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Create a Card 117


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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Wed Jun 13, 2012 5:06 am    Post subject: Create a Card 117 Reply with quote

Create a mechanic that is flavorfull and easy to understand so it could appear in a core set as did scry, bloodthirst and exalted.
Showcase this mechanic on any card type. The actual card you show does not have to be simple enough for a core set it but I would prefer if it did.

I will not judge by points but rather name the winner and give some thoughts on each card.

The judging will happen Sunday or when 20 entries are reached, whatever comes first.
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Wed Jun 13, 2012 5:16 am    Post subject: Reply with quote

Young Oasis
Land - Plains Forest - R
Young Oasis is slow (Activated abilities of Young Oasis can't be activated the turn it enters battlefield).
“Sun in the sky, never raised an eye to me.” - Ali Baba

Alternative:
Consume Soul - XB
Sorcery - UNC
You may pay only black mana to cast Consume Soul
Drain X (Target player loses X life. You gain X life.)


Last edited by derflippi on Wed Jun 13, 2012 8:01 am; edited 1 time in total
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GunsAndDope



Joined: 12 Jul 2011
Posts: 261

PostPosted: Wed Jun 13, 2012 5:40 am    Post subject: Reply with quote

In honor of Flippi

Berserk Bears | RG
Creature - Bears (Uncommon)

Berserking (When Berserk Bears attacks, you may subtract X from it's toughness and add X to it's power)

2/2


"The mountains have always been here, and in them, the bears."
- Rick Bass, The Lost Grizzlies
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Kaesh



Joined: 10 Nov 2004
Posts: 376

PostPosted: Wed Jun 13, 2012 6:08 am    Post subject: Reply with quote

Coalspitter Dragon
3RR
Creature-Dragon
Rare
4/3
Flying
Artillery (As this enters the battlefield, you may have it deal damage equal to its power to target creature or player).
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iSperia
Level 1 Judge


Joined: 05 Feb 2008
Posts: 238

PostPosted: Wed Jun 13, 2012 7:06 am    Post subject: Reply with quote

Battle Drum (2)
Artifact - Equipment
Equip (1)
Equipped creature has Hymn 1 (At the beginning of your upkeep, other creatures you control get +1/+0 untill the end of turn)

Take this drum, and inspire your hordes for battle!
- Mikeaus, Lunarch
[/i]
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Rockets



Joined: 01 Nov 2009
Posts: 22

PostPosted: Wed Jun 13, 2012 7:21 am    Post subject: Reply with quote

Goblin Fire Caller (R)

Creature - Goblin Druid (Uncommon)

Haste

Replenish (Whenever a creature with Replenish enters the battlefield, you may untap a land you control.)

1/1


Last edited by Rockets on Wed Jun 13, 2012 7:30 am; edited 1 time in total
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Gademis



Joined: 26 Jan 2005
Posts: 110

PostPosted: Wed Jun 13, 2012 7:22 am    Post subject: Reply with quote

Marked Goblin R

Creature - Goblin (Common)

Offering: Marked Goblin deals 2 damage to target creature or player. (Whenever a spell or ability causes you to sacrifice Marked Goblin, it deals 2 damage to target creature or player)

"They sed to Crum, Crum destinaed to de-stroy big folk"

1/1
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Jacois



Joined: 05 Sep 2004
Posts: 1201

PostPosted: Wed Jun 13, 2012 7:46 am    Post subject: Reply with quote

Wall of Everything 2U
Creature - Wall *Uncommon*
Fortification (This creature can't attack. This creature ignores any blocking restrictions. It can block anything.)
0/5


It's defender but it can block flyers, unblockables, shadow, protection creatures.... anything.
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kumagmd



Joined: 15 Feb 2009
Posts: 307

PostPosted: Wed Jun 13, 2012 8:23 am    Post subject: Reply with quote

Squee, Cabin-boy
2R
Legendary Creature - Goblin
Omnispell (You may cast this spell from your hand, graveyard, or from exile.)
"I'm back!" - Squee, Defender of Dominaria
1/1

This can be done to many spells. I just like squee, so it's my submission.

other examples:

Everpoke
2R
Instant - Uncommon
Deal 1 damage to target creature or player.
Omnispell (You may cast this spell from your hand, graveyard, or from exile.)


OR

Evergrowth
2G
Instant - Uncommon
Put a +1/+1 counter on target creature.
Omnispell (You may cast this spell from your hand, graveyard, or from exile.)


Last edited by kumagmd on Thu Jun 14, 2012 5:20 am; edited 1 time in total
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Balaviaris



Joined: 15 Feb 2009
Posts: 339

PostPosted: Wed Jun 13, 2012 8:28 am    Post subject: Reply with quote

Fire breath X (deals X damage divided as you choose to up to X target creatures and/or players)

Frost breath X (taps up to X target permanents. They don't untap during its controllers' next untap step)

Shadow breath X (all creatures get -x/-x until end of turn)

Light breath X (prevent the next X damage that would be dealt to you and/or permanents you control this turn)

Assuming sometime in the future that they are going to use the above keywords to save wording space and gain simplicity, maybe they could add another breath keyword doing this:

Acid breath X (destroy up to X target artifacts and/or enchantments)

Viridian Cobra 1G

Creature Snake - Common

Whenever Viridian Cobra attacks, acid breath 1.

1/1


Last edited by Balaviaris on Wed Jun 13, 2012 8:57 am; edited 1 time in total
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GreenBear



Joined: 27 Jul 2010
Posts: 899

PostPosted: Wed Jun 13, 2012 8:41 am    Post subject: Reply with quote

Strength of the Moist Canal w(x) - instant common

Target creature gets Fish Breath x (this creature gets +1+1 for each point of fish breath).

Oh ye white nectar of creation, fill my mouth with the strength to crush thine enemy. - Ron Jeremy
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Wed Jun 13, 2012 8:58 am    Post subject: Reply with quote

hhamilton wrote:
Hypnotic Influence 2UU

Sorcery (Uncommon)

Far-scry 2 (To far-scry 2, look at the top two cards of target opponent's library, then put any number of them on the bottom of that library and the rest on top in any order.)

Scry 2

Draw a card.

Fateseal? Wink
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Duodax



Joined: 29 Jan 2006
Posts: 390

PostPosted: Wed Jun 13, 2012 10:16 am    Post subject: Reply with quote

Elvish Teamplayer 1G

Creature-Elf Warrior COMMON

Critical Mass 2 - Elvish Teamplayer gets +1/+1.

2/2

Critical Mass X
As long as you control X or more creatures - effect
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Wed Jun 13, 2012 10:33 am    Post subject: Reply with quote

Goblin Dullard
1RR
Creature - Goblin - Uncommon
Vulnerability to Blue (If this creature blocks or is blocked, targeted, dealt damage, enchanted, or equipped by anything blue, exile it.)
4/3
It fears nothing but knowledge.
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Wed Jun 13, 2012 12:07 pm    Post subject: Reply with quote

Wayward Shift 2G

Sorcery Uncommon

Search your library for a land card and put it into play.

Farseek - Whenever a land enters the battlefield under your control, if it is the first land to enter this turn, you may search your hand or library for another land and put it onto the battlefield.


Last edited by blitzer2k7 on Thu Jun 14, 2012 5:01 am; edited 1 time in total
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