPosted: Tue Apr 18, 2006 12:20 pm    Post subject: Reply with quote

uh, u play ideal, fetch this. then, the epic ability is not considered as "you playing the spell", so u still get to use the ideal copies. so as long as u dont play it before the ideal (just like all other ideal targets, pretty useless w/o the actualy ideal), u should be fine. you use ideal to get the enchantment... not after you play it.
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COOLBOY



Joined: 03 Jul 2005
Posts: 399

PostPosted: Tue Apr 18, 2006 12:53 pm    Post subject: Reply with quote

Wont the ideal copies get countered with this in play?
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NahHolmes



Joined: 13 Jan 2005
Posts: 598

PostPosted: Tue Apr 18, 2006 1:31 pm    Post subject: Reply with quote

The problem is if you get either this or Mind Cage in hand before you can Ideal it out you are screwed as they suddenly have a flying army and Form of Dragon won't help you and running multiple copies of either is unrealistic. Picture you playing this then EOT I cast all the instants in my hand and swing for lethal damage.
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Dr_Moo



Joined: 26 Nov 2004
Posts: 969

PostPosted: Tue Apr 18, 2006 2:02 pm    Post subject: Reply with quote

Ideal was already playable. This card probably won't be any good in it, anyway. As has been noted, without Cage or NOSB, this card is horrible for you.
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SOAD



Joined: 12 Jul 2005
Posts: 234
Location: In my Comp

PostPosted: Tue Apr 18, 2006 2:38 pm    Post subject: Reply with quote

It may be cool in Ideal Deck, coz you get it first with Ideal, then you go for NOSB, then You get From and its GG.

If you are good enough using the deck it will be very playable for wining FNMs.

I was also thinking and i know it sucks but may work "Reito Lantern" may be in SB, for the Hate, even so, the NOSB is good vs all aggro decks, so you may win time, but the truble its with the lands, i was thinking that the most stable mana base for the Ideal deck is almost the same as the GG mana base, you may use 4 colors, and GG also does, but the combo will be different.

Laughing Confused . we shall work to make it a good deck, you must not think to play each enchantment, you must get concentrated to gat the ideal before you get the best enchantments in hand.
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Re-Venge



Joined: 31 Aug 2004
Posts: 305

PostPosted: Tue Apr 18, 2006 2:41 pm    Post subject: Reply with quote

ideal copies will not be countered, as you are technically not playing them, just putting them on the stack.

it will be used for the same reason that priviledged position was used, in main deck for those who have room, in side for everyone else. this stops all forms of non-creature enchant hate.

u could run NOSB... but meishin, the mind cage solves the problem, and is also better all around, stopping bigger flyers.
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