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CaC 141 - Make a new Banding


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LuckyDucky



Joined: 14 Jan 2012
Posts: 165

PostPosted: Wed Sep 05, 2012 11:19 am    Post subject: CaC 141 - Make a new Banding Reply with quote

Remember banding? In AVR, wotc introduced soulbond which is similar to banding in that you are pairing creatures together for some benefit. However with banding, all creatures received the same benefit while with soulbond, the benefits varied but bands were limited to 2 creatures.

For this CaC, make a new 'banding' ability (and a card for it) that bands, pairs, groups , etc at least 2 cards together (doesn't necessarily have to be creatures...).


I will judge based on

Conformity to my suggested criteria
How easy is it to understand the ability?
Usefulness of the ability
Playability/Brokenness
Flavor
And any other criteria I want.

Judging will be in 1 week or when there are 25 entries, whichever is shorter.

Past winners:
140 - LuckyDucky
139 - StarWolf
138 - Jacois
137 - Pseudodespot
136 - Sc4rs
135 - archmage521
134 - ShamedShadow
133 - Kaesh
132 - Desmonthesis
131 - Bairdsy
130 - Jacois
129 - Candace
128 - Kaesh
127 - GunsAndDope
126 - Blackpen
125 - GunsAndDope
124 - Kumagmd
123 - AxiomBlurr
122 - Kaesh
121 - blitzer2k7
120 - Gademis


Last edited by LuckyDucky on Wed Sep 05, 2012 3:39 pm; edited 4 times in total
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Bairdsy



Joined: 03 Sep 2004
Posts: 241

PostPosted: Wed Sep 05, 2012 11:52 am    Post subject: Reply with quote

Do you want a card which has the new ability or just the ability?
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Jacois



Joined: 05 Sep 2004
Posts: 1201

PostPosted: Wed Sep 05, 2012 12:21 pm    Post subject: Reply with quote

Quickening Meld 1W
Enchantment - Aura *Uncommon*
Meld (When ~ comes into play, target 2 creatures. This Aura comes into play enchanting both creatures. Sacrifice ~ when it enchants no creatures.)
If ~ is enchanting 2 creatures, those creatures gain +1/+1 and first strike.
If ~ is enchanting 1 creature, that creature gains +2/+2 and double Strike.

*Rules clarification*

When you cast this spell, you must target 2 creatures. If one of the creatures gain protection from white, it effectively, "Falls off", like an equipment would, but still stays on the other creature as a regular Aura. If that creature would become a legal target later, the aura wouldn't re-enchant it.

*Pros*

Much harder to be, "2 for 1"'d, more like 3 for 2'd if they kill both. In fact, only killing 1 of the creatures could potentially make the situation worse.

*Cons*

Unlike regular Aura's, this must have 2 legal targets when cast.
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Bairdsy



Joined: 03 Sep 2004
Posts: 241

PostPosted: Wed Sep 05, 2012 12:52 pm    Post subject: Reply with quote

I submit my cycle of banding lands.




Not all of the images are perfect, but they are the best I could find. The idea is that they all have rays of multicoloured sunlight shining on them to help tie the flavour of the cycle together.


Last edited by Bairdsy on Thu Sep 06, 2012 3:15 am; edited 1 time in total
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LuckyDucky



Joined: 14 Jan 2012
Posts: 165

PostPosted: Wed Sep 05, 2012 1:20 pm    Post subject: Reply with quote

Bairdsy wrote:
Do you want a card which has the new ability or just the ability?


A card with the ability.

ETA: Me likee the first 2 entries!

Very Happy
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Wed Sep 05, 2012 1:30 pm    Post subject: Reply with quote

Quote:
Cloud of Ravens (2)B
Creature - Bird Unco
Flying, Compassion (Sacrifice a creature with compassion, other creatures with compassion you control are indestructible this turn).
There was the famine. They fought over some left over food. Their eyes shone with hunger then, and now it may be the turn of the youngest.

2/1

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Bairdsy



Joined: 03 Sep 2004
Posts: 241

PostPosted: Wed Sep 05, 2012 1:55 pm    Post subject: Reply with quote

Krabik wrote:

I know the wording is kinda long, but I wanted to explain it in the best way possible. I think this way it's understandable.


