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Gerrardfo
Joined: 04 Sep 2004 Posts: 326
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Posted: Sat Mar 11, 2006 3:52 pm Post subject: Gruul Beats |
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Mark Herberholz's PT: Honolulu-winning deck:
2 Skarrg, the Rage Pits
7 Mountain
6 Forest
4 Stomping Ground
4 Karplusan Forest
4 Scab-Clan Mauler
4 Scorched Rusalka
4 Giant Solifuge
4 Dryad Sophisticate
4 Burning-Tree Shaman
3 Frenzied Goblin
4 Kird Ape
3 Moldervine Cloak
4 Char
3 Flames of the Blood Hand
//Sideboard:
SB: 1 Flames of the Blood Hand
SB: 2 Tin Street Hooligan
SB: 2 Rumbling Slum
SB: 2 Naturalize
SB: 4 Blood Moon
SB: 4 Umezawa's Jitte |
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j_dog44433
Joined: 21 Apr 2005 Posts: 36
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Posted: Sat Mar 11, 2006 5:22 pm Post subject: |
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| i really think this deck along with zoo and maybe b/w are the best im only saying this cause i dont know why you posted just the list. |
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Acid_Christ
Joined: 28 Aug 2004 Posts: 568
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Posted: Sat Mar 11, 2006 6:51 pm Post subject: |
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| I would normally be trying some kind of U/R or U/G concoction, but this deck is working good so far. Blood Moon is the shiznit. |
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RussianBass
Joined: 17 Jun 2005 Posts: 45
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Posted: Sat Mar 11, 2006 9:29 pm Post subject: |
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| Heezy was really lucky only 2 people played sub optimal builds of the mono-red gruul beats it is more direct and faster in the quasi mirror. Please don't take this as arrogance I have played against this exact deck with Mono red Gruul over 20 times now and have only lost twice, but of course it might be the people piloting them not knowing how to play against it as not many people play it. |
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kilomitro
Joined: 25 Oct 2004 Posts: 158
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Posted: Sat Mar 11, 2006 9:30 pm Post subject: |
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| im glad ppl realize the the bug is better than the slum. well tats not true, but the giant is mroe aggressive. |
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den18
Joined: 11 Oct 2004 Posts: 387
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Posted: Sat Mar 11, 2006 9:30 pm Post subject: |
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I'm actually tesitng the deck with the following changes:
-4 Schorhed Rusalka
+4 Wild Cantor
-4 Dryad Sphisticate
+2 Tin-Street Holligan
+2 Silhana Ledgewalker
The cantor is for speed with a turn 2 burning tree shaman or something along the lines of attack it play mauler and sac for kird ape + it also helps as a color fixer It is pretty bad lategame though which is why I am asking for opinions the other 2 is tin street helps take out jitte and etc and silhana is good with cloak + can't be targeted. Opinions? |
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Phreek
Joined: 29 Oct 2005 Posts: 32
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Posted: Sat Mar 11, 2006 10:23 pm Post subject: |
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| Ledgewalker is a house with Cloak. |
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Pulda
Joined: 06 May 2005 Posts: 4
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Posted: Sun Mar 12, 2006 4:57 am Post subject: |
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Ledgewalker + cloak > Dryad + cloak
Ledgewalker without cloak <<< Dryad without cloak
A 1/1 for 2 mana, though it is also an option, is not very aggresive and if you don't get a cloak or something vs it, it won't be worth it. Also nonbasic landwalk > "flying"... Dryad is practically unblockable 90% of the time, but ledgewalker will get blocked by meloku/dragons etc. in the middle/late game vs control.
ad. Wild cantor: I wouldn't cut it for rusalka... Rusalka is very good in helping to finish off your opponent and in saccing creatures so opponent doesn't get jitte counters, life from helix etc. If you still want mana acceleration though, play Llanowar Elves. |
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Deadfish
Joined: 15 Mar 2005 Posts: 73
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Posted: Thu Mar 16, 2006 11:53 am Post subject: |
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| dont get so hyped about this deck, its only won the PT cause of realy easy matchups throughout the whole top 8 |
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snoopster
Joined: 04 Dec 2004 Posts: 740 Location: nj
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Posted: Thu Mar 16, 2006 1:13 pm Post subject: |
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| Deadfish wrote: | | dont get so hyped about this deck, its only won the PT cause of realy easy matchups throughout the whole top 8 |
yea, good point. the deck's really bad. |
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pppppp
Joined: 09 Dec 2005 Posts: 134
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Posted: Thu Mar 16, 2006 2:09 pm Post subject: |
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bunch of morons or what? it did play 12/13 other games before getting to the top8. in this deck dryad >>> ledgewalker, the only time it might be better is in a deck with a LOAD of pumps. scorched rusalka should not be taken out idiot, it can deal 5+ damage a game.
the bug IS better than the slum, thats not to say the slum is bad, its just its only useful against aggro.
the only changes id suggest are flames SB and shock MD, cos flames is really more of a metagame card, we're not overrun with fetters and heirachs yet. and maybe drop 1 rusalka, for the same reason (dodging fetters). maybe a miren for a skaarg, for the mirror mainly, and RDW i guess |
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Ra_Ge
Joined: 01 Nov 2005 Posts: 68
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Posted: Thu Mar 16, 2006 4:12 pm Post subject: |
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solifuge better vs control, slum better vs aggro
the field in pt was mainly control, or was expected, so solifuge is better option
The solifuge really sucks vs things like ravenous rats
WIth the more agro out there now cuz of those decks wining the pro tour, the question is kind of open again
flames is still good, better than shock imo, cuz faith fetters or hierarch really wreck this deck. A 8 life diffrence is HUGE. PLus it serves as a finnisher vs anything, and vs control it's always good.
as into ledgewalker-dryad, sigh
did any deck with ledgewalker did good? |
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affinity2412
Joined: 31 May 2005 Posts: 152
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Posted: Thu Mar 16, 2006 7:13 pm Post subject: |
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| den18 wrote: | -4 Schorhed Rusalka
+4 Wild Cantor
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No, you definitly do NOT want to take out the scorched ruluskas
1. They prevent counters from getting on Jitte
2. They can win you the game with that last bit of damage
3. The deck is fast enough as it is
Sincerely,
Affinity2412 |
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bb_bart
Joined: 22 Jan 2006 Posts: 79
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Posted: Fri Mar 17, 2006 4:09 pm Post subject: |
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| Synch wrote: | bunch of morons or what? it did play 12/13 other games before getting to the top8. in this deck dryad >>> ledgewalker, the only time it might be better is in a deck with a LOAD of pumps. scorched rusalka should not be taken out idiot, it can deal 5+ damage a game.
the bug IS better than the slum, thats not to say the slum is bad, its just its only useful against aggro.
the only changes id suggest are flames SB and shock MD, cos flames is really more of a metagame card, we're not overrun with fetters and heirachs yet. and maybe drop 1 rusalka, for the same reason (dodging fetters). maybe a miren for a skaarg, for the mirror mainly, and RDW i guess |
the flames thing was a joke right? 4 damage in one card, stop helix fetters and hierachs, JITTE, occasional firemane angel(s) as well... very strong whether opponent gains life or not |
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NesherHaesh
Joined: 01 Jul 2005 Posts: 33
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Posted: Sat Apr 22, 2006 9:10 am Post subject: |
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| do you think that maybe we should play seal of fire ? |
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