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CaC 122 Judged!



 
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Sat Jun 30, 2012 8:06 am    Post subject: CaC 122 Judged! Reply with quote

CMA-Flippi wrote:
Walker's Familiar - 2G
Creature - Bear Rare
Walker's Familiar's power and toughness are each equal to the total of loyalty counters among planeswalkers you control.
*/*
I feel this is a little underwhelming but can certainly be a force to be reckoned with.

Creativity - 7
Flavor - 4
Power - 3
Total: 14

iSperia wrote:
Now this I like. Wishing for a planeswalker.

Creativity - 8
Flavor - 4
Power - 5
Total: 17

Halldir wrote:
Cards of past time - 3
Legendary Artifact - Rare
Cards of past time are indestructible.
When Cards of past time enters the battlefield, destroy all planeswalkers.
Players can't cast planeswalker spells.

I heard that there was a time, when no planeswalkers were running on on tables...
- Pankill, youngster
AH tah planeswalkers, for the most part, have been good for magic.

Creativity - 5
Flavor - 3
Power - 5
Total: 13

ajbassmaster wrote:
Anton, Flag Bearer 3

Legendary Creature - Human Martyr Mythic

3 Must be paid with any combination of 3 different colors.

Planeswalker spells your opponents cast cost 1 more to cast, and have,whenever a player uses this Planeswalker's ability that player may pay 2, if not, that player loses 1 life and all creatures that player controls get -1/-1 until the end of the turn.

Planeswalker spells you cast cost 1 less to cast, and have, Whenever you activate a loyalty abillity you may pay two, if so you gain 1 life and creatures you control get +1/+1 until the end of the turn.



Gift's that keep on giving.
0/3
This is a lot for only 3 mana. Also, I am having trouble grasping how he is a martyr.

Creativity - 6
Flavor - 2
Power - 5
Total: 13

Duodax wrote:
Walker's Sigil 2

Artifact - UC

When Walker's Sigil enters the battlefield, search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

Planeswalker spells you cast cost 1 less to cast.
So tutoring for a planeswalker, then making it cost less. Seems very op. It also feels like you were copying iSperia.

Creativity - 7
Flavor - 3
Power - 5
Total: 15

Hendrix_21 wrote:

http://img407.imageshack.us/img407/726/immagineexv.png

http://img20.imageshack.us/img20/8006/immaginewbg.png
I dont know which one you are submitting. since the ultimate for your planeswalker doesnt work the way you want it to I will go with the first.

Creativity - 7
Flavor - 2
Power - 3 This is just too strong at 2 mana. Also, I dont think it should be green.
Total: 12

Kaesh wrote:
Dengis, the Mimic
1U
Planeswalker - Dengis
0
You may have Dengis, the Mimic enter the battlefield as a copy of any planeswalker on the battlefield, except its planeswalker type is still Dengis.
"What is this sorcery?" - Garruk Wildspeaker
Mythic Rare
Now this looks like fun. Sakashima for planeswalkers? loooool

Creativity - 9
Flavor - 5
Power - 5
Total: 19

JacobMatthew wrote:
Planechase Raven - Mythic Rare
1UU
1/2
Flying, Flash
Whenever Planechase Raven deals combat damage to a player or planeswalker, draw that many cards.
Discard two cards: Add or remove a loyalty counter from target planeswaker.
Clean and clear what he is supposed to do.

Creativity - 8
Flavor - 3.5 (no flavortext? sad panda is sad)
Power - 4
Total: 15.5

Stucco wrote:
Phyrexian Scrapswapper..............2
Artifact......................................U

Remove a counter from target permanent, T: Put a +1/+1 counter on Phyrexian Scrapswapper.

Remove a +1/+1 counter from Phyrexian Scrapswapper: Choose one - Put a loyalty counter on target permanent, or put a charge counter on target permanent, or put a -1/-1 counter on target creature.

1/1
Aside from planeswalkers, I dont think anything else uses loyalty counters. Thats my only gripe with this card.

