Magic-League.com Forum Index Magic-League.com
Forums of Magic-League: Free Online tcg playing; casual or tournament play.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Need Advice on WereWolf Deck



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
Author Message
SoTroll



Joined: 30 May 2012
Posts: 1

PostPosted: Wed May 30, 2012 11:01 pm    Post subject: Need Advice on WereWolf Deck Reply with quote

Trying to go for a budget WereWolf deck that can do well at FNM

Lands (22):
10x Forest
7x Mountain
2x Rootbound Crag
3x Kessig Wolf Run


Creatures (31):
3x Wolfir Avenger
1x Wolfie Silverheart
4x Gatstaf Shepard
3x Wolf Bitten Captive
4x Scorned Villager
2x Daybreak Ranger
4x Reckless Waif
2x Instigator Gang
2x Mayor of Avabruck
2x Mondronen Shaman
4x Immerwolf


Spells (12):
4x Full Moons Rise
4x Moonmist
4x Incinerate

I know I need to take out 5 cards total, what are some good suggestions? Also I need suggestions on a decent sideboard
Back to top
struikje



Joined: 11 Mar 2011
Posts: 108

PostPosted: Thu May 31, 2012 12:13 pm    Post subject: Reply with quote

I'm not a fan of Wolfir Avenger, not in your deck, not in others, I'd cut those. I'd also cut the mondronen shaman for more Instigator gangs, also, Mayor of avabruck seems your most important card, so you should play 4 if you have them.

I don't see this deck being very good though, a lot of the werewolfs are just bad when they aren't flipped, and flipping them (and keeping them flipped) is not something you can fully control.
Back to top
pg8



Joined: 27 Feb 2011
Posts: 261

PostPosted: Thu May 31, 2012 1:31 pm    Post subject: Reply with quote

I could see Wolfir Avenger being insane in this deck just for flipping your turn 2 Mayor. And yes, there is no reason to be playing 4 Gatstaf Shepherd and 2 Mayor. Could also use some Huntmaster.
Back to top
massOass



Joined: 10 Mar 2006
Posts: 50

PostPosted: Fri Jun 01, 2012 10:58 pm    Post subject: Reply with quote

Wolfir Avenger and Mayor should be 4 of in this deck, playing a young wolf turn one, turn two mayor, third turn pass and transform, end of oppon turn Avenger and attack for 8 with a 3/3 sitting back and the ability to drop a garruk or just hold off and make them deal with the 11 power on the board, keeping regen mana open. Fifth turn drop a Silverheart or overun is just game. Most of your creatures are wolfs and werewolfs or humans, so Descendants may not be that bad in this, gives card advantage to a color that usually lacks it. I would liek this to stay monogreen but if you have to add red I would like to see Bonfires and huntmasters.
Back to top
tehkorr



Joined: 15 Oct 2011
Posts: 6

PostPosted: Sat Jun 02, 2012 8:36 am    Post subject: Reply with quote

Here is the list that I'm running:

Lands:
4x Rootbound Crag
2x Copperline Gorge
8x Mountain
8x Forest

Creatures:
3x Immerwolf
3x Reckless Waif
3x Wolfbitten Captive
3x Mayor of Avabruck
2x Mondronen Shaman
2x Daybreak Ranger
2x Wolfir Avenger
2x Wolfir Silverheart

Planeswalkers:
2x Garruk Relentless

Instants:
4x Brimstone Volley
2x Shock
4x Moonmist

Sorcery:
2x Devil's Play

Enchantments:
4x Full Moon's Rise

Sideboard:
1x Mayor of Avabruck
1x Shock
2x Devil's Play
2x Gastaf Shepard
3x Naturalize
3x Arc Trail
3x Ancient Grudge

The only thoughts I've had for this list were cutting down to 4 one drops (2 each) and cutting 4 mountains for wolf runs. How does this look?
Back to top
Display posts from previous:   
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks All times are GMT - 7 Hours
Page 1 of 1

 


Powered by phpBB © 2001, 2005 phpBB Group
Magic League Advertising Space

All content on this page may not be reproduced without consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy