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CAC 189 - Judged



 
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Sun Mar 03, 2013 4:16 pm    Post subject: CAC 189 - Judged Reply with quote

First I have to say that your cards impressed me a lot. Judging is really not easy. Your note reflect how I like your card, it's always one-sided.
pg8 wrote:
Overbalance -- 2UU
Enchantment (Rare)
Play with your hand revealed.
Whenever an opponent casts a spell, counter it if it has the same converted mana cost as a card in your hand.
Your maximum hand size is three.
Wow. New Counterbalance is big and the card fits all criterias. 88%
CMA-Flippi wrote:
Ogre Spy - U
Creature - Ogre Rogue
Play with your hand revealed.
Lately, the enemy has more intel about our plans...
3/2
A lot simpler but really well balanced. You got a 70%
sc4rs wrote:
Cynx, Arbiter of Thought
2WB
Legendary Creature - Human Cleric
Players play with their hands revealed.
Whenever a card with converted mana cost 5 or greater would enter a player's hand from anywhere, exile it instead.
3/4
"To those with grand designs and big dreams; think a little smaller."
New Gaddock here? I like that and the fact that it affect all players is interesting. 83%
Livermush wrote:
Cerebral Misfire | UU
Instant (Rare)

Counter target spell. It's controller reveals their hand and discards all cards with the same name as target spell.


------------------------------------

R&D would never let this see the light of day, but yes, that is an improved counterspell at a higher rarity.
Yeah, as you said, it's not printable. This way you can't obtain more than 50%
Mr_Weebles wrote:
Seal of Silence - UU
Enchantment (Uncommon)

Play with your hand revealed.
Play with the top card of your library revealed.

Sacrifice Seal of Silence: Counter target spell.

Sometimes you say the most when you say nothing at all.
Counterspell on a stick, may be a little bit undercosted IMHO but I like the way you balanced the power revealing the your hand. 75%
Canabiest wrote:
Future Harvest
URG
Sorcery
Rare

Reveal your hand.
For each land card reveald this way, add one mana of any one color to your mana pool.
For each nonland card revealed this way, draw a card then discard a card at random.

"You can't tap into the future without shaping it." - Chronomancer lection
I'm not sure to understand effectively what you do with this card. It's really effective in a combo deck, like a Wheel of Fortune. Sorry i'm not too moved 63%.
Uroboros wrote:
Fenargoom, Who see it all WB3

Planeswalker (mythic)

+1 Target opponent reveals his hand.

- 2 Reveal your hand, target opponent chooses a nonland card from it, discard that card, draw cards equal to that card's mana cost.

- 8 Look at the top 10 cards of any number of target players, put them back in any order.

5
It smells like Rakdos Augermage, unfortunately I don't like the "ultimate". 68%
Dr_Moo wrote:
Extortion Artist - BB
Creature - Wizard Rogue

Opponents play with their hands revealed.

Pay 2 life and discard two cards: Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.

2/2
Well, the card is not worded properly. Opponent reveal their cards twice? The second problem IMHO is that it's too much power in the form of a permanent. Too close of a Sorcery mechanic. 61%
_Godica wrote:
Double Agent 1U

Creature -- Human Spy (Uncommon)

Shadow, Hexproof

When ~ enters the battlefield, target player reveals their hand. If it contains two or more cards with the same name, put two +1/+1 counter on ~.

1/1


A 3/3 with shadow and hexproof definitely impacts gameplay, but to get there requires some strategy. You can look at your opponent's hand, get useful information, but maybe only get a 1/1. Or, you can reveal your own hand, give your opponent information, but have a guaranteed 3/3.
I see him as a better Invisible Stalker. The original one is already good, yours is too good IMHO. 55%
Bairdsy wrote:
Another good card, I like the way everyone can benefit from it. Your job is to break the card with a better draw! Nice one. 79%
Mrrr wrote:
Urza's Gimp Mask -- 1

Artifact - uncommon

2 TAP: name a card. Target opponent reveals a card at random from his or her hand. If it is the named card, Urza's Gimp Mask deals 2 damage to that opponent.
Sorry, I prefer Magus of the Scroll. Your card sounds too close even if making it an artifact is interesting. 62%
Stucco wrote:
Browse the Archive.................1U
Instant..................................U

If your hand contains at least one blue card, you may reveal your hand rather than pay Browse the Archive's mana cost.

Draw two cards, then put a card from your hand on top of your library.

The optimal solution is rarely the first choice.
Free Is there a problem here? Alternative cost needs a blue card... Like yours? I like your mechanic but if I read it well the card is not worded properly. 55%
Fefestars wrote:
In Need for Knowledge - 1UU

Enchantment - Rare

You play with your hand revealed.

Creatures you control gain: Tap:Draw a card.

"If you are looking for wisdom, go find some friends first." -- Tamiyo, the Moon Sage
I like the flavour but I think the card is too powerfull at 1UU. 54%
ShamedShadow wrote:
All Minds Open 2UU

Enchantment [Rare]

All players play with their hands revealed.

Whenever a player casts a spell, each other player may cast a spell with the same mana cost as that spell without paying its mana cost.

----

Yes, the idea of allowing players to "chain" was intentional. Example below.

1. I cast Runeclaw Bears with All Minds Open in play.
2. You cast Runeclaw Bears for free.
3. I cast Rampant Growth for free.
4. You don't have anything else costing 1G, so I (technically) have card advantage.
I like the "chain" concept. IMHO if I play a 2CC card it's better if you may play a 2CC card even with not the exact same colors. So you obtain only 72%
Domine wrote:
Keeper of Secrets - 1U

Creature - Human Wizard

If a spell or abilty would make you reveal your hand, you may reveal Keeper of Secrets instead, if you do, put it onto the battlefield.

Spells and abilities can't cause you to reveal your hand.

All Opponents play with their hands revelead.

2/1

Rare.
I like the alternative CC but the original one at 1U is not enought IMHO. I would choose 2UU at least considering the power. 61%
pseudodespot wrote:
Mind over Masses 2UGG

Enchantment (rare)

Play with your hand revealed.

Creatures you control are X/X where X is equal to the highest converted mana cost among cards in your hand.

Some old, supposedly wise, man once told his pupil to rely on her own strength. That has the fatal flow of giving up control. I prefer forcing toys to use mine.
I like it better with "where X is equal to the highest power amongst creature in your hand" or something like this. Green don't rely a lot on manacost when pumping creature (
Surge of Strength is RG). 66%
yajiko wrote:
conditional extortion 1(b/w)
sorcery - uncommon

As you play this spell, reveal your hand.

If your hand has a black card, taget opponent loses 3 life
if your hand has a white card, you gain 3 life
if your hand has another copy of <cardname>, target creature gets -3/-3 until end of turn.

"it always depends on the mood of the council"
At first, I wasn't really excited by your Lightning Helix. Finaly it's interesting even if may be a little bit overpowered. 67%
iSperia wrote:
Thought Embargo - WU
Enchantment - mythic
Play with your hand revealed.
Exile a card from your hand: Counter target spell with converted mana cost equal to exiled card's converted mana cost.
"From today it is deprecated to call for Rakdos in public places" - Azorius Senator
I'm sorry, your card is too close of the pg8 one. This way you earn less awards. I find yours too powerfull with a WU manacost. 56%
BIRDYYY wrote:
Tarmovore. (UG)(Rare)
Creature- Luhrgoyf
*/*

Players play with their hands revealed.

Tarmovore's power and toughness are equal to the amount of land cards in all hands.

(3), Return a land you control to its owners hand, Return target land to its owners hand.
What a weird mix here Wink May be too much in one card. I would have prefered "Play with your hand revealed. ~ power is equal to the number of card types among cards in your hand and its toughness is equal to that number plus 1". 58%
Malakai97 wrote:
Information Broker(1U) (Uncommon)
Creature - Merfolk Rogue
Players play with their hands revealed.
2/1
I like the flavour but I waited for something less simple. 55%
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Sun Mar 03, 2013 4:24 pm    Post subject: Reply with quote

as i can see it, pg8 had highest score with 88% ?
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sun Mar 03, 2013 4:39 pm    Post subject: Reply with quote

You see the U in my mana cost, do you?
You read my flavor text, do you?

66% leave the impression you do not.
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Livermush



Joined: 05 Aug 2012
Posts: 319

PostPosted: Sun Mar 03, 2013 4:48 pm    Post subject: Reply with quote

I like that he said he was impressed with out cards, yet only 2 were over 80%.
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Sun Mar 03, 2013 4:56 pm    Post subject: Reply with quote

When there is a lot of good submissions, you have to dispatch your notes wider. Even at 50% the card is not bad.

Yes Pg8 is the winner.
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Sun Mar 03, 2013 5:04 pm    Post subject: Reply with quote

1/ I'm not god
2/ Judging is hard
3/ I've done my best
4/ Sometimes a good card does'nt impress you that much
5/ I don't see the point giving 90% or 100% to everyone
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Livermush



Joined: 05 Aug 2012
Posts: 319

PostPosted: Sun Mar 03, 2013 8:11 pm    Post subject: Reply with quote

thelemys wrote:
1/ I'm not god
2/ Judging is hard
3/ I've done my best
4/ Sometimes a good card does'nt impress you that much
5/ I don't see the point giving 90% or 100% to everyone


You did a good job judging, but it wouldn't be ML if we didn't cry at every injustice.

Also, a rare counterspell is inevitable, so when WotC prints it, I want you to amend this decision.
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Mon Mar 04, 2013 12:52 am    Post subject: Reply with quote

lol
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Mon Mar 04, 2013 6:43 am    Post subject: Reply with quote

Livermush wrote:
thelemys wrote:
1/ I'm not god
2/ Judging is hard
3/ I've done my best
4/ Sometimes a good card does'nt impress you that much
5/ I don't see the point giving 90% or 100% to everyone


You did a good job judging, but it wouldn't be ML if we didn't cry at every injustice.

Also, a rare counterspell is inevitable, so when WotC prints it, I want you to amend this decision.


Yes they will, in same set where they'll print:

Land Destruction
1R
Sorcery (Rare)

Land Destruction can't be countered by spells or abilities.
Destroy target land.

games will be so effin fun Rolling Eyes
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Mon Mar 04, 2013 8:22 am    Post subject: Reply with quote

pg8, go next CAC.
runner up are Bairdsy and sc4rs.
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Mon Mar 04, 2013 11:34 am    Post subject: Reply with quote

I'll throw one up tomorrow if pg8 still hasn't.
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Livermush



Joined: 05 Aug 2012
Posts: 319

PostPosted: Mon Mar 04, 2013 11:53 am    Post subject: Reply with quote

ikazuchi wrote:
Livermush wrote:
thelemys wrote:
1/ I'm not god
2/ Judging is hard
3/ I've done my best
4/ Sometimes a good card does'nt impress you that much
5/ I don't see the point giving 90% or 100% to everyone


You did a good job judging, but it wouldn't be ML if we didn't cry at every injustice.

Also, a rare counterspell is inevitable, so when WotC prints it, I want you to amend this decision.


Yes they will, in same set where they'll print:

Land Destruction
1R
Sorcery (Rare)

Land Destruction can't be countered by spells or abilities.
Destroy target land.

games will be so effin fun Rolling Eyes


Land Destruct | RR
Sorcery (Rare)

Land Destruct can't be countered by spells or abilities.

Each player sacrifices a land.


That would be a printable card
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Tue Mar 05, 2013 6:45 am    Post subject: Reply with quote

http://magiccards.info/us/en/207.html
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Tue Mar 05, 2013 7:56 am    Post subject: Reply with quote

lol
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