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CaC 129 judged



 
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Kaesh
Events Director
Level 4 Judge


Joined: 10 Nov 2004
Posts: 373

PostPosted: Sun Jul 29, 2012 10:32 am    Post subject: CaC 129 judged Reply with quote

A simple round yielded a lot of decent submissions, but hardly any that I just went WOW! at. Nevertheless I consider it a success and will definitely make a similar round in the future if I get the chance.
On to the grades:

kane2 wrote:
Kodama Ranger 1GG
Creature- Elf
Uncommon

When Kodama Ranger enters the battlefield you may search your library for up to 2 lands. If you do, you may put one of them into play and the other into your hand.


2/2

Hopelessly broken. D
Jacois wrote:
Bona Fide Hellraiser 2RR
Creature - Devil - *Rare*

When Bona Fide Hellraiser enters the battlefield, put two 4/4 red Hellion creature tokens onto the battlefield with haste and, "At the beginning of the end step, sacrifice this creature".

"My minionsss will lassst asss long asss thisss battle, hue-mon...."
2/2

I hate all those nontrampling ball lightnings, but this has it's points. B+
AxiomBlurr wrote:
Firefiend of Light and Darkness BRW

Creature - Elemental Devil (rare)

Whenever a non-token permanent enters the battlefield under your control,
Firefiend of Light and Darknes deals 1 damage to all creatures, you gain 1 life and target opponent loses 1 life.

3/3

Such a being will be the death of us all... except me of course. - Krevsemios, Defiler of Innocence

An unlikely color combination, an ability that is not that easy to trigger... Meh. B-
Candace wrote:
Apprentice of the Firemind UR
Creature - Human Wizard
Whenever you draw a card, Apprentice of the Firemind deals 1 damage to target creature or player.
0/1
“Knowledge is power."

I really, really prefer having restrictions when designing cards. This card could have been submitted for the RTR CAC, but I simply never thought of anything like it. However, as Mark Rosewater is fond of saying, restrictions breed creativity. As soon as I read the challenge I had the idea for it within 10 seconds, and I'm really happy with it.

Beautiful. A
Duodax wrote:
Lavaflow Shaman 1RR

Creature - Human Shaman RARE

Whenever a player casts a spell, Lavaflow Shaman deals 2 damage to him or her.

2/2

Great idea, but I feel it should cost RR. A-
LuckyDucky wrote:
Reflection - 6
Legendary Artifact Creature - MR
Whenever another ability triggers, you may have ~ deal 1 damage to target creature or player.
I'm rubber, you're glue, whatever you say bounces off me and sticks to you.
0/6

Good ability, awful body. Pretty sure you figured that much yourself. B
ck3gds wrote:
Aethercrafter 3UU

Creature - Human Wizard (rare)

When Aethercrafter enters the battlefield, you may put a token onto the battlefield that's a copy of another target creature.

With skilful hands and unwavering focus, he molds the aether and mimics life.

0/1

Not a bad twist, but at 3UU mana it should've been a 2/2. B+
JacobMatthew wrote:
Molten Trickster- R - Uncommon
Elemental Shaman
Whenever you cast a red spell, you may change the target(s) of target spell or ability. If you do, Molten Trickster deals 1 damage to itself.
1/2

"There's more to fire than meets the eye.." Ancient Rathi Proverb

just gonna keep him simple.

I wouldn't call it simple. Either way, all this would accomplish is making red mirrors stupid. C
kumagmd wrote:
Aberrant Hulk
1GG
Creature - Mutant Beast (R)
Whenever an opponent targets you or a spell or a permanent you control, exile that spell and put a +1/+1 counter on Aberrant Hulk
1/1
"You don't want to make it angry..."

Not sure what's the point of this card, rather than just "You and permanents you control have hexproof.". D
Balaviaris wrote:
The Sleeping Beauty 1WG

Legendary Creature - Human - Mythic Rare

Whenever you cast a spell, The Sleeping Beauty gets +3/+3 and gains lifelink and trample until end of turn.

1/1

I don't get the joke, but the drawback balances the stats pretty well. Even so, this is just a bad Rhox War Monk. B
iSperia wrote:
Untouchable Patriarch - UW
Legendary Creature - Human Advisor (rare)
Whenever Untouchable Patriarch is dealt damage by a source, that source's controller loses the game.
"Only the person who signed a pact with gods may be a supreme ruler who won't be killed by a random assasin's dagger" - Untouchable Patriarch
2/2

Very original and cool, but also way too good. B
thelemys wrote:
Ember Breather 1RR

Creature - Shaman Artificer (Uncommun)

Whenever a mountain becomes untapped, Ember Breather gets +1/+1 until end of turn.