Wouldnt it just be simpler to word it as follows?

At the beginning of your upkeep you may have X target creatures get -X/-X, where X is the number of Chains you control.

I know this is mechanincally slightly different, but only slightly and much easier to understand.
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megajenius



Joined: 02 Mar 2005
Posts: 12

PostPosted: Wed Sep 05, 2012 2:18 pm    Post subject: Reply with quote

3G
Expanding Reach
Uncommon
Sorcery - Link
Chaining (G)(G) (As you cast a Link spell, you may discard this card from your hand and pay its chaining cost. If you do, add this card's effects to that spell.)
Search your library for two basic land cards and put them into play tapped.

The idea here is that it's similar to splicing onto arcane except you're piling in on one spell to make the effects cheaper. No card advantage, but the idea would be that Chaining costs would be quite a fair discount.
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ShamedShadow



Joined: 09 May 2010
Posts: 290

PostPosted: Wed Sep 05, 2012 2:23 pm    Post subject: Reply with quote

I decided this one needed a picture, to show that it would actually all fit on a card.



Quote:
Fearless Trenchdweller - 2RR

Artifact Creature - Submersible [Mythic Rare]

Seabound (~ can only attack if you control an Island.)

When ~ becomes paired, you may have it deal 2 damage to target creature or player.

RR: Unpair ~. Activate this ability only if ~ is paired.

Submerge R (You may pay R during your upkeep and pair ~ with an Island you control. For as long as ~ remains paired, it has shroud and can only be blocked by creatures with Submerge.)

4/3


Last edited by ShamedShadow on Wed Sep 05, 2012 6:24 pm; edited 2 times in total
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Kaesh



Joined: 10 Nov 2004
Posts: 376

PostPosted: Wed Sep 05, 2012 3:10 pm    Post subject: Reply with quote

Llanowar Unicorn
GW
2/2
Creature - Unicorn
Uncommon
Lifelink, trample, mount
(Whenever a creature with mount attacks or blocks, if it's unpaired, you may pair it with another unpaired creature you control until end of turn. Regenerate that creature.)
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Wed Sep 05, 2012 3:16 pm    Post subject: Reply with quote

Polar Golem
3
Artifact Creature - Positive Golem
Whenever Polar Golem attacks or blocks with a Negative, it gets +1/+1 and gains first strike.
Polar Golem can't attack or block with another Positive.
3/2
"Blast these cursed contraptions! Half the time you can't stop them from wrecking half of your castle, and the other half...argh, bring me the crowbar."
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Wed Sep 05, 2012 3:16 pm    Post subject: Reply with quote

Brothers in Arms 2W

Enchantment (rare)

Creatures you control have Shared Fate. (If a source would deal damage to a single creature with shared fate, it's controller may have that source deal 1 damage to each creature with shared fate he or she controls instead.)

Ranked in the military, warm food and bed. And a lot of Ants to keep busy.
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Wed Sep 05, 2012 3:27 pm    Post subject: Reply with quote

Ghastly Spirit 1BW

Creature - Spirit Rare

Frightening Presence 2 (When this creature enters the battlefield, pair it with up to X other creatures you control. Each of those creatures gets +X/+X for as long as they remain paired where X is the number of other paired creatures.)

2/1
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GunsAndDope



Joined: 12 Jul 2011
Posts: 261

PostPosted: Wed Sep 05, 2012 4:09 pm    Post subject: Reply with quote

Masters in the Art of Dungeoneering | 2RW
Sorcery (Rare)

Choose one legendary creature you control and any number of non-legendary creatures you control. Until end of turn, the non-legendary creatures gain hexproof and non-basic landwalk.

If the legendary creature dies, skip your combat phase this turn.
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AxiomBlurr



Joined: 11 Jul 2010
Posts: 411

PostPosted: Wed Sep 05, 2012 4:12 pm    Post subject: Reply with quote

Bairdsy wrote:
I submit my cycle of banding lands.




Not all of the images are perfect, but they are the best I could find. The idea is that they all have rays of multicoloured sunlight shining on them to help tie the flavour of the cycle together.



Props Bairdsy, I like the idea, execution and the effort!!~~ Wish the narrow minded folk at WotC would print such gems...
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