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GOblins



 
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Iso1nano



Joined: 04 Jul 2012
Posts: 84

PostPosted: Tue Feb 05, 2013 8:31 am    Post subject: GOblins Reply with quote

I love goblins always have and with the printing of some new additions this deck is very explosive and can compete with tier 1 decks now Smile. Let me know what additions you would add or remove since goblin builds can vary on the meta

. // Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
2 [GTC] Sacred Foundry
1 [RTR] Blood Crypt
4 [ZEN] Scalding Tarn
7 [BRB] Mountain (7)
4 [ZEN] Arid Mesa

// Creatures
1 [GTC] Hellraiser Goblin
3 [GPX] Goblin Guide
4 [GTC] Legion Loyalist
3 [TSP] Mogg War Marshal
4 [MBS] Goblin Wardriver
3 [4E] Goblin King
4 [M11] Goblin Chieftain
4 [ZEN] Goblin Bushwhacker
2 [M13] Krenko, Mob Boss

// Spells
3 [M10] Lightning Bolt
4 [AT] Goblin Grenade
4 [DS] AEther Vial
3 [GTC] Boros Charm

// Sideboard
SB: 3 [DIS] Rain of Gore
SB: 2 [GP] Shattering Spree
SB: 2 [ALA] Relic of Progenitus
SB: 1 [SHM] Smash to Smithereens
SB: 2 [RTR] Ash Zealot
SB: 3 [DK] Blood Moon
SB: 2 [FUT] Magus of the Moon
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Iso1nano



Joined: 04 Jul 2012
Posts: 84

PostPosted: Tue Feb 05, 2013 11:10 am    Post subject: Reply with quote

moved charms to sideboard and added 2 cavern of souls and 1 goblin guide md
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Raybelfast



Joined: 30 Jan 2007
Posts: 165

PostPosted: Tue Feb 05, 2013 11:50 am    Post subject: Reply with quote

What about Warren Instigator?
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Iso1nano



Joined: 04 Jul 2012
Posts: 84

PostPosted: Tue Feb 05, 2013 9:16 pm    Post subject: Reply with quote

u generally drop your hand and warren is good if ur playing simian spirit guide which can make the deck more explosive but if i was to play warren i would deff play seige gang commander as well. idk like i said many varieties can be built.
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NearSideMoon



Joined: 29 Mar 2012
Posts: 65

PostPosted: Wed Feb 06, 2013 1:55 am    Post subject: Re: GOblins Reply with quote

Iso1nano wrote:
3 [GPX] Goblin Guide


This is wrong

Iso1nano wrote:
3 [M10] Lightning Bolt


This is also wrong
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BIRDYYY



Joined: 25 Jan 2006
Posts: 159

PostPosted: Wed Feb 06, 2013 6:27 pm    Post subject: Re: GOblins Reply with quote

NearSideMoon wrote:
Iso1nano wrote:
3 [GPX] Goblin Guide


This is wrong

Iso1nano wrote:
3 [M10] Lightning Bolt


This is also wrong


Yes it is definetly wrong.
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Iso1nano



Joined: 04 Jul 2012
Posts: 84

PostPosted: Thu Feb 07, 2013 7:17 am    Post subject: Reply with quote

running 4 guides now and still running 3 bolts.

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
2 [GTC] Sacred Foundry
1 [RTR] Blood Crypt
4 [ZEN] Scalding Tarn
7 [BRB] Mountain (7)
4 [ZEN] Arid Mesa
2 [AVR] Cavern of Souls

// Creatures
1 [GTC] Hellraiser Goblin
4 [GPX] Goblin Guide
4 [GTC] Legion Loyalist
3 [TSP] Mogg War Marshal
4 [MBS] Goblin Wardriver
3 [4E] Goblin King
4 [M11] Goblin Chieftain
4 [ZEN] Goblin Bushwhacker
2 [M13] Krenko, Mob Boss

// Spells
3 [M10] Lightning Bolt
4 [AT] Goblin Grenade
4 [DS] AEther Vial

// Sideboard
SB: 3 [DIS] Rain of Gore
SB: 2 [GP] Shattering Spree
SB: 2 [ALA] Relic of Progenitus
SB: 1 [SHM] Smash to Smithereens
SB: 2 [DK] Blood Moon
SB: 2 [FUT] Magus of the Moon
SB: 3 [GTC] Boros Charm

what would u cut for the 4th bolt a land maybe?
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Sprouts



Joined: 15 Feb 2006
Posts: 101

PostPosted: Fri Feb 08, 2013 9:19 am    Post subject: Reply with quote

Hellraiser goblin, you may like him as a pet card, but it makes much more sense to have the 4th bolt
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StarWolf



Joined: 28 Jul 2011
Posts: 80

PostPosted: Fri Feb 08, 2013 3:44 pm    Post subject: Reply with quote

Chieftan and Bushwhacker already give haste without any additional drawback. Don't play hellraiser goblin.
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Iso1nano



Joined: 04 Jul 2012
Posts: 84

PostPosted: Fri Feb 08, 2013 10:18 pm    Post subject: Reply with quote

all right has anyone tested adding simian spirit guide for those fast starts ive seen a bunch of lists and idk seems pretty good
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Bejeezus



Joined: 12 Dec 2004
Posts: 1796
Location: Right Here

PostPosted: Sat Mar 09, 2013 4:24 am    Post subject: Reply with quote

CREATURES:
4 Goblin Chieftain
4 Goblin Wardriver
4 Mogg War Marshal
1 Stingscourger
4 Goblin Bushwhacker
4 Goblin Guide
4 Foundry Street Denizen
1 Frenzied Goblin
4 Legion Loyalist

SPELLS:
4 Boros Charm
4 Goblin Grenade
4 Lightning Bolt

LANDS:
4 Arid Mesa
4 Sacred Foundry
2 Smoldering Spires
8 Mountain

SIDEBOARD:
2 Thalia, Guardian of Thraben
2 Stony Silence
2 Tormod's Crypt
1 Shatterstorm
1 Dismember
1 Combust
4 Path to Exile
2 Ghost Quarter



Attack, attack, attack! This deck is a fairly typical Goblins deck with some focus on Legion Loyalist, power boosting, and preventing your opponents blocks. White is added for Boros Charm in the maindeck and sideboard options. Boros Charm is very flexible in that in can help you burn out your opponent when they're at low life, and it's ability to provide indestructibility to your creatures can just blow an opponent out who's hoping to make profitable blocks.

My sideboard is tailored to my local metagame with Tron, Robots, and Infect being the heavy hitters.

EDIT: Updated. Though I don't know why, because no one ever reads this.
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