Creativity - 8
Flavor - 4
Power - 4
Total: 16

sc4rs wrote:
Kyb, Gravegorger
1BG
Planeswalker - Kyb
+2 - Exile up to four target cards from a single opponent's graveyard.
-2 - Name a card. Search target opponent's hand and library for all cards with that name and put them into that player's graveyard. Then that player shuffles his or her library.
-10 - You gain an emblem with "You may cast exiled cards you don't own without paying their mana cost."
3
Hmm..this could be very good, or very op. The second ability allows you to name lands. Yeah this is definitely OP.

Creativity - 8
Flavor - 3.5
Power - 2 This is severely OP.
Total: 13.5

Canabiest wrote:
Rekindle the Spark
3GU
Sorcery
Rare

Return target planeswalker card from a graveyard to the battlefield under your control. Then put two loyalty counters on it.

"You saved my life. I owe you a debt of gratitude"
Yeah this is certainly what green is trying to do with planeswalkers. Little slow and a little over costed but still seems fine.

Creativity - 8
Flavor - 4
Power - 3
Total: 15

Sorrel wrote:
Yawgmoth, Planeswalker 4BB
Planeswalker - Yawgmoth (Mythic Rare)

+2: Put 2 -1/-1 counters on target creature. It's controller gains a poison counter.
0: Proliferate
-2: Search target player's library for a planeswalker, and put it into play under your control with a single loyalty counter.
-X: Lose X life. Draw X cards.

{4}
This guy just never wants to stay dead.

Creativity - 8
Flavor - 3
Power - 4
Total: 15

massOass wrote:
Sheoldred the Devourer (Mythic) 2BBB

Planeswalker - Sheoldred

When ~ enters the battlefield, remove any number of counters from
any number of permanents, then put that many counters on ~.

-2: Destroy Target Permanent.

-4: Target player reveals his hand and you choose one card from it and discard the rest.

-8: Put all creature cards from all graveyards onto the battlefield under your control.

Loyalty 2
Sheoldred the praetor planeswalker. Hmm...

Creativity - 7
Flavor - 2
Power - 4
Total: 13

judas_bcn wrote:
Undermining rats.........B1
creature - rat...............common
When ~ enters the battlefield, put a mining counter on target planeswalker.
Any Planeswalker with a mining counter on it gains "Cumulative upkeep: remove a loyalty counter."

1/2

Squeeeeeee....
I feel this would have a cycle of creatures of some sort that undermine what planeswalkers try to do. At common though I think this may be a little on the powerful side.

Creativity - 7
Flavor - 3
Power - 3
Total: 13

AxiomBlurr wrote:
Yavimaya Manacles (3)

Artifact (Rare)

You may choose not to untap Yavimaya Manacles during your untap step.

(2), T: Gain control of target non creature permanent with converted mana cost less than or equal to the number of Forests you control as long as Yavimaya Manacles remains tapped.
Now this I like too. Shackles for green.

Creativity - 9
Flavor - 4
Power - 5
Total: 18

GunsAndDope wrote:
Reclamation of Nature | 2G
Sorcery (Uncommon)

Destroy target planeswalker.


"All the fancy spells in the world won't save you when the forces of nature come crashing around you."
- Garruk
Now I said Green doesnt play a lot of effects like this and 1G instant was too fast. But this is good. I still think it shouldnt be green though.

Creativity - 7
Flavor - 4
Power - 4
Total: 15

huntergatsby wrote:
Transmogrifier 3

Artifact {R}

Flash

Whenever ~ the battlefield, counter target planeswalker ability.
That planeswalker can't use abilities as long as ~ is in play.

"This thing gives me a headache!" Jace
This seems like a fine way to keep planeswalkers at bay.

Creativity - 9
Flavor - 4.5
Power - 4
Total: 17.5

Jacois wrote:
Backstab 2UU
Instant *Rare*
Counter target spell. If a Planeswalker is countered this way, put that card onto the battlefield under your control instead of into its owner’s graveyard.
"Getting backstabbed hurts enough, do you really have to twist the knife?" -Ajani
So a counterspell. Okay. Planeswalker Spelljack for 2 less mana. Seems fine.

Creativity - 8
Flavor - 4.5
Power - 4
Total: 16.5

yajiko wrote:
All knowing pool
land - rare

T: add 1 mana to your mana pool. If This mana was spent on a planeswalker, that planeswalker enters the battlefield with an additional 1 loyalty counter.

" drastic! and surreal eternity!.. a pool of all knowing for your rejuvenation - nicol bolas"
I fixed some of your spelling. Anyways, adding an additional loyalty counter for special mana. Seems fair.

Creativity - 7
Flavor - 4
Power - 4
Total: 15

EMA wrote:
Mass Revival 3GG

Sorcery-Mythic

For each permanent type, every player returns a card from his or her graveyard to the battlefield.

"...And what turned to dust shall rise again."
-Song of the Aeternal, canto 9
So at its best, it returns 5 cards. At its worst it gets 1.

Creativity - 8
Flavor - 4
Power - 3
Total: 15

mtgsoldier wrote:
Traitorous Path

Rare - BB

Name a planeswalker type. Target opponent reveals his hand and discards all planeswalker cards. You may put into play under your control a planeswalker with the chosen type, that was discarted this way.


" Serve him, just dont follow his orders"
I dont know if what you are trying to do is what you want this card to do. Right now you would name something like Jace or Gideon etc.

Creativity - 6
Flavor - 3
Power - 3
Total: 12

JohnnyBravo - looool, no.

kumagmd wrote:
Loyalist
1W
Creature - Knight (Common)
When Loyalist enters the battlefield, put one counter of any type target permanent has.
"For Squee!"
2/1
I get what you are trying to do with this but the wording seems off to me.

Creativity - 8
Flavor - 3
Power - 3
Total: 14

Gademis wrote:
Assasin Squad UB

Creature - Rogue (Uncommon)

If an opponent controls a Plainswalker, Assasin Squad is unblockable

Protection from Plainswalkers

"More targets means less security for each and more jobs for us"

2/1
Simple and easy to understand.

Creativity - 8
Flavor - 4
Power - 4
Total: 16

ck3gds wrote:
Vessel of Plenty 3

Artifact (mythic)

As Vessel of Plenty enters the battlefield, choose a type of counter.

4, T: For each counter of the chosen type on permanents you control, put another of that counter on those permanents.

"Ask and you shall be provided." - inscription on lid
This seems very very narrow.

Creativity - 6
Flavor - 3
Power - 2
Total: 11

ikazuchi wrote:
Urza's Traveling Kit 5
Legendary Artifact (Mythic Rare)

5, T: You may activate additional loyalty ability this turn on target planeswalker you control. Activate this ability only any time you could cast a sorcery.

Planeswalkers you control have "+1: Look at target player's hand.", "-3: Put two 2/2 colorless Assembly-Worker artifact creatures token onto the battlefield." and "-7: You get an emblem with "If a source would deal damage to you, prevent 2 of that damage.""

“Any sufficiently advanced technology is indistinguishable from magic. ”
Wow this is powerful. The ability to just add 3 more abilities to your planeswalkers. And activate a second time.

Creativity - 8
Flavor - 4
Power - 5
Total: 17

ed_slaying wrote:


Again I am not sure which you are submitting. So i will go with the first. So as long as you cast a creature every turn, you lock out a planeswalker..

Creativity - 6
Flavor - 3
Power - 3
Total: 11

pseudodespot wrote:
Extraplanar Mindnet 5

Artifact (rare)

Each planeswalker has all activated abilities of each other planeswalker. (If any of the abilities use that planeswalkers's name, use this planeswalker's name instead.)

Traveling the entire multiverse brings a planeswalker into contact with an infinite variety of mana and ways to manipulate it. Why master all of them on your own, when you can ... borrow?
Now this looks like a lot of fun to play.

