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Create a Card 125


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kumagmd



Joined: 15 Feb 2009
Posts: 307

PostPosted: Mon Jul 09, 2012 4:18 am    Post subject: Create a Card 125 Reply with quote

Thank you for the win! I wanted my card to affect a lot of things (Modern being so broad) - so I thought, why not affect zones? =)

But - sometimes, we like looking back at some broken cards and "fix" them.

And this is not one of those days.

Choose an old creature card which was/is deemed weak, and improve it. Make it playable. Make it a chase rare (and up its rarity).

In short > choose a RARE creature card that wasn't too good, and make it worthy of being rare - or mythic rare, even.

It's be easier to post both the old and the improved version, so we can all see what you did =).

Have fun with this one!
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Mon Jul 09, 2012 4:31 am    Post subject: Reply with quote

Dwarven Pony {R} |Creature -- Horse| 1/1 1R, T: Target Dwarf creature gains mountainwalk until end of turn.
Rare

Lost Pony {R} |Legendary Creature -- Horse| 2/1 Non-dwarf creatures you control have Mountainwalk.
Mythic
*the dwarfes were hungry, but the pony was fast*


Last edited by derflippi on Mon Jul 09, 2012 6:29 am; edited 10 times in total
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iSperia
Level 1 Judge


Joined: 05 Feb 2008
Posts: 238

PostPosted: Mon Jul 09, 2012 4:51 am    Post subject: Reply with quote

EDITED (didnt notice we create creature card)

Desolation Titan - 3RR
Creature - Giant (rare)
Kicker - WW
When Desolation Titan comes into play, destroy all creatures you control. If the kicker cost was paid, destroy all other creatures instead.
6/6

base version: desolation giant (http://magiccards.info/ap/en/59.html)


Last edited by iSperia on Mon Jul 09, 2012 10:25 am; edited 1 time in total
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Mon Jul 09, 2012 5:24 am    Post subject: Reply with quote

@iSperia: It has to be a creature card.

Mycosynth Sphinx 3UUU

Artifact Creature - Sphinx (mythic)

Flying

All creatures are artifacts in addition to their other types

Whenever an artifact creature you control deals combat damage to a player, put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.

5/5

original:
Sharding Sphinx

Artifact Creature Sphinx 4/4, 4UU (6)

Flying

Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.
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LuckyDucky



Joined: 14 Jan 2012
Posts: 165

PostPosted: Mon Jul 09, 2012 6:06 am    Post subject: Reply with quote

Old card: Vizzerdrix (6U for 6/6 vanilla)

New card:

Vizzerdrix II - 3U

Creature - Beast - MR

Flying

When ~ comes into play, return an island and a blue creature you control to your hand.

U: ~ gets +2/-2 until end of turn.

6/6

The wizard became bored again and did not repeat his mistake in creating a bunny mixed with a piranha . This time, he improved it.
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Kaesh



Joined: 10 Nov 2004
Posts: 376

PostPosted: Mon Jul 09, 2012 6:51 am    Post subject: Reply with quote

Goblin Wizard
2RR
Rare
Creature - Goblin Wizard
1/1
T: You may put a Goblin permanent card from your hand onto the battlefield.
R: Target Goblin gains protection from white until end of turn.

->

Goblin Archmage
1RR
Mythic Rare
Creature - Goblin Wizard
1/1
Haste
Goblins you control have protection from white.
T: You may put a Goblin permanent card from your hand onto the battlefield.

No flavor text as that would clutter the text box way too much.


Last edited by Kaesh on Mon Jul 09, 2012 3:14 pm; edited 1 time in total
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GunsAndDope



Joined: 12 Jul 2011
Posts: 261

PostPosted: Mon Jul 09, 2012 8:12 am    Post subject: Reply with quote

Savannah Lions | W
Creature - Lions (Mythic)

Non-basic landwalk

2/1

---------------------------------------

Done.
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Duodax



Joined: 29 Jan 2006
Posts: 390

PostPosted: Mon Jul 09, 2012 10:04 am    Post subject: Reply with quote

Stonebrow, Krosan Warrior 2RG

Legendary Creature-Centaur Warrior

Trample

Creatures with trample you control get +2/+2.

RG: Target red or green creature you control gets trample until end of turn.

