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CaC 287


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Strid3r



Joined: 18 Jan 2010
Posts: 295

PostPosted: Fri Jun 06, 2014 4:08 am    Post subject: Reply with quote

Bairdsy wrote:
pantheismftw wrote:
Halls of Keld

Legendary land

Tap: Add R to your manapool for each point of damage an opponent has taken this turn.


Quote:
Because this challenge asks for a

Green Sorcery that could been printed in Urza Block.
Can make broken decks or combos.



Hmmm - somehow I think this doesnt quite fit the bill Shocked


Apparently it is pretty common to forget the most basic stuff XD.
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Soundgarden



Joined: 07 Feb 2014
Posts: 62

PostPosted: Sun Jun 08, 2014 2:20 pm    Post subject: Reply with quote



Land Swap 2GG
Sorcery (U)
Search your library for a land card and put it into play tapped, then shuffle your library.
Put target land card an opponent controls on top of its owner’s library.


Artwork from http://simplyjews.blogspot.ch/2010/04/rep-hank-johnson-capsizing-guam-and.html
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AxiomBlurr



Joined: 11 Jul 2010
Posts: 411

PostPosted: Sun Jun 08, 2014 7:40 pm    Post subject: Reply with quote

Weeds of Terra Nullius GG

Sorcery - Rare

Until end of turn lands you control have 'G, Sacrifice this Land: Destroy target land.'

Lands belonging to no one are easily invaded by weeds.
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pantheismftw



Joined: 31 Oct 2011
Posts: 66

PostPosted: Mon Jun 09, 2014 12:53 am    Post subject: Reply with quote

OKOK my bad I missed the green sorcery part. My bad, I think my submission was great besides the (pretty important) detail I missed.

New submission:

Beast or Burden 3G

Sorcery

Reveal the top 5 cards of your library. Target opponent separates them into two piles. Put all permanents in one pile of your choice unto the battlefield tapped and target opponent chooses to put the other pile on top of your deck in any order or else in your graveyard.
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