Each blow fuels and angry fire of revenge.

0/1

Not the first like it, but fine I guess. B+
Bairdsy wrote:
Delerium Sower - 1BB
Rare
Creature - Zombie
Whenever a player draws a card, that player discards a card.
Once he sowed the seeds of life; now he sows the seeds of madness.
2/1
Card Image

Ruins the game too much to ever see print, but I still love it. A-
CMA-Flippi wrote:
Bear Tracker - 2G
Creature - Human
2/3
Whenever another creature enters the battlefield, Bear Tracker fights that creature.
"Killed many hostile animals...and friendly"

Great idea, although I am not sure on the cost and stats. Remind me of Shinen of Life's Roar, and in a good way. A-
blitzer2k7 wrote:
Elder of the Scrolls UUU

Creature - Wizard (Mythic Rare)

Whenever you cast a spell, draw a card.

"The strength of Minamo is not it's teachers, but rather the secrets they hide." Azami

1/2

An example of where too elegant becomes too plain. B+
GunsAndDope wrote:
Grove of Anarchists | 2RG
Creature - Human (Mythic)

When Grove of Anarchists enters the battlefield, choose one: destroy target artifact or enchantment, or deal 3 damage to target creature or player.

3/3

I am sure wizards are going to print stuff like this in their ongoing effort to make standard all decks in standard midrange. A-
sc4rs wrote:
Mimicry Engine
5
Creature - Golem - Mythic Rare
Whenever an ability is activated, Mimicry Engine gains that activated ability until end of turn.
3/4
"ANYTHING YOU CAN DO I CAN ANALYZE AND REPLICATE IN A SUPERIOR FASHION."

Another great idea wasted on a horrid body. B+
pseudodespot wrote:
Varim, Nature's Witness 1GG

Legendary Creature - Elf Shaman (Mythic)

Whenever you cast a spell, put a 1/1 green Saproling creature token onto the battlefield for each green mana spend this way.

1/2
While the spirit of the fool flows in a petty path towards a selfish aim, the wise spreads all gain over the common who honor true harmony.

Strong and clever. A-
massOass wrote:
Servant of Rorix (1R) Uncommon

Creature - Human Wizard

When another creature enters the battlefield, it gains haste and flying until end of turn.

1/3

Great idea, but what the hell with the p/t. B+
Canabiest wrote:
Craven Sniper
1B
Creature - Human Archer
Rare

Whenever Craven Sniper blocks or becomes blocked, put a -1/-1 counter on target creature and return Craven Sniper to it's owner's hand.

2/1

"Hit and run attacks down the whole supply train and we never saw more than a shadow." - Knight Captain's Report

I see what you did there. Perhaps would be better balanced at UB. A-
Stucco wrote:
Ragespinner.............................R
Creature - Goblin......................U

When Ragespinner enters the battlefield, target creature gets +1/+0 and gains haste until the end of turn.

"Hey Okk, dat guy ate your bug. What you do about it?"

1/1

Okk want +3/+0. A-
InWaking wrote:
Aether Maniac UU2
Creature- Human Wizard (Rare)

When the third spell of a turn is cast sacrifice Aether Maniac. If you do, return all permanents to their owners hands.

3/4

"Temporal control has driven him insane, he must be stopped!"
Jessibelle, Aether Adept.

Trying too hard. C
Rockets wrote:
Rennis the Savage - G

Legendary Creature - Bear Warrior - Rare

Whenever you play a green spell, Rennis the Savage becomes unblockable until end of turn.

"The monarch of his wilderness."

2/2

May be too simple, but it speaks to me. A-
ikazuchi wrote:
Cursewood Dryad 1GG
Creature — Dryad (uncommon)

When Cursewood Dryad enters the battlefield, another target creature becomes a Forest for as long as Cursewood Dryad remains on the battlefield.

"She who plants a tree, plants a hope."
—Dryad proverb


2/1

---------------------------------------------------------
Note: Target creature loses all other types and abilities and it's Forest land with “T: Add G to your mana pool.”

Great job. Maybe a wee bit low in the power department, but would definitely still see play as is. A
Gademis wrote:
Annoying Pest G

Creature - insect (uncommon)

Whenever Annoying Pest dies, return it to its owner's hand.

"Bloody thing... every night I believe I kill it and every night it keeps buzzing around"

0/1

What's the point if it's just a 0/1. B
pg8 wrote:
Troubled Refugee -- 2W
Creature -- Human Cleric (R)
When ~ is exiled from the battlefield, you may draw a card.
3/3

Should've tried harder. C
khara wrote:
Sacrificial lamb 1W
Creature - lamb (uncommon)

If a spell card would be put into a graveyard from anywhere, you may discard cardname and put that card into you hand.