Creativity - 8.5
Flavor - 4.5
Power - 5
Total: 18

kumagmd wrote:
This is Balaviaris' submission.
Awaken/Rebellion

Awaken
1G
Sorcery - U
Planeswalkers you control become X/X creatures with indestructible and trample, where X is the number of loyalty counters on them, until end of turn. They are still planeswalkers.

Rebellion
1R
Sorcery - U
Gain control of target planeswalker until end of turn. Put a loyalty counter on it. That planeswalker may use its abilities once more this turn.

And I made it better. Cheater.
Now this is a strong split card if ever I saw one.

Creativity - 9.5
Flavor - 4
Power - 5
Total: 18.5

kumagmd wrote:

Planar Inspiration
XX
Sorcery
(Planar Inspiration is colourless)
Add X loyalty counters to target planeswalker. If more than one counter was put on the target this way, that planeswalker may use its abilities once more this turn.
"And I made it better. Cheater." - Ertai, to Barrin
Simple and clean.

Creativity - 9
Flavor - 3.5 - looool
Power - 4.5
Total: 17

And the Winner is Kaesh with Dengis, The Mimic! Many good submissions and a close second to Balaviaris (with some help from Flippi and kumagmd).
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sat Jun 30, 2012 9:24 am    Post subject: Reply with quote

Garruk Wildspeaker->Mindnet->Gideon->attack for nine Very Happy

Gratz to Kaesh, finally a win for you.
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Hendrix_21



Joined: 25 Dec 2008
Posts: 56

PostPosted: Sat Jun 30, 2012 9:29 am    Post subject: Re: CaC 122 Judged! Reply with quote

blitzer2k7 wrote:

Hendrix_21 wrote:

http://img407.imageshack.us/img407/726/immagineexv.png

http://img20.imageshack.us/img20/8006/immaginewbg.png
I dont know which one you are submitting. since the ultimate for your planeswalker doesnt work the way you want it to I will go with the first.

Creativity - 7
Flavor - 2
Power - 3 This is just too strong at 2 mana. Also, I dont think it should be green.
Total: 12




"since the ultimate for your planeswalker doesnt work the way you want it to "

What do you mean?

And... too strong at 2 mana, so power 3 ?!
And... Every detail is specifically tied to the card Naturalize. That's why it is green and costs 2 mana...
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sat Jun 30, 2012 9:35 am    Post subject: Reply with quote

He might have overlooked the "may".

Acclimatize is actually something good to happen to someone. If you acclimatize you have gotten used to an environment rather than died due to the clima. So aside from its cheapness and the false color for the effect (name fits green, don't worry) It is a flavor fail.
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Hendrix_21



Joined: 25 Dec 2008
Posts: 56

PostPosted: Sat Jun 30, 2012 9:49 am    Post subject: Reply with quote

The "may" is to avoid that I can cast a spell, and it counters itself. It seems obvious.
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GreenBear



Joined: 27 Jul 2010
Posts: 898

PostPosted: Sat Jun 30, 2012 10:29 am    Post subject: Reply with quote

How come you did not mark my card?
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Sat Jun 30, 2012 11:54 am    Post subject: Reply with quote

ManfredByron wrote:
How come you did not mark my card?
you didnt submit one
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JohnnyBravo



Joined: 22 Apr 2011
Posts: 46

PostPosted: Sat Jun 30, 2012 12:12 pm    Post subject: Reply with quote

How come you did not mark my card?
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GreenBear



Joined: 27 Jul 2010
Posts: 898

PostPosted: Sat Jun 30, 2012 12:20 pm    Post subject: Reply with quote

trrololol
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JohnnyBravo



Joined: 22 Apr 2011
Posts: 46

PostPosted: Sat Jun 30, 2012 3:13 pm    Post subject: Reply with quote

ManfredByron wrote:
trrololol
It's true, he didnt. Sad
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