3/3
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Mon Jul 09, 2012 11:04 am    Post subject: Reply with quote

Firestorm Phoenix
4RR
Creature Phoenix - Rare (Legends)
Flying
If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.
3/2

My version:

Flowstone Phoenix
4RR
Creature - Phoenix - Mythic Rare
Flying
If Flowstone Phoenix would die, return Flowstone Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.
As long as Flowstone Phoenix is revealed in a player's hand, creatures get +2/-2.
5/5
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kumagmd



Joined: 15 Feb 2009
Posts: 307

PostPosted: Mon Jul 09, 2012 11:52 am    Post subject: Reply with quote

My submission (not valid, but I thought of it)

Worst creature of all time:

Wood Elemental
3G
Creature - Elemental (R)
As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.
X/X

becomes!

Element of Wood
3G
Creature - Elemental Spirit (R)
As Element of Wood enters the battlefield, sacrifice X forests.
Put X Element counters on Element of Wood.
Element of Wood's power and toughness are equal to the number of Element counters on it.
G, Remove an Element counter: Exile target spell.
"My predecessor was dropped as a seed..."
X/X
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Gademis



Joined: 26 Jan 2005
Posts: 110

PostPosted: Mon Jul 09, 2012 12:19 pm    Post subject: Reply with quote

What? Crimson Hellkite is evolving!

Congratulations! Your Crimson Hellkite evolved into Drimodaz Dragon of the Core.


Drimodaz Dragon of the Core RRR8

Legendary Creature - Dragon (Mythic)

Tap:Drimodaz Dragon of the Core deals X damage to all creatures target player controls or to target player and all plainswalkers that player controls. Where X is the number of Mountains in the battlefield.

If you have a Mountain in your graveyard Drimodaz Dragon of the Core gains haste.

Affinity for mountains.

"Let me show you the touch of the Core"

7/7


Loved this card when I started. Classic kid :p.
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Jpsn54



Joined: 28 Jun 2011
Posts: 27

PostPosted: Mon Jul 09, 2012 1:08 pm    Post subject: Reply with quote

Original:

Anurid Brushopper 1WG

Creature - Beast (Rare)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

3/4

It's so tough it can frighten itself into hiding.

---------------------------------------------------------------------------------------

Anurid Brushbuster 1WG

Creature - Beast (Mythic)

Persist

Discard two cards: Exile every non-token creature on the battlefield. Return them to the battlefield under their owner's control at the beginning of the next end step.

3/4

It's so tough it can frighten everything,even itself, into hiding.


Last edited by Jpsn54 on Tue Jul 10, 2012 12:31 pm; edited 1 time in total
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huntergatsby



Joined: 31 Aug 2008
Posts: 107

PostPosted: Mon Jul 09, 2012 1:50 pm    Post subject: Reply with quote

Goblin Hero 2R

Creature-Goblin R

2/2

"When you're a goblin, you don't have to step forward to be a hero--everyone else just needs to take a step back.
Biggum Flodrot, Goblin Veteran

--------------------------------------------------------------------------

Goblin Veteran 2RR

Creature-Goblin (R)

Haste

Whenever ~ attacks, tap all other creatures

3/2

"Everyone takes the "need to take a step back" part too literally"
Biggum Flodrot, Goblin Hero
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AxiomBlurr



Joined: 11 Jul 2010
Posts: 411

PostPosted: Mon Jul 09, 2012 4:28 pm    Post subject: Reply with quote

Original: El-Hajjaj 1BB

Human Wizard Rare

Lifelink

1/1


Updated:

El-Hajjaj, Jihad Instigator 1BB

Legendary Creature - Human (Mythic)

Whenever a creature is put into a graveyard from anywhere, you gain 1 life.

T: Each player sacrifices a creature.

3/3


There is no rest, there is no righteousness, there is no glory... except for that in death.
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Canabiest



Joined: 15 Aug 2006
Posts: 367

PostPosted: Mon Jul 09, 2012 7:55 pm    Post subject: Reply with quote

Old:
Unlce Istvan
1BBB
Creature - Human
Prevent all damage that would be dealt to Uncle Istvan by creatures.
1/3
Solitude drove the old hermit insane. Now he only keeps company with those he can catch

New:

Uncle Istvan, Homicidal Hermit
1BBB
Legendary Creature - Human
Rare

Prevent all damage that would be dealt to Uncle Istvan, Homicidal Hermit by creatures.
As long as you control exactly one creature, Uncle Istvan, Homicidal Hermit gets +3/+1 and has lifelink.

Solitude drove the old hermit insane. Now he only keeps company with those he can catch
1/3
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