"greater good demands heroic labor and preyful sacrifice"

2/2

The wording seems super awkward. If I understand it correctly this is a 0 cc uncounterable regrowth for combo decks. If it was sacrifice instead of discard, that would change lots. B-

The podium:
1. Candace - Apprentice of the Firemind
2. ikazuchi - Cursewood Dryad
3. Canabiest - Craven Sniper
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kane2



Joined: 24 Jan 2007
Posts: 94

PostPosted: Sun Jul 29, 2012 10:40 am    Post subject: Reply with quote

Kodama's reach was 2G and did the same thing.. changing the cost to 1GG and giving it a 2/2 body doesn't make it hopelessly broken..


edit: I think I see where you thought so.. I left out that the land comes into play tapped and that the 2 land have to be basic.. obv it would be disgusting if it didnt
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Candace



Joined: 08 Jun 2012
Posts: 35

PostPosted: Sun Jul 29, 2012 10:57 am    Post subject: Reply with quote

Kane2, even with those fixes, the card is still too good. Cultivate is a solid Constructed card, throwing in a free 2/2 on top of it is just too much. Or, if you want to look at it another way, Borderland Ranger is also a decent constructed card, and throwing in a land coming into play tapped for free is too powerful.
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Sun Jul 29, 2012 11:27 am    Post subject: Reply with quote

^^
@Candace, don't forget to post new challenge. Wink
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sc4rs



Joined: 23 Mar 2006
Posts: 737

PostPosted: Sun Jul 29, 2012 11:34 am    Post subject: Reply with quote

I stand behind 5 for a 3/4 being a normal body, especially when it's supposed to be a combo-type card (I was basing it off Soliton, but obviously with far more combo potential).

But I can see where you'd think it's "horrid" considering Wizards power creep recently. Wink
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judas_bcn



Joined: 18 Sep 2005
Posts: 222

PostPosted: Sun Jul 29, 2012 11:42 am    Post subject: Reply with quote

rules question: isn't ikazuchi's creature ability an static ability?
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Stucco



Joined: 14 Mar 2005
Posts: 913

PostPosted: Sun Jul 29, 2012 12:01 pm    Post subject: Reply with quote

Quote:
Okk want +3/+0. A-


Was worried than anything over +1/+0 would be too much for an uncommon. Thanks for the judging.
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Sun Jul 29, 2012 12:29 pm    Post subject: Reply with quote

Stucco wrote:
Quote:
Okk want +3/+0. A-


Was worried than anything over +1/+0 would be too much for an uncommon. Thanks for the judging.


+3/+0 would be way strong because it can target itself , it would be only acceptable if you could target another creature.

judas_bcn wrote:
rules question: isn't ikazuchi's creature ability an static ability?


I'm quite sure it's a triggering ability.
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Kaesh
Events Director
Level 4 Judge


Joined: 10 Nov 2004
Posts: 373

PostPosted: Sun Jul 29, 2012 12:32 pm    Post subject: Reply with quote

Yeah, +3/+0 would have been a little too good, but +2/+0 would be perfectly fine even if it can target itself.
ikazuchi's ability is most definitely a triggered ability, compare Sower of Temptation.
sc4rs: didn't think of it as a combo card, rather I thought that the ability doesn't do enough to justify a casting cost of 5 Razz
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judas_bcn



Joined: 18 Sep 2005
Posts: 222

PostPosted: Mon Jul 30, 2012 12:14 pm    Post subject: Reply with quote

ikazuchi wrote:
Stucco wrote:
Quote:
Okk want +3/+0. A-


Was worried than anything over +1/+0 would be too much for an uncommon. Thanks for the judging.


+3/+0 would be way strong because it can target itself , it would be only acceptable if you could target another creature.

judas_bcn wrote:
rules question: isn't ikazuchi's creature ability an static ability?


I'm quite sure it's a triggering ability.


thanks, can you explain a little bit further?
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kane2



Joined: 24 Jan 2007
Posts: 94

PostPosted: Mon Jul 30, 2012 3:50 pm    Post subject: Reply with quote

The static ability is on the creature that it targets.. the citp on the card however is a triggered ability
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Kaesh
Events Director
Level 4 Judge


Joined: 10 Nov 2004
Posts: 373

PostPosted: Mon Jul 30, 2012 5:53 pm    Post subject: Reply with quote

"target creature becomes a Forest for as long as this is on the battlefield" is a continuous effect no different than "target creature gets +3/+3 until end of turn"
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