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Valakut



 
Reply to topic    Magic-League.com Forum Index -> Extended (1.x) Decks
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madapples



Joined: 13 Oct 2006
Posts: 128

PostPosted: Wed Jun 20, 2012 1:01 pm    Post subject: Valakut Reply with quote

Same as before since they are running extended grinders at GP ATL here is one of the options


2 Avenger of Zendikar
4 Primeval Titan
3 Oracle of Mul Daya
4 Explore
4 Rampant Growth
2 Harrow
4 Lightning Bolt
3 Green Sun's Zenith
4 Khalni Heart Expedition
2-3 open slots

3 Evolving Wilds
6 Forest
11 Mountain
3 Terramorphic Expanse
4 Valakut, the Molten Pinnacle
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massOass



Joined: 10 Mar 2006
Posts: 50

PostPosted: Wed Jun 20, 2012 4:10 pm    Post subject: Reply with quote

If you can wait til M13 rolls in, you can play the Boundless Realms the turn after a Primeval Titan, to search for 8 mountains, and with just one Valakut, that is 16 damage for 7 mana and with two Valakut, its 32 damage.

I would drop the Oracles and the Avengers. I think I would add Bonfire of the Damned and possibly Magmaquake in the board against Planeswalkers and aggro.

If you do go with Boundless Realms you could cut back on some of the land search. You have 27 cards Main Deck which ramp, I think that is too much seeing that you rely on getting a primeval titan or AVenger to win the game.

Having Bonfire gives you more win conditions and kills their creatures, you can even kill planeswalkers with it.

I think adding in the M13 Mvwol Beast Tracker guy, nets you a Primetime or a Slime(sideboard) on top of your library and a 2/1 body. Having a Kessig Wolf Run or two main deck with one or two of the Inkmouth Nexus.

What made Valakut great was its core, being able to cast a KHE on turn two, then casting a Rampant Growth and a Explore, gets you 8 mana on turn 4, if one of those early lands was a Valakut and your opponent is at 16 or less life, cast the boundless and win or cast Primetime, get more valakut and win, Turn 4 Titans are really hard to deal with and having 2 different cards to search them out is boss. Not to mention, Metamorph gives you even more titans.

I just think that 27 searchers are too much when are also running 27 land, but I think you should have 28 land to be optimal. Expanses and Wilds are slow and clunky and are just not good. Rather have basics and more mountains. Remember that you have to have one mana for all your small ramp, but you need double green for Titan. I think changing Harrow for the M13 Ranger's Path is a better fit, gets you the double green for the same price, only draw back is, its at sorcery speed, but you don't have many instants anyway, and ramping Eot is not as good unless you have counters.

Here is what I would suggest:

3 Mwonvuli Beast Tracker
4 Primeval Titan
4 Explore
4 Rampant Growth
4 Lightning Bolt
4 Khalni Expedition
4 Bonfire of the Damned
2 Ranger's Path
3 Green Sun's Zenith
2 Boundless Growth

4 Valakut
1 Kessig Wolf Run
1 Inkmouth Nexus
11 Mountains
6 Forest
3 Evolving Wild

On Second thought, I went with 3 Evolving Wild, to help get you that one green to start ramping.

For Sideboard, I really think you need Summoning Trap or even Cavern of souls and Inferno Titan.
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massOass



Joined: 10 Mar 2006
Posts: 50

PostPosted: Wed Jun 20, 2012 5:54 pm    Post subject: Reply with quote

Realized my math was off, Boundless realms for 8 with one Valakut in play is 24 damage and with two in play its 48, and that is a turn 4 kill.
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Dipiano



Joined: 06 Aug 2006
Posts: 3

PostPosted: Wed Jun 20, 2012 8:00 pm    Post subject: Reply with quote

hes talkin bout gp atlanta grinders tho
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magicman85



Joined: 22 Aug 2009
Posts: 548

PostPosted: Thu Jun 21, 2012 1:09 am    Post subject: Reply with quote

Extended is still a format?
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madapples



Joined: 13 Oct 2006
Posts: 128

PostPosted: Thu Jun 21, 2012 6:07 am    Post subject: Reply with quote

magicman85 wrote:
Extended is still a format?


I know right?

I know some are still ran for TCG for their qualifier series. How many show up to play is a different story
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